I couldn't really find a proper place for this thread, because I felt like Anyria could be a lesson for future HUBB projects.
So, the launch of Anyria came and it bombed. I know that I'm of little entitlement to comment on this, as I didn't develop it nor participate in it. The reason I didn't participate at first was because of a few trivialities that I eventually managed to overcome, but as I was about to dive in - I tend to write a roleplay prior to posting an application, to see if I mesh well with writing the character and to have something ready when accepted - it suddenly occurred to me I had no idea how to write in this new world.
Compared to Dragonball, I had tons of source material, both written and shown (in the form of the TV show) so I had a solid framework in creating a character, while still having a lot of the liberties a writer usually has with his characters. In Anyria, we have a (good) background story that explains the fundamentals and the very core of the world. There isn't a lot of information available describing the "fluff" of the world.
Compare Anyria to CDBZ, where we have planets that each have a description and a world map entailing how the specific world functions, some basic information about the planet, who inhabits it and the culture on it. While we don't have the same liberty of having different planets in Anyria, I do feel like it could be very fitting if the countries and major cities had their own sub-forums (where it fits, of course) and descriptions similar to the ones we have of the planets in CDBZ. Currently what we have is one thread detailing the entire world, but I don't think this is giving the world justice compared to how detailed the world could actually be.
I think Anyria could be a great place to roleplay and write in. We already had some interesting character concepts prior to the launch (Marusets FUCKING dirt mage for one), but I think overall people were deterred because the RPG isn't fleshed out enough.
Another thing I think Anyria lacks compared to CDBZ is a feeling of progression. Of course, PL can't be translated well into Anyria because we have crystals instead to measure our "power", but what I think could be awesome to add would be influence. A stat that measures how much say your character has in the world of Anyria that is ained by roleplaying because people hear of your character. Even the humblest shoemaker will become famous if he makes enough shoes!
TL;DR: All in all, here's a quick list of improvements that I think could really improve the RPG:
So, yeah, I think this is constructive enough to improve Anyria. As always, I tend to write these longer messages at different times of the day so if there's something you don't understand, just ask and I'll try to clarify.
Anyway, as a way to contribute personally, I'll be creating a character later today and just dive right in. What I dread will happen however is that I somehow roleplay something that wasn't intended and ruin the intended "essence" of the game, but heck, if I do something wrong in the eyes of the creators of Anyria, just lemme know.
So, the launch of Anyria came and it bombed. I know that I'm of little entitlement to comment on this, as I didn't develop it nor participate in it. The reason I didn't participate at first was because of a few trivialities that I eventually managed to overcome, but as I was about to dive in - I tend to write a roleplay prior to posting an application, to see if I mesh well with writing the character and to have something ready when accepted - it suddenly occurred to me I had no idea how to write in this new world.
Compared to Dragonball, I had tons of source material, both written and shown (in the form of the TV show) so I had a solid framework in creating a character, while still having a lot of the liberties a writer usually has with his characters. In Anyria, we have a (good) background story that explains the fundamentals and the very core of the world. There isn't a lot of information available describing the "fluff" of the world.
Compare Anyria to CDBZ, where we have planets that each have a description and a world map entailing how the specific world functions, some basic information about the planet, who inhabits it and the culture on it. While we don't have the same liberty of having different planets in Anyria, I do feel like it could be very fitting if the countries and major cities had their own sub-forums (where it fits, of course) and descriptions similar to the ones we have of the planets in CDBZ. Currently what we have is one thread detailing the entire world, but I don't think this is giving the world justice compared to how detailed the world could actually be.
I think Anyria could be a great place to roleplay and write in. We already had some interesting character concepts prior to the launch (Marusets FUCKING dirt mage for one), but I think overall people were deterred because the RPG isn't fleshed out enough.
Another thing I think Anyria lacks compared to CDBZ is a feeling of progression. Of course, PL can't be translated well into Anyria because we have crystals instead to measure our "power", but what I think could be awesome to add would be influence. A stat that measures how much say your character has in the world of Anyria that is ained by roleplaying because people hear of your character. Even the humblest shoemaker will become famous if he makes enough shoes!
TL;DR: All in all, here's a quick list of improvements that I think could really improve the RPG:
- Make the world feel big, detailed and real. Use the same format as we did for the planets in Chubbs to describe the countries and their history. Okay, so Alanyia is a militaristic leader, but why?
- A progression stat, like CA, that enables the character to have influence in the world.
So, yeah, I think this is constructive enough to improve Anyria. As always, I tend to write these longer messages at different times of the day so if there's something you don't understand, just ask and I'll try to clarify.
Anyway, as a way to contribute personally, I'll be creating a character later today and just dive right in. What I dread will happen however is that I somehow roleplay something that wasn't intended and ruin the intended "essence" of the game, but heck, if I do something wrong in the eyes of the creators of Anyria, just lemme know.
[SIGPIC][/SIGPIC]

