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Custom Technique Approval
Sage: I was actually being serious.

Mal: If another staffer agrees with that use of Stealth, then I'm fine with it.

Cain: 20

Sparrow: that would require Shapechange.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
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Kaden Wrote:Sage: I was actually being serious.

Mal: If another staffer agrees with that use of Stealth, then I'm fine with it.

Heh... Lol... Meh...

Good luck with that one...
[Image: ChubbsMal.png]


Reb: ya know
Reb: I think you're a fucking moron OOC
Reb: but I have to hand it to you
Reb: you've become a really great writer
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Chillrend - Sage covers her hands in ice, creating frozen 'gauntlets' that resemble grotesquely oversized, animal-like claws. She can slash at opponents with these incredibly sharp appendages, potentially inflicting grievous injuries upon opponents. While the purpose of the claws are almost exclusively for offense, Sage can even block incoming attacks if she's quick enough, although the relatively small surface area of the claws makes them a remarkably poor alternative for a proper shield.

Frostbite - While Sage can whip up snowstorms at will, they're not particularly harmful, aside from the deadly cold that naturally accompanies sub-zero temperatures. Frostbite reforms the harmless snowflakes flitting about into razor-sharp projectiles, capable of swarming an enemy en masse. While their minute size makes the potential for damage fairly minimal - dozens and dozens of minor cuts are likely to be the most severe potential injury - the purpose of Frostbite is not to harm but to distract the opponent like a swarm of angry bees would, giving Sage time to flee or ready an offensive of her own.

Hoarfrost - Sage can cover herself with several layers of thin, transparent ice, which can serve as a kind of ablative armor. Upon taking damage, be it from ki or from brute force, the ice shatters, layer by layer, in an effort to cancel out the incoming force with the force of the layer's own destruction. Stronger attacks can destroy more than one layer at a time, but as long as Sage has enough layers to repel the attack, the damage she incurs is significantly reduced. The layers are difficult to replicate on-the-go, however, so Sage can't simply regenerate layer after layer in an effort to constantly defray incoming attacks.
[Image: Sage.jpg]
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Chillrend: 15

Frostbite: 20

Hoarfrost: 30
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
Kaden Wrote:Mal: If another staffer agrees with that use of Stealth, then I'm fine with it.

I'm just going to point out Kaden, that the bending light part of the Stealth ability should NOT be in the description if you're going to deny him using that aspect of it in a custom.
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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I said he can do it if a staffer agrees that that's an ok use of Stealth.

Pricing, please.

Flare - A massive sphere of energy erupts outward from Kaden. Without spending extra time to build up energy, the sphere is only about 20 feet in diameter. As Kaden stores more energy, the range of the attack increases. Designed as more of a defense than anything else, the blast can push back opponents and deflect attacks, though timing is important since the sphere of energy can not be maintained.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
Kaden Wrote:I said he can do it if a staffer agrees that that's an ok use of Stealth.

If my logic is correct. I say we let him do it.

Flare - 20
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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Well then... Price Checks?


Gray Assault- The mercenary cups his hands out in front of him and a small gray mass forms, taking shape of skull between his fingers. As the blast is released the namek can allow the blast to vary in size by expanding it to consume a large area, or concentrate on a acute spot.


Hell's Leash- Spawned from his fathers very own attack, Maleficus throws out his arms and long black coils form from his palms, three coils per hand. The long 'chains' are whipped around like weapons, lashing his opponents. The black coils attack at a long melee distance, but strike with the force of energy attacks. If a direct hit is successful, and the target is close enough, the coils can temporarily wrap around a section of the opponent and hold it (ie- an arm, so it can't block, etc.), making areas of the body vulnerable to attack from the other coils.

Magicians Orb- Maleficus creates a dark orb around himself or another, that is black(or colored perhaps a dark green?) on the outside and see through on the inside to create a Ki Barrier. Once encompassed the Orb can split multiple times, one of the orbs containing Nova while the others either empty or hiding an ally. Once incompassed in a Shadow Orb, the person stays in it's orb until it breaks through it or the user releases the move. The more barriers created at the time, the weaker the barriers are.

Nova Wave- A silver colored wave fired from Nova's palms, but when the blast is relased, it can be spread outward like a shotgun blast to cover a wide area and attack multiple foes, or confined to a single wave to assault one foe.
[Image: ChubbsMal.png]


Reb: ya know
Reb: I think you're a fucking moron OOC
Reb: but I have to hand it to you
Reb: you've become a really great writer
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A quick price check please Big Grin

Final Flash - A energy ball is created on either hand, the arms are then outstretched sideways. FINAL is yelled, the hands are then thrusted forward and together in front of the user and FLASH is yelled as the two energy balls connect and shoot a very strong beam of energy forward.


Ki back fist spikes – Wyatt uses is Ki abilities to create spikes that protrude from the backs of his hands (Four small spikes to be exact :p). During combat, he can now attack with a devastating back fist attack that stabs the enemy with the ki spikes.


Ki knee spikes – Wyatt uses his Ki abilities to create a 20 centimetre ki spike protrude from each of his knees, allowing him to during a fight knee his opponent with devastating damage from the spikes.
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Mal Nova Wrote:Well then... Price Checks?


Gray Assault- The mercenary cups his hands out in front of him and a small gray mass forms, taking shape of skull between his fingers. As the blast is released the namek can allow the blast to vary in size by expanding it to consume a large area, or concentrate on a acute spot.


Hell's Leash- Spawned from his fathers very own attack, Maleficus throws out his arms and long black coils form from his palms, three coils per hand. The long 'chains' are whipped around like weapons, lashing his opponents. The black coils attack at a long melee distance, but strike with the force of energy attacks. If a direct hit is successful, and the target is close enough, the coils can temporarily wrap around a section of the opponent and hold it (ie- an arm, so it can't block, etc.), making areas of the body vulnerable to attack from the other coils.

Magicians Orb- Maleficus creates a dark orb around himself or another, that is black(or colored perhaps a dark green?) on the outside and see through on the inside to create a Ki Barrier. Once encompassed the Orb can split multiple times, one of the orbs containing Nova while the others either empty or hiding an ally. Once incompassed in a Shadow Orb, the person stays in it's orb until it breaks through it or the user releases the move. The more barriers created at the time, the weaker the barriers are.

Nova Wave- A silver colored wave fired from Nova's palms, but when the blast is relased, it can be spread outward like a shotgun blast to cover a wide area and attack multiple foes, or confined to a single wave to assault one foe.


Yup! This is a Bump./.. and while you are at it..Wyatt needs some price checks....
[Image: ChubbsMal.png]


Reb: ya know
Reb: I think you're a fucking moron OOC
Reb: but I have to hand it to you
Reb: you've become a really great writer
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Gray Assault - 15

Hell's Leash - 20

Magician's Orb - 25

Nova Wave - 20

Final Flash - 18

Ki Back Fist Spikes - 15

Ki Knee Spikes - 15
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
Thanks..i will p get them all but there are tewo movesd I will get in the middle but thats later I guess...
[Image: ChubbsMal.png]


Reb: ya know
Reb: I think you're a fucking moron OOC
Reb: but I have to hand it to you
Reb: you've become a really great writer
Reply
Kamehameha Wave- The Kamehameha is formed when Sal cups his hands then they are drawn to his side and the ki is concentrated into a single point between the cupped hands and the hands must be closed.The hands are then thrust forward to shoot out a streaming, powerful beam of ki energy. The blast can also be used with just one arm. Sal utters the word "Kamehameha" as he charges and releases the attack.
[COLOR="DarkOrchid"]
The cure is a shotgun, the cure is whatever blunt instrument one can salvage.Whomever finds themselves too proper will be the first to perish. And you know nothing that matters now.
[/COLOR]
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Kamehameha Wave: 18
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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Kamehameha was standardized at 15 xp. We'll have to go with that for the price.
[Image: Sage.jpg]
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so 15xp is the price? even if its not i still want it ill eithe rpurchase it tonight or tommorow.
[COLOR="DarkOrchid"]
The cure is a shotgun, the cure is whatever blunt instrument one can salvage.Whomever finds themselves too proper will be the first to perish. And you know nothing that matters now.
[/COLOR]
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Yep. Pick it up for 15.
[Image: Sage.jpg]
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Over-Radiated Serrated Combat Blades:

Upgrading his standard ability to form his forearms into metal blades, Vad produces a highly radioactive metal that seeps liquid from it's edge. The blades are serrated and a good bit sharper than his normal blades. The increased strength from the unstable type of metal and radioactive fallout makes them hit harder, sturdier, and more effective in combat. The blades give off a faint green glow when active. This does not replace his regular quality blades and can be swapped as necessary.

Price check, please.
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[Image: Trixie-Mini-Sig-Fixed.png]

Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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So... Vad just emits radiation? Is there any reason it has to be radiation?

If you just want stronger blades, you can already do that with MB.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
Kaden Wrote:So... Vad just emits radiation? Is there any reason it has to be radiation?

If you just want stronger blades, you can already do that with MB.

No...I'm looking for him to create a sturdier metal. Here's how I see Metal Binding Kaden:

I use Steel as Vad's general metal. Be it only me who does it, fine. I'm tailoring Vad after a set of restrictions and stuff anyway. I'm looking to do what Sage does with her ice claws. I want to increase the damage potential of his regular blades...

The radiation is an effect of the metal. I'm going with a mysterious unknown radioactive metal that he can generate. It can be formed into a sharper blade and the radiation hurts as well.

To put it in terms we've already discussed? He's hitting harder than before.
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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