04-24-2008, 06:28 AM
Chain Links: 10 or 12 random people are put into pairs, decided by random.org, and must play the entire game with their partner until one of them dies. They are treated as an alliance, so betrayal is allowed but the chain link can NEVER be broken.
Easter Eggs: Twice a day, a weapon is placed at a random tile and those who are willing to risk a fight can move to that tile and attempt to take it.
Traditional: No twists, same ole same ole.
Easter Eggs: Twice a day, a weapon is placed at a random tile and those who are willing to risk a fight can move to that tile and attempt to take it.
Traditional: No twists, same ole same ole.
![[Image: BurterJune08.jpg]](http://frozendust.com/sig/dbz/BurterJune08.jpg)
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