If you would like a profile of your very own to be put in the Vault, all you need to do is write one up and post it in theUpdates forum for approval. Once it is placed in the Vault, your Best Moves section in your Roster will be linked to said vault. A character vault is, at the very least, a list of all the Best Moves and techniques you know and their descriptions. Since this is the only place where that information is kept, it’s important that you have one that is up-to-date.
There are some basic guidelines for the minimum requirements in a profile:
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Also, a character vault doesn’t have to be for just moves. People get really into them, adding a lot of depth: history, appearance (by picture or description), personality, a kill count, acquaintances, alliance affiliations, even some of their past sigs and avatars. There’s tons of stuff you can put in there. The more you have, the better people can get to know your character, especially customs, and possibly have an idea how to role-play them better. If you’re not sure how to organize it all or need ideas for what to put in there, take a look at a few of the more detailed ones. But if you just want to put your attacks in there, that’s okay too.
There are some basic guidelines for the minimum requirements in a profile:
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Quote:When you joined, you should have picked five starting moves. These can be DBZ standard, or you can make up your own custom moves. However, any and all moves require staff approval. Here are a couple of rules pertaining to the acceptance of moves:
- Any and all Best Moves (attacks), techniques, abilities, and power ups you know are required to be put in your vault. These include things like Ki Sense, Survival, and etcetera.
- All Best Moves (attacks), techniques, and abilities require an explanation as to how they work, even if it is a DBZ standard attack like Kamehameha or Big Bang.
- You can only list things that your character knows. You cannot role-play using an ability that your character does not have or has not earned.
- If the name of your attack is in Japanese, please provide its English translation next to it. For example, “Makankosappo” is the Japanese version of “Special Beam Cannon.”
Quote:If you so choose, you can buy a new move slot for 10 TP (training points). In order for this to be approved, simply make a post in the appropriate thread with the name and description. Keep in mind, that thread is only for approval, not for updating.
- Instant/semi-instant death moves are allowed, but require staff approval for each and every use, so don’t expect to be able to use them often.
- You cannot start off with moves that must be earned through role-playing or staff sagas.
- Your move cannot involve an ability that must be learned if you do not have it. For instance, if you don’t know Pyrokinesis, you can’t have a move that involves the element of fire. If you don’t know Telepathy or Possession, you can’t invade someone’s mind or body. If you don’t know Teleportation, you can’t have any moves involving any form of teleportation. The list goes on.
- None of your attacks can be ultra powerful. In other words, no attacks that “can’t be blocked” or “never miss” or “do lots of damage over and over.” Each attack has to have a weakness of some sort, whether it takes a lot of energy or has a slow charge time. They also do not have a specific amount of damage that they cause. A move is only as strong or powerful as the person wielding it. Be creative. If staff believes a move is too powerful, you’ll be asked to change it or come up with a new one.
- None of your attacks can change or affect your stats or increase your own energy in any way, shape, or form. If you want an attack to be able to attack or drain another person’s energy, you need Venomous Ki (attacks energy) or Ki Absorption (drains energy and replenishes yours).
- Once you’ve picked your five starting moves and they have been approved, you are not allowed to change them. If you want to swap an old move for a new one, you simply act like you’re buying a new slot for 10 TP and replace a slot instead of adding one.
Also, a character vault doesn’t have to be for just moves. People get really into them, adding a lot of depth: history, appearance (by picture or description), personality, a kill count, acquaintances, alliance affiliations, even some of their past sigs and avatars. There’s tons of stuff you can put in there. The more you have, the better people can get to know your character, especially customs, and possibly have an idea how to role-play them better. If you’re not sure how to organize it all or need ideas for what to put in there, take a look at a few of the more detailed ones. But if you just want to put your attacks in there, that’s okay too.
Quote:Last Updated: July 16th, 2008

