05-16-2008, 03:30 AM
Looks good, and updated.
![[Image: siggy2.jpg]](http://storm.novahost.org/mysigs/kazprofile/siggy2.jpg)
Vad: Found my dicks btw
Vad: *DISCS
Kaz: XD!!!!XDXDXD!!
Kaz: oh man
Kaz: that was an awesome typo!
Vad: I MEANT ROUND CYLINDRICAL THINGS
Kaz: XD XD XD
Kaz: HAHAHHHAHHHAHA
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Switching to New Best Moves
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05-16-2008, 03:30 AM
Looks good, and updated.
![]() Vad: Found my dicks btw Vad: *DISCS Kaz: XD!!!!XDXDXD!! Kaz: oh man Kaz: that was an awesome typo! Vad: I MEANT ROUND CYLINDRICAL THINGS Kaz: XD XD XD Kaz: HAHAHHHAHHHAHA
05-19-2008, 02:32 AM
Here are all of my moves (I reworded the two previously posted):
Gizagizaken (Jagged Fist) Currently, this is Jinpo’s favorite move and the trademark of his Kenka Kenpo. He gathers orange colored, serrated ki to both of his hands and feet and prepares himself for melee-based combat. However, the ki does not add power to the saiyan’s strikes. Instead, if Jinpo makes contact with a energy-encompassed limb, the jagged ki is forced into the opponent’s body, damaging them from within. This technique does more damage if the saiya-jin makes contact with a vital organ. This attack does no damage to the exterior and also takes up more ki than ordinary fighting. Jinpo has trained so that he can use this move for a good portion of a fight, but if he uses it for too long, he will be completely drained of energy. Heki Tate (Burst Shield) This is a defensive technique that Jinpo developed. This move works by the saiyan channeling his ki to a section of his body which can range from a small portion to his entire body. As an oncoming attack approaches, Jinpo expands the energy outward to stop the ward off the blow. The wider the area of coverage, the weaker the shield. In desperate situations, Jinpo has been known to use the shield to slightly change his direction to avoid an attack. Kakusan Kikou Ha This attack starts out like any other ki attack. Jinpo charges energy in his hands and when sufficient ki has been summoned, the saiyan thrusts his hands out directly in front of him and fires the orange-tinged wave. This ki wave may not look special, but what makes this a best move is that Jinpo has the power to control the beams after they are fired. He can split up/combine the wave into as many beams as he likes, as well as controlling the direction of the blasts. The power of the wave is constant. Therefore, if the beam is split into two, each one has half of the power as if they were one. Seishou Tangankyou (Ki Monocle) Jinpo starts this attack by forming a circle with either hand (or both) by having all of his fingers touch his thumb. He then places the hand over his eye , to serve as an aiming reticule. He then begins to charge a translucent blue energy inside the circle. This strength of the energy wave depends on how long it is charged. Jinpo triggers the release of the ki by blinking (if he wants to be stealthy) or yelling out the name of the attack (if he is feeling flamboyant). This move severely decreases Jinpo’s peripheral vision and lowers his awareness of anything outside of his scope; it is a tunnel vision effect. *NOTE* This beam has a piercing quality similar to Special Beam Cannon. Yurenami (Shockwave) For this attack, Jinpo concentrates his ki into the ground immediately below them, and builds up to an earthquake type effect. When its activated, the ki energy ripples through the ground, and explodes in waves around the target. Jinpo can send this technique 360 degrees around himself. However, this attack has a chance of backfiring on the user. Just like with all explosives, there's a chance that instead of hitting the target, in the course of activating the move, if the user is interrupted, the energy can explode on the user, causing him serious harm. Also, it won't be as effective or as damaging if the user flies. If they're high up enough, it won't work at all. Hanshateki Kagami (Reflecting Mirror) This is another defensive technique developed by Jinpo. When a energy attack is hurdling towards him, he places his left hand horizontally in front of his vertical right hand. He then thrusts out both of his hands and create a elliptical “mirror” of ki. The special quality of this mirror is that it reflects the attack back at its originator. In order for this move to work, Jinpo has to put in the same amount of ki as the original attack. If he doesn’t have enough or puts in too little, Hanshateki Kagami will fail. Noukou Bakudan (Density Bomb) Jinpo’s strongest attack. He begins this move by crossing his arms in front of his chest and clutching his shoulders. Then, intensely focusing his energy, his whole body is enveloped in a vibrant orange aura. As more and more ki is gathered, the aura begins to pulsate and the ground beneath the halfling begins to shudder. When Jinpo is ready to fire, he slides his hands down the opposite arm until they overlap horizontally in front of his chest. The ki collected then manifests itself as a pure ball of energy. Using his great understanding of ki, Jinpo contracts the sphere to the massive amount of energy to the size of a tennis ball. After the ball is fired, one is makes contact with something, it rapidly expands and explodes.
05-19-2008, 02:12 PM
I have 2 Unused Slots that I never finished moves for when I joined, so here they are for approval. Also, would it be possible to change moves we had already approved? I'm not sure if it's possible but thought I'd ask. The move in question is Warako's 'Supa Hiain' move. If I can't, its fine.
Callous Utilizing the extraordinary hand to hand combat powers of Namekians, Warako mixes the best of both worlds of his hand to hand combat and ki manipulation. Warako channels his ki energy through his arms and into ultimately his fingertips where the Namekians fingernails begin to glow in a light bluish light. With a quick swipe, the fingers act as mini swords capable of slicing through anything in there wake. However such an attack has its price as doing so slowly drains Warako’s ki energy until ultimately it runs out. Shorei Wallop Further advancement of his close combat fighting, Warako learned to bring his wrists together as his hands opened up to reveal their palms. With Ki channeled to these palms, two bluish orbs of Ki Energy form on both palms and grow exponentially until both merge to create one Energy Ball the size of an average human head. The Energy in hand is not thrown, but thrusted forward into his opponents’ torso. For most weak beings, the Energy would blow a hole through their chest with the blast sending the Ki Energy traveling onward and dissipating soon after in the air. But for most Fighters of Warako’s level and even stronger, the strength of the attack would only feel as though the thrusted palms were that of a giant for most Warriors of their caliber have trained their bodies to deal with such blows.
05-19-2008, 06:33 PM
Looks good. No, you can't change the moves once they've already been added, renaming them is fine, but completely changing the move is a no go.
![]() Vad: Found my dicks btw Vad: *DISCS Kaz: XD!!!!XDXDXD!! Kaz: oh man Kaz: that was an awesome typo! Vad: I MEANT ROUND CYLINDRICAL THINGS Kaz: XD XD XD Kaz: HAHAHHHAHHHAHA
Mach: Ruhiel's most commonly used speciality. He refers to it by the name "Mach," in a reference to the speeds he attains when used. Ruhiel has been designed to excel in high-speed combat, and to further this specialization, a small compressor has been placed beneath his exoskeleton. The compressor will continuously draw in the surrounding atmosphere, using it as a means of absorbing the excess heat from Ruhiel's internal generator, and then expelling it. However, when Ruhiel deems it necessary, he can choose to activate the compressor, causing it to compress and superheat the gases within the compressor. A gap will open up on Ruhiel's back, revealing an inverted nozzle. The gases will then be released from the compressor, and following supersonic physics principles, flood out of the compressor at hypersonic speeds. The resulting thrust will launch Ruhiel forward at an extremely high speed, temporarily attaining transonic to supersonic conditions. At this point, a mach wave will form around Ruhiel, causing all small projectiles and energy attacks to be deflected away from Ruhiel. Mach can only be used every so many seconds, due to the time necessary to reabsorb surrounding gas, and then compress it, varying on the nature of Ruhiel's surroundings. Can not function in space.
Mach Break: Requires the activation of "Mach" before use. When Ruhiel attains transonic or greater speeds, his physical form will begin to become unstable. At this point, he can use this instability to replicate his form, both physically and visually. The replications, whether physical or simply visual, will stretch out from behind Ruhiel upon replication in the form of a "blur." From this point, the replications can then move independently from Ruhiel. The visual replication will not hamper Ruhiel's own power, however, physical replication will divide his power into equal amounts among each replication. Visual replications will dissipate upon physical interruption of any form, or if speeds drop below transonic. Physical replications will only be dissipated if forced into the real Ruhiel, or if completely obliterated. Mach Blade: Requires the activation of "Mach" before use. Ruhiel draws his short sword, and forces his own energy around the blade, causing it to glow a certain color, depending on the intensity of the energy being forced into it (red is lowest, blue is highest). After activating "Mach" and attaining transonic or above speeds, Ruhiel will rush forward at his target, and slam the power-infused blade into them, releasing all the energy in one shot. Can be used in last-stand situations, or for more advanced combat purposes, depending on the amount of power he uses. Repulsor: A defensive manuever, can be used at any speed or location. Very simple in concept, Ruhiel merely forces out his power around him in all directions. This expulsion of energy will cause all nearby opponents within the range of this energy wave to be blasted away from Ruhiel, and will also reflect any smaller-scale projectiles or energy attacks back at its user. However, if necessary, Ruhiel can channel more of his power into the Repulsor, increasing the amount of time it stays active, or allowing it to withstand more powerful attacks, however either of these usages will rapidly drain the android's power, and therefore must be used sparingly. Reductor: While high-speed combat is Ruhiel's speciality, he recognizes the need for versatility. The Reductor is currently Ruhiel's most powerful long-distance attack. By charging his power into each hand, Ruhiel can fire two omnidirectional beams. These beams can be split apart, up to ten different times, allowing for 20 seperate (although at 1/10 power) beams to follow seperate targets. If used appropriately, the Reductor can also be used to cancel out up to 20 incoming projectiles or energy attacks as well. Also, if Ruhiel so chooses, he can force the two original beams together to greatly increase their power. In this manner, he can also create a beam into which he can channel all of his power for a final-stand attack.
05-22-2008, 12:55 AM
The Mach move sounds too much like an upgrade to me, thus eliminating the second and third ones. The last two look fine, however, Repulsor needs to have some kind of counteraction to it.
![]() Vad: Found my dicks btw Vad: *DISCS Kaz: XD!!!!XDXDXD!! Kaz: oh man Kaz: that was an awesome typo! Vad: I MEANT ROUND CYLINDRICAL THINGS Kaz: XD XD XD Kaz: HAHAHHHAHHHAHA
05-22-2008, 03:18 AM
Well, the Mach move is simply just typical physics, having a compressor in it in order to activate. But if necessary, and it sounds like an upgrade, then is it alright if it's acting as if I activate my Android Upgrade the moment I use it (and then immediately deactivating afterwards)? And what sort of counteraction for Repulsor do you have in mind? Should I say something like "if Ruhiel does not use an adequate amount of energy to reflect a more powerful blast, the manuever will fail, and the blast will hit Ruhiel"?
05-22-2008, 11:10 AM
Using it with the android upgrade is fine. I had actually asked another staff member over aim to see what they thought about it, just in case I was over reacting before i posted.
Anyhoo, with the AU, the moves are good. As far as the Repulsor, the only thing I had a problem with is that it doesn't factor in that against stronger opponents, it seems that they won't be able to defend against it. Just something to where its defendable would be good. I'll go ahead and add the other four into your CV, and then when you reword the repulsor one, I'll add that as well.=) ![]() Vad: Found my dicks btw Vad: *DISCS Kaz: XD!!!!XDXDXD!! Kaz: oh man Kaz: that was an awesome typo! Vad: I MEANT ROUND CYLINDRICAL THINGS Kaz: XD XD XD Kaz: HAHAHHHAHHHAHA
06-02-2008, 10:38 PM
Repulsor: A defensive manuever, can be used at any speed or location. Very simple in concept, Ruhiel merely forces out his power around him in all directions. This expulsion of energy will cause all nearby opponents within the range of this energy wave to be blasted away from Ruhiel, and will also reflect any smaller-scale projectiles or energy attacks back at its user. However, if necessary, Ruhiel can channel more of his power into the Repulsor, increasing the amount of time it stays active, or allowing it to withstand more powerful attacks, however either of these usages will rapidly drain the android's power, and therefore must be used sparingly. If used against a very powerful or constant attack, Repulsor will not be capable of fully reflecting the attack, and will shatter. When used against much stronger opponents, they will likely only be blasted backwards a few feet, if that, depending on the magnitude of the power difference.
Does that work better?
06-03-2008, 01:58 AM
Fine.
[SIGPIC][/SIGPIC]
_=So wake me when it's through
I don't want to feel the things that you do Don't worry, I'll be fine I just don't want this dream, wake me up inside=_
06-03-2008, 05:24 PM
And updated, Ru.
![]() Vad: Found my dicks btw Vad: *DISCS Kaz: XD!!!!XDXDXD!! Kaz: oh man Kaz: that was an awesome typo! Vad: I MEANT ROUND CYLINDRICAL THINGS Kaz: XD XD XD Kaz: HAHAHHHAHHHAHA
06-04-2008, 04:13 AM
If my request to add my spar TP to this week's training goes through, I'd like to buy this new move:
Ditactor: With the spirit of Gokua guiding her, Zangya takes her ki and forms a ki sword shaped like Gokua’s rapier, the Dictator. The ki is a blue in color, the color of Gokua’s skin, and the sword acts in much the same way as a regular ki sword—like normal blades, it is powerful, and can withstand much, but it actually is weaker and easier to break than a normal, metallic sword. When the sword is broken, Zangya is knocked back, and though Gokua catches her fall, it leaves her open for a quick attack during her time of vulnerability.
06-06-2008, 03:47 AM
Okay. I'll deduct the 10 TPs and add to your cv.
![]() Vad: Found my dicks btw Vad: *DISCS Kaz: XD!!!!XDXDXD!! Kaz: oh man Kaz: that was an awesome typo! Vad: I MEANT ROUND CYLINDRICAL THINGS Kaz: XD XD XD Kaz: HAHAHHHAHHHAHA
06-13-2008, 10:32 PM
Vi, i thought you updated my Vault. all you did was add counter measure and leave my 10 other old moves in there?? The five i posted are the only five i have.
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Get on AIM real quick, Minoshia, please.
EDIT: Nevermind, fixed. I saved the original sheet just in case I deleted the wrong moves. ![]() Vad: Found my dicks btw Vad: *DISCS Kaz: XD!!!!XDXDXD!! Kaz: oh man Kaz: that was an awesome typo! Vad: I MEANT ROUND CYLINDRICAL THINGS Kaz: XD XD XD Kaz: HAHAHHHAHHHAHA
06-13-2008, 11:10 PM
Two slots o=
Ice Armor - Seventeen's ability to control ice allows him to craft a suit of protective ice armor around his body. This armor is most effective against weapons such as guns and swords, due to the fact that warriors who are as strong as Seventeen will be able to break the armor with their bare fists and energy attacks. The set of armor also includes a shield. Ice Spear - As he already has a katchin blade, Seventeen figured that an ice sword would be kind of useless. With that in mind, he decided to hone his cyrokinetic abilities to the extent where he could create a spear of ice. This weapon works well when coupled with his ice armor, as it can punch through most materials when wielded with adequate force. Quote:Vad's Whimsical Whimsicalisms: Men. Good stuff there. ![]() Nobody can go back and start a new beginning, but anyone can start today and make a new ending.
06-13-2008, 11:27 PM
Looks good, honky.
![]() Vad: Found my dicks btw Vad: *DISCS Kaz: XD!!!!XDXDXD!! Kaz: oh man Kaz: that was an awesome typo! Vad: I MEANT ROUND CYLINDRICAL THINGS Kaz: XD XD XD Kaz: HAHAHHHAHHHAHA
06-14-2008, 04:20 AM
Violet Wrote:Get on AIM real quick, Minoshia, please. No, not fixed. okay, i'll simplify... Go into my character vault, highlight all my moves under the categories BEST MOVES and COMBO MOVES respectively and copy/paste the following in its place. (the following are the ONLY moves that should be in my vault, just c/p them in there) Hellfire Annihilation- Minoshia opens up his body, stretching his arms and legs into a 5 star sort of look. His body becomes incrimsoned in his Kaioken energy, as the boost in energy this technique gives him is mandatory to perform the attack. The ground splits below the feet of the floating Konat, who proceeds to descend into the blazing fires exiting the earth's wound. Inside Hell, Minoshia calls for Dabura, his teacher while he was stuck in the demon world. Minoshia bursts back from the crevice, the spirit of hell inside him, emblazoned by the fires of hell itself. All of his energy is released from the massive flames around him, hundreds of missiles launching themselves from his body. Ki Mortars erupt from the crevice at his feet, raining into the air and descending on the person/group Minoshia is attacking. The Sky is completely filled with Fiery Ki cascading onto the foe. After the attack is completed, Minoshia falls into a state of no energy while he recovers. The Crevice closes as the Demons from the underworld can be heard cackling. This is purely a finisher. Titan Shine- Minoshia presses all his fingers, and thumbs together, his elbows straight out from the circular shape of fingers and palms. The Konatsa-jin warrior begins to create a tightly compacted energy ball in the space, quickly turning the filmy color of titanium. After the ball is created, Minoshia let's one hand off the ball and palms it in the other. The ball is lobbed into the sky, where it explodes above the head of the opponent. Dozens of small missiles of the original blast part and home in on the opponent, crashing into his body with incredible force. Dark Shine Grenades- Minoshia pulls his arms back and cocks them, then rapidly pumps them in succession launching a barrage of hundreds of energy balls. The balls of energy are not meant to strike an airborne opponent; instead they will land on, or around a grounded opponent. Every ball that connects with the ground creates a shockwave, where a wall waves out, then doubles back for a secondary explosion. These shock waves have the ability to cover large areas, thus making the attack a very dangerous one, as it will hit numerous times. Night Runner- Minoshia raises his index and middle finger of his right hand and touches his forehead. As he closes his eyes and concentrates deeply, dark shadows descend upon him from the sky, engulfing his body in a veil of darkness. The shadows acts as a coating, a layer of film, that reduces nearly all friction and gives Minoshia the maximum of his energy combined with the least of friction, uses little Ki and increases Speed greatly. In consequence, his ability to move at high speeds lowers his ability to react quickly enough to block attacks, and his defense is lowered. Counter Measure- Used as a defensive or diversionary tactic, this maneuver calls for Minoshia to release a barrage of small energy balls from his hands in an attempt to block, distract, prematurely explode or set a tracking attack off target. This can also be used in close range to distract his opponent (like close ranged flares) while he attacks from another angle. __________________ ![]() |
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