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Custom Technique Approval
Psyren Wrote:Focus Stomp: The practitioner uses one leg to stomp the ground. The technique is capable of crushing solid steel and stone as well as flesh and bone.

Strong Hand: A technique in which a practitioner trains his hands and fingers to be able to rip flesh, bones and even steel. The technique has several ranks,4. The user can use the level 4 form whenever he wants but unless he has trained it, their is a chance that his hands can be crippled for several days time.

Soul-Crusher Strike: The user focus's all of his available strength and releases a strike that is capable of bending, and in some cases completly going through solid steel.

Strong Binding: This is a technique based on the Strong Hand in which the practitioner grabs his opponent with his hand(s) and does not let go even after death. The enemy can break free only by literally tearing Psyren's hands off. Once the hands are severed they will release their grip. But to a fighter who doesnt soon discover this , it can be deadily.

You lag bro?: Psyren shuts off his limiter's which increases physical strength and speed to a level beyond what his body can handle. It allows him to use his maximum strength, and speed at anytime during a battle even if he is already becoming exausted and weak. It can only be used once but it comes with ramifications. It slowly tears the muscles apart, damages the bones and internal organs. If used for 2 posts he will start showing signs of the above ramifications. Cost 1PP, Duration 2 posts

You Lag Bro - 20 XP with a revised PP cost of 3.

Focus Stop - 25

Strong Hand - 30

Soul Crusher Strike - 25

Strong Binding - Way too over powered. Denied.
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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Real Magic Marker - A semi-permanent writing device with the ability to create three dimensional drawings; such as a handle, or a solid weapon, or glasses and a mustache. The longevity, and substantial-ness of the 'sketches' depend on the amount of Ki infused within said object. Working, or mechanical devices are impossible to create, seeing as they are only made up of black lines.
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20 XP for Real Magic Marker
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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Inception- As Nova fires a blast, he can mentally link with his target and project a hologram in their mind, making them think they have already been hit and are feeling the pain, before the attack actually hits.
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Reb: ya know
Reb: I think you're a fucking moron OOC
Reb: but I have to hand it to you
Reb: you've become a really great writer
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Manifestation of Spirit:
Prerequisites: Body Split, Transform, Authority of Might

Sigfried can use a combination of his powers to create objects from nothing, and has done so in the past. This technique would allow him to simply make these objects maintain after he has relinquished his attentions of them. This means that if all of his body splits are defeated, they and the items he has created would remain in place.
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Mal Nova Wrote:Inception- As Nova fires a blast, he can mentally link with his target and project a hologram in their mind, making them think they have already been hit and are feeling the pain, before the attack actually hits.

30 XP

Just note that it can be resisted.

Sigfried Hunin Wrote:Manifestation of Spirit:
Prerequisites: Body Split, Transform, Authority of Might

Sigfried can use a combination of his powers to create objects from nothing, and has done so in the past. This technique would allow him to simply make these objects maintain after he has relinquished his attentions of them. This means that if all of his body splits are defeated, they and the items he has created would remain in place.

20 XP and you'd pay 1 PP per object/item you imbue with this effect.
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The above post is my alternate character. I accidentally posted on the wrong account. So...what she said.
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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Adaptable Weaponry

Prerequisites: Metal Binding

This ability allows Smith to change the characteristics of a story-line weapon or Ki Pistol/Ki Rifle to another sort of weapon. The altered weapon would imitate the weapon it had been changed into in rate of fire, damage, and area of effect. For example, if Smith change a pistol to a shotgun, it would do a cone of damage, with less damage at range and more close-up. A grenade launcher would fire much more slowly, but it would do heavy damage is an area, including the user if fired at a target too closely.


Adaptable Weaponry 2

Prerequisites: Metal Binding, Mimic (Must have Mimicked an Elemental Ki ability at least once before)

This ability allows Smith to create specific weapons related to elemental attacks. For example, he could create a flamethrower using Elemental Ki (Fire), or a tazer using Elemental Ki (Electricity). If used in conjunction with a currently Mimicked ability, this technique requires no PP usage, but if Smith wished to create a Flamethrower while mimicking another ability, it will cost 1 PP per fight. This doesn't change his currently Mimicked ability, only allows Smith limited access to a previously Mimicked ability.


Body Armor

Prerequisites: Metal Binding

Enveloping his body in metal, Smith can increase his resistance to physical damage and most kinds of ki attacks. The increased weight of the metal makes him much slower, however, and certain attacks will do more damage, such as electrical and fire attacks, and increased gravity attacks.

Turret

Prerequisites: Metal Binding, Elemental Ki (Electricity)

The technique allows Smith to create an automatically targetting turret to help him in combat. The damage output of this weapon is relatively low, unless a ki pistol or similar device was used in the creation. It also takes only a single hit to be taken out of commission. However, it can provide a distraction or even help take down a particularly troublesome opponent.
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Adaptable Weaponry - 10 XP

Adaptable Weaponry 2 - The tail end of this technique is not allowed. You cannot, once you've mimicked another ability, spend PP to temporarily switch back. Customs that require your previous ability are locked until it is mimicked again. So it's denied.

Body Armor - 15 XP

Turret - 15 XP
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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Ki Spores - The user generates small ki like orbs in the air which can be inhaled and burn the user as they sizzle away inside their mouth, throat, and lungs. This can be used with other techniques like Venomous Ki or Healing. This manuever is great when being chased. The user can move these spores out away from his body so he is out of harms way.

Ki Cocoon - an external barrier that is made of ki the user can put up and thicken as he chooses. This is great for blocking those annoying energy, elemental, and physical based attacks. If the user had the ability to heal he could proceed to use said ability in his Ki Cocoon. This shell can also be forced to explode and hurt his attackers if they are close enough.

Wing Flash - an attack fired from the wings to hit disrupt an attacker. The user wings will flash brightly blinding a character who can visibly see the user from anywhere with their eyes.
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Wing Flash - 15xp

Ki Cocoon - 13xp

Ki Spores - This is actually going to require Venomous Ki to use. Once you buy it - 20xp
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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Paradox Chord
Prereqs: Body Split, Transform, Manifestation of Spirit, Ki Absorbption

Sigfried manifests a thin red ribbon that must be physically tied to his opponent and anchored to any stationary object. The ribbon absorbs ki as the opponent struggles against it, growing stronger as more effort is applied.

Costs 1 PP per ribbon created.
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Whispering Wind:
Prereqs: Transformation, Telepathy

Sigfried can transform his voice into a wind that will meet the ear of anyone on the planet he is currently on and outside.
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Cau'r llygaid:
Prereqs: Combat Teleportation.

This is simply Anzekay's most common manifestation of the basic form of combat teleportation. Not a custom techique per say, merely a way of distingusting his peculiar form of the ability from others.

Just want to make sure it's okay to list this and make sure there is no confusion.
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Bump.
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Sigfried Hunin Wrote:Paradox Chord
Prereqs: Body Split, Transform, Manifestation of Spirit, Ki Absorbption

Sigfried manifests a thin red ribbon that must be physically tied to his opponent and anchored to any stationary object. The ribbon absorbs ki as the opponent struggles against it, growing stronger as more effort is applied.

Costs 1 PP per ribbon created.

30 XP

Sigfried Hunin Wrote:Whispering Wind:
Prereqs: Transformation, Telepathy

Sigfried can transform his voice into a wind that will meet the ear of anyone on the planet he is currently on and outside.

15 XP

Anzekay Wrote:Cau'r llygaid:
Prereqs: Combat Teleportation.

This is simply Anzekay's most common manifestation of the basic form of combat teleportation. Not a custom techique per say, merely a way of distingusting his peculiar form of the ability from others.

Just want to make sure it's okay to list this and make sure there is no confusion.

Is there a special property to this or are you just giving Combat Teleportation a special name?
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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Vad Wrote:Is there a special property to this or are you just giving Combat Teleportation a special name?

Just a special name. It's nothing more than what having the ability allows you to do baseline.
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Anzekay Wrote:Just a special name. It's nothing more than what having the ability allows you to do baseline.

Then simply make an entry for it in your roster. You don't need to purchase it.
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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Okay! Just wasn't sure if I needed to confirm it was okay or not, and you're always going to bed before I get a chance to just ask you Tongue
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Anzekay Wrote:Okay! Just wasn't sure if I needed to confirm it was okay or not, and you're always going to bed before I get a chance to just ask you Tongue

No problem. Sorry about going to bed. Wasn't feeling 100% xD
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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