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Custom Technique Approval
I was going to say 35 or 40. I'll settle on 40.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
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Catnip
Mocchi tosses a sack of nepeta catmint at the enemy, causing behavioral changes such as uncontrollable joy and copious salivation; used to distract the opponent and suppresses their lust for combat. The euphoric effects last for roughly ten minutes, afterwhich the enemy will become immune for upwards of two hours. Works notably well on felines.


Watch Your Step!
Tossing a myriad of caltrops either in front or around him, Mocchi forms an intelligible defense. If an attempt to breach such a masterful fortress is made, the enemy may find themselves in need of some serious boo-boo kisses.


Flim-Flam
Mocchi possesses uncanny scheming abilities and often utilizes trickery to get a leg up. With a sleight of hand, this mischevious moogle can snatch anything from valuables to clothing before the target can say "Kupo!" He can also BS his way out of dangerous situations by telling others exactly what they want to hear, and has a knack for conning people into aiding him. Cannot steal purchased Items.


Sneak Peek
Mocchi, being the tantalizing moogle he is, exploits the flaws of his enemies by analyzing them both internally and externally. This allows him to efficiently identify the weak points of those around him and decipher what makes them tick.

(Price Plz!)
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Catnip - 15 XP. Should also be noted, that you can't throw Catnip at someone and have them standing around like an idiot while you pound on them. If you hit someone, they're not going to care about a bag of plants.

Watch Your Step - 12 XP.

Flim-Flam - I don't like this Custom. If you're just planning on using it on NPCs, you don't need. Trying to use it to get others to do things they wouldn't normally do is somewhere between bunnying and GMing, in my opinion. Dragonballs would also fall under the "purchased Items" category. I'll have to think on a price.

Sneak Peek - This would take at least a combination of things. Telepathy and Ki Sense, probably. Fighting Sense might be passable, but it's a stretch.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
Well the Catnip is more of a defensive tactic. I toss it to distract them and run for cover.

As for Flim-Flam, It's not as if I'm forcing them to do something, merely swaying their judgment. However its most common use would be something along the lines of "lolz I stole yer pants now you nakedz!"

As for Sneak Peek, I'd also be taking Mediumship into play by analyzing their history, such as traumatizing experiences, to use against them.

Thanks for the help. =D
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Kaden Wrote:I was going to say 35 or 40. I'll settle on 40.

Are you serious? I'm not talking for minutes at a time here. For the most part, I'm talking a couple of seconds. Ten tops. The idea is for Sykes to be able to throw/push something out through a wall without having to drag it out with him.

I just realised I didn't really make that clear to begin with, but doesn't that make it cheaper?
[Image: OrionAug11.jpg]
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If the Custom were just three or four seconds of Immaterial, then that would be an entirely different story altogether. You take out the bit about maintaining physical contact, and specify the short duration of the Tech, and the price would definitely drop.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
Kaden Wrote:If the Custom were just three or four seconds of Immaterial, then that would be an entirely different story altogether. You take out the bit about maintaining physical contact, and specify the short duration of the Tech, and the price would definitely drop.

OK, I'll redo the wording.

Immaterial Transference: By charging small amounts of Sykes' 'ghost-shifting' energy into another person or object, he can imbue them with his Immaterial ability for a few seconds, lasting at the most four, even after breaking physical contact. With living beings, however, it takes a greater drain on his energy than, say, a sword.
[Image: OrionAug11.jpg]
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Metallic Control – Lancelot can infuse ki, air, and metallic properties together to allow the metal he is concentrating on to become airborne. This gives him better control when throwing metal at targets, and having it return to him from the air, the metal could also be used to hover in certain forms, such as his sword leaving his grasp and staying within the air. Very similar to telekinesis, but he can not control anything but metal.
[Image: A18Oct.jpg]
DA08 Winner. "Screw them, this was her show now."
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Life Surge: The life surge technique invigorates every nerve in the body into hyperactivity. On contact(or at a range if the target is fairy marked) activity in the nervous system will be super accelerated, repairing nerve damage, reviving the unconscious or comatose, and expelling mental tricks such as illusions and mind control. The sensory overload will leave the target stunned for about 10 seconds. It cannot be used frequently on the same person. No more than thrice a battle.

Ressurection: If someone has died but their spirit has not yet crossed over to the other world they can be revived and healed to about half their max at the expense of a great deal of energy. The technique will completely drain the user.
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Orion: I'm assuming you don't need a price anymore, but wanted to make sure.

Lance: I'm thinking 20 XP for Metallic Control.

Not ignoring you, Melancholy. Just need to figure out prices for your techs. They're pretty intense.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
You'd be correct.
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Instant Impact - Due to Orion's mastery of ki, he can charge energy in a short time into his fist. When his punch strikes, a large explosion detonates at the impact point. The damage is similar to a weak energy attack (such as Masenko) hitting its target. Its greatest strength is that it can be performed on the fly, giving it the surprise factor.

Nova Beam - Orion's signature beam attack. Grabbing his right wrist with his left hand, he funnels energy. When the attack has gained enough strength, the purple blast is launched. Calling the attack's name helps Orion to steady the wave.

Nova Orb - Clenching his fist together, Orion gathers his ki. As this process is occurring, jagged shards of light flare between the gaps in his fingers. When sufficient charging has transpired, he hurls the crimson ball at his target.

Also, if I were to gain Body Size Control, would I require a False Moon custom tech to transform at will?
[Image: OrionAug11.jpg]
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Orion Wrote:Instant Impact - Due to Orion's mastery of ki, he can charge energy in a short time into his fist. When his punch strikes, a large explosion detonates at the impact point. The damage is similar to a weak energy attack (such as Masenko) hitting its target. Its greatest strength is that it can be performed on the fly, giving it the surprise factor.

Nova Beam - Orion's signature beam attack. Grabbing his right wrist with his left hand, he funnels energy. When the attack has gained enough strength, the purple blast is launched. Calling the attack's name helps Orion to steady the wave.

Nova Orb - Clenching his fist together, Orion gathers his ki. As this process is occurring, jagged shards of light flare between the gaps in his fingers. When sufficient charging has transpired, he hurls the crimson ball at his target.

Also, if I were to gain Body Size Control, would I require a False Moon custom tech to transform at will?

Instant Impact: 15 XP

Nova Beam: 15 XP

Nova Orb: 15 XP

While you would still be able to transform during a full moon, you would definitely need a Custom Tech for making a False Moon.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
How much would a False Moon cost?

Also, the Body Size Control says that you can grow up to twice your size. That's not very reflective of the real Oosaru form.
[Image: OrionAug11.jpg]
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I think Saiyan Oosaru is given a little bit of license with the tech, there. That being said, I'd like confirmation, since I bought BSC for oosaru a while back.
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Yeah, Saiyans are a special case. Body Size Control, in the case of Oosaru, is not limited in the same way as everyone else.

I'd put False Moon somewhere around 18 XP, I think. That's not a final answer, though, so don't quote me on it later.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
Kaden Wrote:Not ignoring you, Melancholy. Just need to figure out prices for your techs. They're pretty intense.

Thats fine. Its not like I could afford them anytime soon.

Kaden Wrote:Yeah, Saiyans are a special case. Body Size Control, in the case of Oosaru, is not limited in the same way as everyone else.

I'd put False Moon somewhere around 18 XP, I think. That's not a final answer, though, so don't quote me on it later.

sooo, is oozaru a different technique with size control as a prerequisite or do all races have a technique in which they have a special proficient in? Or is it like, sayains have the option of having this special form for the trade off of also having a tail weakness?
Oitenta Wrote:I watch lots of anime and all different kinds of regular movies and cartoons. This has given me a giant head. I actually think of my best techniques while in the shower. I have often times found myself actually doing the hand motions for some of my techniques.
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I'd say it's a special case because a twelve foot Oosaru would be retarded.
[Image: OrionAug11.jpg]
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Saiyans can... go oosaru. There's no weakness attached to it unless the player chooses to have one.
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Saiyans can go bigger if they acknowledge that it's part of oosaru.

There is no inherent weakness or strength attached to this. Simply being bigger does not = being better. It does, however, give you the opportunity for some really ridiculous(ly awesome) transformation/fight sequences. Most techs seem to be about fleshing out what your character can do and opening up those avenues in your writing.
[Image: Bellesig6-1.jpg]
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