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League of Legends - Printable Version +- CDBZ Archive (http://alex.zulenka.com) +-- Forum: Out of Character Forums (http://alex.zulenka.com/forumdisplay.php?fid=8) +--- Forum: Other Games (http://alex.zulenka.com/forumdisplay.php?fid=26) +---- Forum: League of Legends (http://alex.zulenka.com/forumdisplay.php?fid=28) +---- Thread: League of Legends (/showthread.php?tid=14745) Pages:
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League of Legends - Jonathan Meer - 04-10-2011 Takes awhile to get there, though, and I always seem to encounter Alex's Yi just before I complete my Frozen Heart. League of Legends - Vad - 04-11-2011 Kole T. Merr Wrote:http://www.youtube.com/watch?v=ftk9zTanWw0&feature=related Fuck you... League of Legends - John Doe - 04-12-2011 http://www.youtube.com/watch?v=vvuAw6KNn2E League of Legends - Jonathan Meer - 04-12-2011 O.o Looks way OP. League of Legends - Ashe - 04-12-2011 Doesn't seem so much to me. He seems like a big mix of Ryze + Annie, which is going to burst people down and have screams of "OP", but you'd get MR and handle him fairly well. Remember, one of the champs he's blowing up repeatedly in there was Cass. Not a good argument. Otherwise, I like that he's sorta got a way to deal with tanky dps. League of Legends - Ashe - 04-12-2011 http://imgur.com/VHBgN League of Legends - Kaden - 04-12-2011 I don't understand what that last panel means. League of Legends - John Doe - 04-12-2011 Kaden Wrote:I don't understand what that last panel means.
League of Legends - Ashe - 04-12-2011 Kaden Wrote:I don't understand what that last panel means. He's about to get his Gangplank on, since a lot of the things Plank builds are now much cheaper. League of Legends - Kaden - 04-12-2011 So that face = like? League of Legends - Vad - 04-12-2011 That face reminds me of something my friend said about Death Grip for Death Knights. "Retard Button" Only reason I thought of that is because Mario hates Gangplank. League of Legends - Jonathan Meer - 04-12-2011 Sad day for Mundo. League of Legends - Rafael - 04-12-2011 That's the "me gusta" face again. People do all sorts of stuff with it League of Legends - Belle Hibiki - 04-12-2011 Website is down for me. Is there any other place to see patch notes? League of Legends - Rafael - 04-12-2011 I can't login, but: a)Brand is 6300 ip b) don't care 'cuz I've got about 2k RP =D I got on to the site now(still not teh game Q_Q) but if you can't yet: New Skins in the Store Vandal Brand Apocalyptic Brand Gragas, Esq. Time Machine Zilean League of Legends v1.0.0.115 Brand, The Burning Vengeance Blaze (Passive): Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage per second for 4 seconds. Sear: Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds. Pillar of Flame: After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage. Conflagration: Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, the conflagration spreads to nearby enemies. Pyroclasm (Ultimate): Brand unleashes a devastating torrent of fire, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases. Cassiopeia Twin Fang cast animation sped up Petrifying Gaze Cast animation sped up Cast range increased to 850 from 700 (effect now roughly matches the particle) Damage increased to 200/325/450 from 150/275/400 Cooldown reduction with rank is now reflected in the levelup tooltip More accurately targets enemies that move in/out of the area during the cast time Dr. Mundo Base health reduced to 522 from 560 Health per level reduced to 89 from 92 Sadism cooldown increased to 75 seconds from 60 Ezreal Fixed a bug where Mystic Shot was granting 2 charges of Guinsoo's Rageblade/Tear of the Goddess upon cast Galio Resolute Smite Damage increased to 80/135/190/245/300 from 60/115/170/225/280 Ability power ratio increased to 0.8 from 0.75 Cooldown reduced to 7 from 8 Righteous Gust Movespeed increased to 20/28/36/44/52 from 20/25/30/35/40 Righteous Gust now applies the movespeed buff to Galio more quickly Damage reduced to 60/105/150/195/240 from 65/110/155/200/245 Karma Fixed a bug where the visual for Heavenly Wave occasionally wouldn't align with the direction cast Mantra Soul Shield now shows an area of effect indicator when your cursor hovers over an ally Kassadin Fixed a bug where the visual for Force Pulse occasionally wouldn't align with the direction cast Katarina Killer Instincts healing reduction on Bouncing Blades duration reduced to 5 from 10 Kog'Maw Fixed a bug where Void Ooze counted as individual units and could break things like Mushrooms, block skillshots, etc Lee Sin Sonic Wave Base damage reduced to 50/80/110/140/170 from 60/90/120/150/180 Improved the general missile usability Resonating Strike base damage reducedto 50/80/110/140/170 from 60/90/120/150/180 Safeguard range increased by 50 Iron Will lifesteal and spell vamp percent reduced to 5/10/15/20/25 from 10/15/20/25/30 Changes deployed in the April 5th hotfix Sonic Wave bonus attack damage scaling increased to 1.0 from 0.8 Resonating Strike bonus attack damage scaling inceased to 1.0 from 0.8 Tempest bonus attack damage scaling inceased to 1.0 from 0.6 Dragon's Rage bonus attack damage scaling inceased to 2.0 from 1.5 Flurry passive energy gain increased to 15 from 10 per hit Maokai Base movespeed increased to 310 from 305 Base health per level increased to 90 from 82 Base armor per level increased to 4.0 from 3.5 Miss Fortune Impure Shots healing reduction debuff duration reduced to 3 from 8 Nocturne Duskbringer attack damage bonus reduced to 15/25/35/45/55 from 20/30/40/50/60 Unspeakable Horror Cast range reduced to 475 from 500 and leash range reduced to 550 from 600 Fixed a bug where breaking the leash near the end would still trigger the fear Fixed a bug where adding a spell shield like Banshee's Veil while Unspeakable Horror was on you would block the fear effect Paranoia range reduced to 2000/2750/3500 from 2500/3250/4000 Olaf Fixed a bug where Ragnarok was reducing true damage Pantheon Aegis Protection now shows an alternate run animation for Pantheon while active Renekton Cull the Meek Heal reduced to 5% from 7.5% Fury heal reduced to 10% from 15% Slice and Dice Damage reduced to 30/60/90/120/150 from 45/75/105/135/165 Attack damage ratio increased to .9 from .6 Cooldown adjusted to 18/17/16/15/14 from 20/18/16/14/12 Dominus damage reduced to 40/70/100 from 50/75/100 Shen Stand United shield strength reduced to 200/475/750 from 300/525/750 Singed Insanity Potion Fixed a bug where the particle lasted longer than the buff No longer gives attack speed or attack damage, but now gives magic resist and crowd control reduction(10%/20%/30%) Sion Cryptic Gaze stun duration reduced to 1.5 from 2 at all levels Sona Hymn of Valor mana cost reduced to 65 from 75 Aria of Perseverance mana cost reduced to 65 from 75 Song of Celerity mana cost reduced to 65 from 75 Fixed a bug where Power Chord: Diminuendo was reducing true damage Soraka Infuse now grants assist credit on ally cast. Teemo Noxious Trap Mushroom reload time increased to 35/31/27 from 30/26/22 Damage reduced to 200/400/600 from 250/475/700 Fixed a bug that calculated the AP coefficient lower than intended Move Quick cooldown increased to 22 seconds from 13 Tristana Explosive Shot Damage now applies over 5 seconds instead of 4 to 8 Total damage increased to 110/140/170/200/230 up from 100/125/150/175/200 Healing reduction duration is now a static 5 from 3 to 8 Twisted Fate Pick a Card Fixed a bug where Red Card would sometimes fail to damage targets that were moving away from you Fixed a bug where Pick a Card's locked particle wouldn't show to enemies after leaving brush Fixed a bug where Red and Gold card damage did not match the tooltip Pick a Card now deals entirely magic damage, rather than normal physical damage plus bonus magic damage Blue Card now restores mana equal to 50% of the damage dealt Updated the 'Lock Card' tooltip with more detailed damage information Destiny Fixed a bug where Destiny would show allies it was always ready to cast, even if it wasn't Fixed a bug where Gate's channel could be dispelled by Cleanse or Quicksilver Sash, teleporting him immediately Fixed a bug where Destiny's duration was not being properly reflected in the tooltip (6/8/10 seconds) Destiny now shows a buff so Twisted Fate knows how long he has to teleport Tango Twisted Fate skin run animation has been fixed to look more natural Xin'Zhao Battle Cry duration reduced to 5 from 7 Crescent Sweep duration reduced to 6 from 8 Audacious Charge cooldown adjusted to 16/15/14/13/12 from 18/16/14/12/10 Items Fixed a bug where a capped Leviathan was reducing true damage Wriggle's Lantern Combine cost increased to 150 from 75 Life Steal increased to 18% from 14% Changed proc to magic damage from physical damage Heart of Gold Recipe Changed: Ruby Crystal + 350 Gold Now gives: +250 Health +5 Gold per 10 Randuin's Omen Total Gold Cost decreased to 2775 from 2925 Health increased to 350 from 300 Armor reduced to 55 from 80 B.F. Sword Attack damage reduced to 45 from 50 Gold Cost decreased by 200 (this reduces the Gold Cost of all items built out of B.F. Sword as well) Cloak Of Agility gold cost decreased by 50 Infinity Edge Attack Damage increased to 80 from 75 Critical Strike increased to 25% from 20% Hextech Revolver spell vamp increased to 20% from 15% Hextech Gunblade spell vamp increased to 25% from 20% Will of the Ancients spell vamp increased to 25% from 20% General Fixed a bug where several monster camps wouldn't remove the skull if you scouted them and they were empty Fixed a bug where Miasma, Nevermove, and CH1 Concussion Grenade would inconsistently reveal their champion from brush League of Legends - Jonathan Meer - 04-13-2011 As before, =( =( =( @ Mundo nerf. Not that it's anything hugely substantial. He'll have to have slightly less aggression, all else being equal. But then, unless I'm just plain behind the other team in terms of farming and levels, I never really felt like I was waiting for Sadism to cool off so I could use it again anyway, except for levels 6-10 or so. I understand why they did the BF Sword drop. I expect we'll be seeing a lot more Ashes. League of Legends - Kaden - 04-13-2011 I originally didn't like the change to BF Sword, but I think it will help their push towards slightly shorter game times. BF Sword is a big item, but farming until you have 1850 gold is just a grind. You feel vulnerable and weak and you have to play very defensive so you can just get your gold. I hate playing defensive. League of Legends - Kole T. Merr - 04-13-2011 Kaden Wrote:I hate playing defensive. Sums up my entire play style League of Legends - Kaden - 04-13-2011 I should really rephrase. I hate playing passively. Defensive play often requires a bit of passivity and I just can't handle that. League of Legends - Sigfried Hunin - 04-13-2011 A definite FIRST for me: I got COMPLIMENTED by the other team in all chat! Crazy shit. At first I thought they were being sarcastic but then like, 3 of them were like, "GOD TANK" and shit and I was very proud... Just weird to see that kind of thing in my experience. |