01-31-2012, 01:14 AM
(This post was last modified: 01-31-2012, 01:15 AM by Jonathan Meer.)
I will say this, one of my major frustrations with the way Mafia on Chubbs has developed is the use of elaborate role-types, without any prior indication. The primary dynamic in Mafia is the interplay between those who have information (the Mafia) and those who don't (initially, the Townspeople). Chubbs has decided to forego that dynamic in favor of exotic and abundant powers. Everyone has one, and they're all pretty damn significant.
It's not a bad system, but it definitely lends itself more easily to games that are all-or-nothing, on top of being plain difficult to balance in the first place.
I've always preferred Mafia when everyone knows beforehand what roles there are, and how many. Makes it possible to make actual deductions, rather than stabs in the dark at who's being shifty and who's not. And with that ability to make actual deductions comes the counter-ability to set mental traps (counter-deductions, let's call them).
That seems to be almost missing in the Chubbs breed.
EDIT: And again, this should all be prefaced with me very-much-enjoying, theoretically, the unique role-types that have come out of the Chubbs breed, as well as the rather interesting/funny strategies they've given rise to. It's too chaotic and gambly a game for me, but fun to watch.
It's not a bad system, but it definitely lends itself more easily to games that are all-or-nothing, on top of being plain difficult to balance in the first place.
I've always preferred Mafia when everyone knows beforehand what roles there are, and how many. Makes it possible to make actual deductions, rather than stabs in the dark at who's being shifty and who's not. And with that ability to make actual deductions comes the counter-ability to set mental traps (counter-deductions, let's call them).
That seems to be almost missing in the Chubbs breed.
EDIT: And again, this should all be prefaced with me very-much-enjoying, theoretically, the unique role-types that have come out of the Chubbs breed, as well as the rather interesting/funny strategies they've given rise to. It's too chaotic and gambly a game for me, but fun to watch.
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