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Kazuya Wrote:Oh. Seems like it can be a powerful move, so gonna price this one at 20 XP.
With the added stipulation that it can not be used on people.
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I thought that was insinuated, but yes, it cannot be used on people. Only objects.
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Arm break, temple strike: When a punch is thrown Cain catches it with pressing palms meant to hyper-extend or break the elbow, then with the inside hand strikes the temple of a stunned opponent. Though a simple move, this one is charged by icy, after-image speed and ki, and is meant to be very incapacitating.
Can it be a PP technique for a fairly possible arm break scenario and non pp for simple, light deterrent damage?
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Wind Sonar- Tapping into his powers Nova can use the air and wind to 'feel' out the area. The air or wind bounces off of whatever and a slight sound is picked up, painting an image in the back of his mind of the area about him.The stronger the wind flow the more of a detailed image he gets. While using something like Fiend Wind, which would increase the wind flow about the, he'd really be able to feel the area about him.
There are limits and I dont think I ever god mod anything... soi tihnk thats enough.
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Cain Wrote:Arm break, temple strike: When a punch is thrown Cain catches it with pressing palms meant to hyper-extend or break the elbow, then with the inside hand strikes the temple of a stunned opponent. Though a simple move, this one is charged by icy, after-image speed and ki, and is meant to be very incapacitating.
Can it be a PP technique for a fairly possible arm break scenario and non pp for simple, light deterrent damage?
You're aware, even with pp, it's entirely likely you won't/can't break a PC's arm? I don't think you're trying to godmode but we gotta be sure you're not expecting to bust an opponent's arm in a PvP fight just because your tech says it might.
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Right. We're all sorts of superheroes.
I'll have a non-pp version if possible.
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08-28-2009, 03:19 AM
(This post was last modified: 08-29-2009, 05:33 PM by Vad.)
Wind Sonar - 25
Arm Break, Temple Strike - I'm going to start at 40 with this. Am I correct that you're still attempting to break someone's arm?
EDIT: To clarify, it's 40 because you're attempting to disable someones arm that even if they beat you, wouldn't be able to fix right-quick without Regeneration or Healing.
EDIT EDIT: And on top of that, you're directly affecting a Player's physical condition.
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Whistle- Using the Wind Ki, Nova can let loose a shrilled sound of desired pitch or frequency that can pierce the ears of a specific foe or multiple foes. In doing so, the target can be distracted, even when forming an attack.
Ventriloquism- Using the manipulation of Wind, Nova can throw his voice anywhere about the area, or even guise it to match anothers.
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Whistle - Key word can. 20 XP
Ventriloquism - 10 XP
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Vad Wrote:Wind Sonar - 25
Arm Break, Temple Strike - I'm going to start at 40 with this. Am I correct that you're still attempting to break someone's arm?
EDIT: To clarify, it's 40 because you're attempting to disable someones arm that even if they beat you, wouldn't be able to fix right-quick without Regeneration or Healing.
EDIT EDIT: And on top of that, you're directly affecting a Player's physical condition.
You can do all those things? I was just shooting for disabling during a fight.
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08-29-2009, 06:30 PM
(This post was last modified: 08-29-2009, 06:40 PM by Vad.)
Well. A fight is a combat match to the death or stalemate requiring staff solution once both parties are consulted. Assuming you meant a fight to the death which is what a fight is, disabling the opponent to that magnitude is a hefty thing to do. Removing the use of one of his/her arms is pretty serious.
A spar is the practice type match, where I believe both parties can be restored to full health via Roleplay. Still the fact you want to disable your opponent still warrants a heft XP cost.
To reiterate what Sage said,
Quote:You're aware, even with pp, it's entirely likely you won't/can't break a PC's arm? I don't think you're trying to godmode but we gotta be sure you're not expecting to bust an opponent's arm in a PvP fight just because your tech says it might.
The same applies even without a PP cost.
EDIT: I clarified this with Josh and yes to basically restate the obvious, you may use this attack, but you cannot guarantee it is going to hit every time and even if it does, you're not going to get the desired effect every time.
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Fusion Shields - Energy is pooled onto Orion's forearms until it forms an oval shield that covers from his wrists to his elbows. In this form they can deflect basic energy blasts and absorb punches, but the real strength comes from their second use. When Orion brings his forearms together, the two separate shields combine to form one large shield. When knelt, it covers Orion's front completely. The shield can absorb several small attacks and one powerful energy attack (eg. Kamehameha) before breaking apart.
Energy Gloves - Orion coats his hands in a thin layer of ki. This allows a slight bonus damage to punches and small ki blasts and he can handle objects that would otherwise harm him (eg. sword, hot object). It can be maintained as long as he wishes, but it requires constant refreshing.
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Fusion Shields - 25
Energy Gloves - 15
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09-02-2009, 05:11 AM
(This post was last modified: 09-02-2009, 05:15 AM by Psyren.)
Consciousness Touch - Using his telepathy Addonexus is able to reach out within a 25 foot radius to touch the conciousness of any individuals within it. This allows him to know who or what is around him including stealthed opponents. It cannot tell him their location, it only lets him know they are there.
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The Moon (Karate) variation: Hands are raised in non-aggression then clap down on both ears with afterimage speed. While the opponent is stunned, the hands roll on the wrist around (to palms open, thumbs tucked and on the inside) as arms jettison downward. A blast powered with ice ki equal to a Kamehameha the size of a baseball is formed and fired into the solar plexus.
Second Wind: Through passive Regeneration and the Defiant trait Cain is able to get a second wind in a fight and recover without extensive usage of Regeneration that would drain his ki.
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Consciousness Touch: 35 XP
The Moon: To clarify, you're grabbing someone and doing a point blank blast to their chest?
Second Wind: I don't think you'd need to include Defiant for this ability. How much of your stamina are you recovering?
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09-03-2009, 06:43 AM
(This post was last modified: 09-03-2009, 06:44 AM by Kaden.)
Also, just to be clear, Second Wind would still drain ki. I have no problem with a Custom that takes less ki, but your description needs to be changed; right now it just sounds like Cain is just magically gifted some healings.
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It's not a grab. It's a strike that stuns the opponent, thereby giving Cain time to fire a point blank blast in their solar plexus. It's more the stomach than the chest by description, but the solar plexus is between the stomach and the chest. It's a very painful place to be struck if it penetrates through to hitting the muscle, and can cause lack of an ability to breath in for a few seconds, extreme pain, and an overall nauseous discomfort. In reality a strong enough blow to solar plexus can be deadly.
No second wind in that case. I've already got a custom tech for Regeneration. Can custom techs be based off of Traits?
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09-06-2009, 03:42 PM
(This post was last modified: 09-06-2009, 03:45 PM by Cain.)
The Moon (Okinawan Karate) variation: Hands are raised in non-aggression then clap down on both ears with afterimage speed. While the opponent is stunned the hands roll on the wrist around (to palms open, thumbs tucked and on the inside) as arms jettison downward. A blast powered with ice ki equal to a Kamehameha with the diameter of a baseball is formed and fired into the solar plexus. This whole process takes just a few seconds.
Uninhabitable Cold: PP Technique: For the cost of one pp Cain is able to alter the environment to -150 degrees Farenheit. The radius is about a mile around Cain. While this technique is in effect all of Cain's attacks are charged with this burning cold, like a shock powered by static electricity (which is mostly cosmetic and would hold no transformationesque power over his opponent).
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The Moon - I wasn't ignoring you. I simply don't know.
Uninhabitable Cold: This one I'm also unsure about. I'm going to start it at 20 XP, based off the fact that you're altering the battlefield and increasing damage.
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