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		<title><![CDATA[CDBZ Archive - Vostok Discussion]]></title>
		<link>http://alex.zulenka.com/</link>
		<description><![CDATA[CDBZ Archive - http://alex.zulenka.com]]></description>
		<pubDate>Sun, 20 Sep 2026 22:08:44 +0000</pubDate>
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		<item>
			<title><![CDATA[It's HAPPENING]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=17892</link>
			<pubDate>Sun, 10 Feb 2013 23:23:33 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=171">Sigfried Hunin</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=17892</guid>
			<description><![CDATA[<a href="http://news.discovery.com/tech/biotechnology/first-bionic-eye-sees-light-130206.htm#mkcpgn=fbsci1" target="_blank" rel="noopener" class="mycode_url">http://news.discovery.com/tech/biotechno...pgn=fbsci1</a><br />
<br />
Also, I was wondering if we're forging ahead with this. I'm on the cusp of writing something but I'd hate to be the only one.]]></description>
			<content:encoded><![CDATA[<a href="http://news.discovery.com/tech/biotechnology/first-bionic-eye-sees-light-130206.htm#mkcpgn=fbsci1" target="_blank" rel="noopener" class="mycode_url">http://news.discovery.com/tech/biotechno...pgn=fbsci1</a><br />
<br />
Also, I was wondering if we're forging ahead with this. I'm on the cusp of writing something but I'd hate to be the only one.]]></content:encoded>
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		<item>
			<title><![CDATA[What do I actually need to know?!]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=17888</link>
			<pubDate>Fri, 08 Feb 2013 05:08:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=22">Alexander Trafford</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=17888</guid>
			<description><![CDATA[This is what I'm basically getting here: We all live in a world that isn't as nice and pretty as ours is now, but it's not a total shit-box either. The decline is due to, in part, people's addiction with this Net business, where people sit in Chairs and connect to the Net, which is essentially a mix between a massive Sims game and the internet with a virtual reality kind of interface (basically, the Matrix). There are a bunch of different Sites in this Net that we can visit, but they're all ultimately interconnected (I can wander around the City's site, which might be office buildings for work and parks and shit, and then wander over to some drug dealer's site, which may even be hidden somewhere on the City's site... like in a virtual back alley). People do shit in the real world still, but also spend a good amount of time on the Net, and we can interact in both. <br />
<br />
Am I missing anything?]]></description>
			<content:encoded><![CDATA[This is what I'm basically getting here: We all live in a world that isn't as nice and pretty as ours is now, but it's not a total shit-box either. The decline is due to, in part, people's addiction with this Net business, where people sit in Chairs and connect to the Net, which is essentially a mix between a massive Sims game and the internet with a virtual reality kind of interface (basically, the Matrix). There are a bunch of different Sites in this Net that we can visit, but they're all ultimately interconnected (I can wander around the City's site, which might be office buildings for work and parks and shit, and then wander over to some drug dealer's site, which may even be hidden somewhere on the City's site... like in a virtual back alley). People do shit in the real world still, but also spend a good amount of time on the Net, and we can interact in both. <br />
<br />
Am I missing anything?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How the Implants and Chair Work/Naming Shit]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=17885</link>
			<pubDate>Fri, 08 Feb 2013 01:21:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=171">Sigfried Hunin</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=17885</guid>
			<description><![CDATA[Implant could maybe be "Lingand Inter-Neural Connection" or "LINC"<br />
<br />
Ligand basically means "chemical." Anything with such a nuanced interface with the brain is going to make use of your body's natural means of communication and not just electrocute your crap. IMO.<br />
<br />
Also, looking at things like:<br />
<img src="http://www.anesthesiaweb.org/images/hypoxia/brain-cortex.jpg" loading="lazy"  alt="[Image: brain-cortex.jpg]" class="mycode_img" /><br />
Makes me wonder how a direct neural implant would manage to cover all the right areas.<br />
<br />
I'm thinking of something like a "neural net" or the like that had several linked nodes around these areas, each with a thin membrane over those areas that slipped into the gaps of the cortex, running deep enough to interact with the deeper areas of the brain. This method is probably better than the next because it simply gives your brains stimuli to interpret as opposed to interpreting stimuli for your brain.<br />
<br />
Another option would be to actual house a larger, more dangerous implant in the white matter of the brain, deep to the cortex. If this was the case, you'd need 2 of these implants in each hemisphere, and possibly a bridge through the corpus colosum but not necessarily. The issue with this is obviously that you'll be replacing nature's most efficient and complicated super computer with man-made supercomputer that is then interfering with those signals as opposed to just interpreting external stimuli.<br />
<br />
The LINC would then have a plug near the rear that would allow you to jack in to it externally.<br />
<br />
The chair could then just be called a "LINC Jack" or a "Jack" or something.<br />
<br />
JUST IMO, GUYS, ITS ALL IMO. IMO EVERYWHERE.]]></description>
			<content:encoded><![CDATA[Implant could maybe be "Lingand Inter-Neural Connection" or "LINC"<br />
<br />
Ligand basically means "chemical." Anything with such a nuanced interface with the brain is going to make use of your body's natural means of communication and not just electrocute your crap. IMO.<br />
<br />
Also, looking at things like:<br />
<img src="http://www.anesthesiaweb.org/images/hypoxia/brain-cortex.jpg" loading="lazy"  alt="[Image: brain-cortex.jpg]" class="mycode_img" /><br />
Makes me wonder how a direct neural implant would manage to cover all the right areas.<br />
<br />
I'm thinking of something like a "neural net" or the like that had several linked nodes around these areas, each with a thin membrane over those areas that slipped into the gaps of the cortex, running deep enough to interact with the deeper areas of the brain. This method is probably better than the next because it simply gives your brains stimuli to interpret as opposed to interpreting stimuli for your brain.<br />
<br />
Another option would be to actual house a larger, more dangerous implant in the white matter of the brain, deep to the cortex. If this was the case, you'd need 2 of these implants in each hemisphere, and possibly a bridge through the corpus colosum but not necessarily. The issue with this is obviously that you'll be replacing nature's most efficient and complicated super computer with man-made supercomputer that is then interfering with those signals as opposed to just interpreting external stimuli.<br />
<br />
The LINC would then have a plug near the rear that would allow you to jack in to it externally.<br />
<br />
The chair could then just be called a "LINC Jack" or a "Jack" or something.<br />
<br />
JUST IMO, GUYS, ITS ALL IMO. IMO EVERYWHERE.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How Dystopian Are We Going?]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=17877</link>
			<pubDate>Mon, 04 Feb 2013 16:25:13 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=171">Sigfried Hunin</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=17877</guid>
			<description><![CDATA[(No idea how to make a poll)<br />
PLEASE READ AND PARTICIPATE IN THE ENTIRE DISCUSSION BEFORE VOTING<br />
<br />
<br />
Very Not-Dystopian<br />
Before the fall (Brink)<br />
Just after the fall (Decline)<br />
Very Dystopian<br />
<br />
I think it's important for me to quantify these:<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Very Not-Dystopian</span><br />
Yes, the Net is huge and everybody loves it, but they still go about their daily lives. There are plenty of addicts and people obviously spend more than they should, but it's not causing the world to fall apart.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Brink</span><br />
Things are looking pretty bad. Most people spend most of their time online, and a lot of real-world activities are starting to go out. Sports, bars, and any kind of physical community is hanging on by a thread, but are still populated by old-timers (40 and over people) and a few young, interested parties.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Decline</span><br />
Shit just turned for the worse. Almost everybody spends almost all of their time online. Almost all of the physical world is gone and there are no longer any big-time physical events that can sustain themselves. The only people that bother doing anything but the minimum in the real world are fogies or are medically incapable of getting the implant.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Very Dystopian</span><br />
Everything is pretty bad. People are locked in their houses all day, the streets below practically a ghost town. There are no major physical events and everybody has almost no interest in anything that isn't virtual.<br />
<br />
-<br />
<br />
I personally prefer a society that is on the Brink because that were there is a good balance of waking world stuff to the stuff going on on the Net. You can say all you want about me being able to write as much as I want in either world, but in the Decline the big things like real world sports, small communities of old timers who like to do stuff outside of the net and a lot of cultural standards have already gone away, which doesn't leave a lot of room for writing.<br />
<br />
I want a world where things are looking really bad for the future but there are still those people who like going outside and doing stuff. It's not like the cities are in droves or that everything is ok, but I want to be able to sustain a character that can have a job off the Net.<br />
<br />
<br />
<br />
<br />
RUNNING TOTALS: (I'm counting everyone's preferences, so if they have 2 things they don't mind, a vote goes into both.)<br />
Not-Very: ||<br />
Brink: ||||||<br />
Decline: ||||<br />
Very:<br />
<br />
Sigfried: Brink<br />
Vic: Not Very or Brink<br />
Sophia: Not Very or Brink<br />
Blue: Decline<br />
Piper: Brink or Decline<br />
Orion: Brink or Decline<br />
Tyr: Not sure yet?<br />
Meer: Not here yet.<br />
King B: Brink or Decline]]></description>
			<content:encoded><![CDATA[(No idea how to make a poll)<br />
PLEASE READ AND PARTICIPATE IN THE ENTIRE DISCUSSION BEFORE VOTING<br />
<br />
<br />
Very Not-Dystopian<br />
Before the fall (Brink)<br />
Just after the fall (Decline)<br />
Very Dystopian<br />
<br />
I think it's important for me to quantify these:<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Very Not-Dystopian</span><br />
Yes, the Net is huge and everybody loves it, but they still go about their daily lives. There are plenty of addicts and people obviously spend more than they should, but it's not causing the world to fall apart.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Brink</span><br />
Things are looking pretty bad. Most people spend most of their time online, and a lot of real-world activities are starting to go out. Sports, bars, and any kind of physical community is hanging on by a thread, but are still populated by old-timers (40 and over people) and a few young, interested parties.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Decline</span><br />
Shit just turned for the worse. Almost everybody spends almost all of their time online. Almost all of the physical world is gone and there are no longer any big-time physical events that can sustain themselves. The only people that bother doing anything but the minimum in the real world are fogies or are medically incapable of getting the implant.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Very Dystopian</span><br />
Everything is pretty bad. People are locked in their houses all day, the streets below practically a ghost town. There are no major physical events and everybody has almost no interest in anything that isn't virtual.<br />
<br />
-<br />
<br />
I personally prefer a society that is on the Brink because that were there is a good balance of waking world stuff to the stuff going on on the Net. You can say all you want about me being able to write as much as I want in either world, but in the Decline the big things like real world sports, small communities of old timers who like to do stuff outside of the net and a lot of cultural standards have already gone away, which doesn't leave a lot of room for writing.<br />
<br />
I want a world where things are looking really bad for the future but there are still those people who like going outside and doing stuff. It's not like the cities are in droves or that everything is ok, but I want to be able to sustain a character that can have a job off the Net.<br />
<br />
<br />
<br />
<br />
RUNNING TOTALS: (I'm counting everyone's preferences, so if they have 2 things they don't mind, a vote goes into both.)<br />
Not-Very: ||<br />
Brink: ||||||<br />
Decline: ||||<br />
Very:<br />
<br />
Sigfried: Brink<br />
Vic: Not Very or Brink<br />
Sophia: Not Very or Brink<br />
Blue: Decline<br />
Piper: Brink or Decline<br />
Orion: Brink or Decline<br />
Tyr: Not sure yet?<br />
Meer: Not here yet.<br />
King B: Brink or Decline]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Fleshing out the World]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=17875</link>
			<pubDate>Sun, 03 Feb 2013 20:33:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=32">Jonathan Meer</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=17875</guid>
			<description><![CDATA[Vostok is intended to be a more democratic groupwrite. To that end, if there's any component of the world you feel isn't well-fleshed out, make a topic here and start talking about it. Make proposals and suppositions, and comment on the strengths and weaknesses of the suggestions of others.<br />
<br />
I will make the final judgment call (just to summarize what was decided, and implement it if necessary), but that call will be the direct result of the discussion that occurs. Generally, discussions will go on for at least three days before a decision is made, though if a consensus is not reached, discussions will continue.<br />
<br />
To this end, we should also police the world as a community. If someone is writing something that seems thoroughly inconsistent with the world, or contradicts an earlier decision, that should be respectfully brought up in a message to the player. If it's just a fuzzy inconsistency, it can be left well-enough alone (comics manage to tell interesting stories despite being ALL SORTS of inconsistent), but if it's egregious (flying teleporting space vampires bombing Moscow), the post may be deleted (after providing the user ample opportunity to save the post). All of these decisions will be made by the community as a whole.]]></description>
			<content:encoded><![CDATA[Vostok is intended to be a more democratic groupwrite. To that end, if there's any component of the world you feel isn't well-fleshed out, make a topic here and start talking about it. Make proposals and suppositions, and comment on the strengths and weaknesses of the suggestions of others.<br />
<br />
I will make the final judgment call (just to summarize what was decided, and implement it if necessary), but that call will be the direct result of the discussion that occurs. Generally, discussions will go on for at least three days before a decision is made, though if a consensus is not reached, discussions will continue.<br />
<br />
To this end, we should also police the world as a community. If someone is writing something that seems thoroughly inconsistent with the world, or contradicts an earlier decision, that should be respectfully brought up in a message to the player. If it's just a fuzzy inconsistency, it can be left well-enough alone (comics manage to tell interesting stories despite being ALL SORTS of inconsistent), but if it's egregious (flying teleporting space vampires bombing Moscow), the post may be deleted (after providing the user ample opportunity to save the post). All of these decisions will be made by the community as a whole.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Just how real is the Net?]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=17874</link>
			<pubDate>Sun, 03 Feb 2013 18:53:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=53">Blue</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=17874</guid>
			<description><![CDATA[We've been having a rather heated argument in the chat box that I figured should go here instead. That being, just how much of life in spent online, how many things would remain offline, and just what would be the draw of not being jacked into the Net?]]></description>
			<content:encoded><![CDATA[We've been having a rather heated argument in the chat box that I figured should go here instead. That being, just how much of life in spent online, how many things would remain offline, and just what would be the draw of not being jacked into the Net?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What is Vostok?]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=17872</link>
			<pubDate>Sun, 03 Feb 2013 01:21:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=32">Jonathan Meer</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=17872</guid>
			<description><![CDATA[Vostok is a more democratic groupwrite. We'll start with the genre and a brief sketch of the environment, and flesh out the world communally as we move forward.<br />
<br />
The genre is cyberpunk. The environment is St. Petersburg, Russia in the year 2079. Life is divided into two worlds: the Waking World, of train schedules and hunger and orgasm and rain; and the Net, of glitz and glamour and freedom. In 2052, a Chinese scientist developed a neural mechanism for projecting a user into the internet as a virtual world. This neural implant, while by no means ubiquitous, has come to be as common a device as a mobile phone, and only the thoroughly impoverished lack the docking mechanism (typically a reclined chair) required to 'jack into' the net.<br />
<br />
To save costs, everything but the small handful of jobs that actually require physical interaction (medicine, specialized construction and manufacturing that hasn't yet been solved by robotics, prostitution) are handled entirely by jacking into the Net and wiring into a virtual office environment. A few corporations reacted to the changing business landscape faster than others, and grew exponentially more powerful: AkiraTech, specializing in robotic prosthetics and neural implants; Delphi, specializing in expanding and developing the virtual infrastructure of the Net; and PeaceKeeper, the largest virtual security provider. There are some competitors, but each of these corporations exert a dominance on the market approaching a monopoly.<br />
<br />
However, for all the power and wealth of the corporations and political structure, advances in security of data (including corporate and political secrets) have not been strong enough to keep out the better hackers, whether unaffiliated activists, or international spies. As a result, a global political organization, The Unified Net Assembly, made up of Net Ambassadors from participating countries (to include practically every world country), has developed proposals for a 'safer Net,' which is another name for regulations. The landmark Net-Safety Proposal of 2069 required that all persons participating in the Net must make themselves immediately and easily identifiable, by way of their actual and full name. Obscuring one's name by way of some anonymity script is considered a serious felony and grounds for a minimum ten-year prison sentence. This caused a massive uproar, and was answered with significant and persistent attacks on political and corporate structures alike. Nevertheless, it was ratified worldwide on January 1, 2070, and the imprisonments began almost immediately. Nine years on, the attacks still have not diminished.<br />
<br />
The story begins in December 2079, as the ten-year anniversary of the ratification of the proposal approaches. There is a general sense in society that something drastic will happen, but only the participants know what's coming.]]></description>
			<content:encoded><![CDATA[Vostok is a more democratic groupwrite. We'll start with the genre and a brief sketch of the environment, and flesh out the world communally as we move forward.<br />
<br />
The genre is cyberpunk. The environment is St. Petersburg, Russia in the year 2079. Life is divided into two worlds: the Waking World, of train schedules and hunger and orgasm and rain; and the Net, of glitz and glamour and freedom. In 2052, a Chinese scientist developed a neural mechanism for projecting a user into the internet as a virtual world. This neural implant, while by no means ubiquitous, has come to be as common a device as a mobile phone, and only the thoroughly impoverished lack the docking mechanism (typically a reclined chair) required to 'jack into' the net.<br />
<br />
To save costs, everything but the small handful of jobs that actually require physical interaction (medicine, specialized construction and manufacturing that hasn't yet been solved by robotics, prostitution) are handled entirely by jacking into the Net and wiring into a virtual office environment. A few corporations reacted to the changing business landscape faster than others, and grew exponentially more powerful: AkiraTech, specializing in robotic prosthetics and neural implants; Delphi, specializing in expanding and developing the virtual infrastructure of the Net; and PeaceKeeper, the largest virtual security provider. There are some competitors, but each of these corporations exert a dominance on the market approaching a monopoly.<br />
<br />
However, for all the power and wealth of the corporations and political structure, advances in security of data (including corporate and political secrets) have not been strong enough to keep out the better hackers, whether unaffiliated activists, or international spies. As a result, a global political organization, The Unified Net Assembly, made up of Net Ambassadors from participating countries (to include practically every world country), has developed proposals for a 'safer Net,' which is another name for regulations. The landmark Net-Safety Proposal of 2069 required that all persons participating in the Net must make themselves immediately and easily identifiable, by way of their actual and full name. Obscuring one's name by way of some anonymity script is considered a serious felony and grounds for a minimum ten-year prison sentence. This caused a massive uproar, and was answered with significant and persistent attacks on political and corporate structures alike. Nevertheless, it was ratified worldwide on January 1, 2070, and the imprisonments began almost immediately. Nine years on, the attacks still have not diminished.<br />
<br />
The story begins in December 2079, as the ten-year anniversary of the ratification of the proposal approaches. There is a general sense in society that something drastic will happen, but only the participants know what's coming.]]></content:encoded>
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