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Final Move
#1
Alright, I have two best move slots still open. One I'm reserving for a move I still have in the works up here *points to noggin*, but for my other one, I'd like to see what you all can come up with. If no one wants to participate, that's fine, I'll brainstorm something else, but I'd like to see what some of you great best-move-thinker-uppers can come up with.

Move can be designed to suit Gero, Android 20, or both of them. Gero fights more conservatively, and prefers tactical advantages over sheer force. Android 20 goes for power and other physical advantages, or moves that mess with an opponent's head. Neither are likely to use a move that's completely ridiculous, so while I love seeing those kind of ideas, I can't use them and still be able to portray my character they way I've made him.

So, have at it! Please?
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#2
You all are no fun at all. =(

*goes off to think of final move*
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#3
Weird, I was just going to post here and ask if you still needed a new best move. Then you posted.

>.>

I'll get right on it.

Edit: Something I've been wondering about your tech vault ... Combo moves aren't supposed to take up best move slots, so don't you have more spaces free?
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Bra Wrote:People are dumb, essentially.
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#4
How bout something along the lines of the Vulcan Neck Pinch. ^_~ That's not too goofy.
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#5
Eh? I need to do a recount then. Last I heard, combo moves don't count as a best move slot.

And what's the description on that Vulcan Neck Pinch, Blue?
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#6
Quote:Originally posted by Android 20
Eh? I need to do a recount then. Last I heard, combo moves don't count as a best move slot.

Yeah, that's what I meant. But in your vault, you've got 18 moves including combo moves. That means you'd have about 5 extra moves =O
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Bra Wrote:People are dumb, essentially.
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#7
That's weird. Counting this move, I technically still have 3 best move slots open. O.o

Yeah, I'd have 6, but Valence Overload and Mind Break are both real moves, and Astral Projection hasn't been added yet.
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#8
They were added to combos. I'll move 'em. And I though astral projection was up. =\

EDIT: I always have to guess whether it is offensive or defensive with you. @_@
"We're just two lost souls swimming in a fish bowl."
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#9
It's actually a move that'd make your opponent unconcious (eg: Star Trek), but this might work better.

Vulcan Neck Pinch: By applying pressure to an opponent's vital ki junction, you cause spiritual pain to course through their body. While not causing actual damage, this move can distract your foe as he/she focuses on the pain.


Feel free to adjust or make a better discription.
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#10
Invisible Wall

Utilising his mastery of illusory techniques, Android 20 has devised a way to form actual walls out of ki. These are invisible to the naked eye and impossible to detect by ki sensing. If put between the doctor and someone else, it can easily catch over-eager enemies off guard. In addition to vertical walls, he can place horizontal walls in mid air, effectively making a 'platform' to stand on. The only problem with this technique is that its illusion is so potent that Gero cannot actually sense where they are himself. As such, he has to try and remember to the best of his ability. This is usually not a problem for someone who is as well-endowed in the cranial zone as Twenty, but even the most intelligent warrior can sometimes forget where he's flying in a heated battle.
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Bra Wrote:People are dumb, essentially.
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#11
O.o

I wants that move! Blue, your move sounds very cool as well, but SB's idea just suits 20 perfectly. Wow, I'm thinking of all the "glass door" gags I could pull with that one. If no one else comes up with something that can top that one, SB has got himself a done deal.
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