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		<title><![CDATA[CDBZ Archive - Turnover Q&A]]></title>
		<link>http://alex.zulenka.com/</link>
		<description><![CDATA[CDBZ Archive - http://alex.zulenka.com]]></description>
		<pubDate>Sat, 05 Sep 2026 16:03:35 +0000</pubDate>
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		<item>
			<title><![CDATA[Warning:Newb Question]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=39624</link>
			<pubDate>Sun, 27 May 2007 20:12:32 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=105">Yajirobe</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=39624</guid>
			<description><![CDATA[Whats the "Turnover"?]]></description>
			<content:encoded><![CDATA[Whats the "Turnover"?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[My suggestion for the old board...]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=39588</link>
			<pubDate>Sat, 26 May 2007 16:36:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=88">Deo</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=39588</guid>
			<description><![CDATA[Will it be implemented after the turnover? My suggestion being about the USSj stat multiplier.<br />
<br />
I was also wondering if there would be an USSj 2. Same concept as the first, just reorganizing the multiplier at x 40 instead of x 20.]]></description>
			<content:encoded><![CDATA[Will it be implemented after the turnover? My suggestion being about the USSj stat multiplier.<br />
<br />
I was also wondering if there would be an USSj 2. Same concept as the first, just reorganizing the multiplier at x 40 instead of x 20.]]></content:encoded>
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			<title><![CDATA[So...]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=39405</link>
			<pubDate>Sun, 20 May 2007 18:13:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=87">Olibu</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=39405</guid>
			<description><![CDATA[I'm hearing more and more often that the turnover may never happen, so even if it never happens, will we still be able to open chubbs to customs?]]></description>
			<content:encoded><![CDATA[I'm hearing more and more often that the turnover may never happen, so even if it never happens, will we still be able to open chubbs to customs?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Practice turnover]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=39344</link>
			<pubDate>Wed, 16 May 2007 05:42:49 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=87">Olibu</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=39344</guid>
			<description><![CDATA[Could you make a test forum? Just for us to roleplay our customs? Kinda like the fake da in 06.]]></description>
			<content:encoded><![CDATA[Could you make a test forum? Just for us to roleplay our customs? Kinda like the fake da in 06.]]></content:encoded>
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		<item>
			<title><![CDATA[Ships]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=39277</link>
			<pubDate>Sat, 12 May 2007 08:37:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=416">Bojack</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=39277</guid>
			<description><![CDATA[1)Will it be possible to cause planetary damage with a ships weapons?<br />
<br />
2)Is it possible to 'steal' (or aquire... it could always be RPed as stealing) another player's/alliance's ship? If so, how would one go about that?]]></description>
			<content:encoded><![CDATA[1)Will it be possible to cause planetary damage with a ships weapons?<br />
<br />
2)Is it possible to 'steal' (or aquire... it could always be RPed as stealing) another player's/alliance's ship? If so, how would one go about that?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Old Characters]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=39162</link>
			<pubDate>Mon, 07 May 2007 19:26:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=81">Talys</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=39162</guid>
			<description><![CDATA[If there's some stuff that we want to wrap up IC as our old characters, would we be able to do so post TO?  Like still count as posts and what not, just have some time to fix stuff.]]></description>
			<content:encoded><![CDATA[If there's some stuff that we want to wrap up IC as our old characters, would we be able to do so post TO?  Like still count as posts and what not, just have some time to fix stuff.]]></content:encoded>
		</item>
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			<title><![CDATA[Ki and Battle Strength]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=39088</link>
			<pubDate>Wed, 02 May 2007 10:24:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=423">Pink Underoo</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=39088</guid>
			<description><![CDATA[I'd like to know about ki levels, since it's such a big part of the RPG today. <br />
<br />
What will each race's starting ki be? <br />
<br />
How quick will it grow after a month of average roleplaying? <br />
<br />
What will it mean to the characters, and how should they respond to a larger/smaller ki level?]]></description>
			<content:encoded><![CDATA[I'd like to know about ki levels, since it's such a big part of the RPG today. <br />
<br />
What will each race's starting ki be? <br />
<br />
How quick will it grow after a month of average roleplaying? <br />
<br />
What will it mean to the characters, and how should they respond to a larger/smaller ki level?]]></content:encoded>
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		<item>
			<title><![CDATA[Traveling]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=39084</link>
			<pubDate>Tue, 01 May 2007 23:43:20 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=40">Piccolo Daimoun</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=39084</guid>
			<description><![CDATA[How will getting from planet to planet work? <br />
<br />
How many planets do you plan on having, too?]]></description>
			<content:encoded><![CDATA[How will getting from planet to planet work? <br />
<br />
How many planets do you plan on having, too?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Quests]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=39082</link>
			<pubDate>Tue, 01 May 2007 21:44:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=82">Old Zangya</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=39082</guid>
			<description><![CDATA[How exactly will quests work? Also, is there anyway we could get a description of some of the quests that will be after the turnover? Like, one for each planet, maybe?]]></description>
			<content:encoded><![CDATA[How exactly will quests work? Also, is there anyway we could get a description of some of the quests that will be after the turnover? Like, one for each planet, maybe?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[EXP rates]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=39062</link>
			<pubDate>Sun, 29 Apr 2007 23:11:12 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=423">Pink Underoo</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=39062</guid>
			<description><![CDATA[I'm confused about how the tech/stat EXP costs will affect character growth rates. There's info posted that EXP will be given for posts, and I don't want to dig any deeper into that here, so I'd just like to ask what kind of EXP can be obtained through quest and saga completion. <br />
<br />
How much can one get for a small solo quest? A large quest with a four or five character party? <br />
<br />
How much do you get for being in a major saga? For being the "main" hero of the saga?]]></description>
			<content:encoded><![CDATA[I'm confused about how the tech/stat EXP costs will affect character growth rates. There's info posted that EXP will be given for posts, and I don't want to dig any deeper into that here, so I'd just like to ask what kind of EXP can be obtained through quest and saga completion. <br />
<br />
How much can one get for a small solo quest? A large quest with a four or five character party? <br />
<br />
How much do you get for being in a major saga? For being the "main" hero of the saga?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[No Exceptions]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=39011</link>
			<pubDate>Wed, 25 Apr 2007 17:33:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=388">Burter</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=39011</guid>
			<description><![CDATA[I just want to point out that the staff has pretty much soundily agreed that we will be following a 'NO EXCEPTIONS' rule. <br />
<br />
No, you can't get special treatment. No, you can't do something nobody else can. <br />
<br />
And before anybody brings it up, the staff will also be following this rule.]]></description>
			<content:encoded><![CDATA[I just want to point out that the staff has pretty much soundily agreed that we will be following a 'NO EXCEPTIONS' rule. <br />
<br />
No, you can't get special treatment. No, you can't do something nobody else can. <br />
<br />
And before anybody brings it up, the staff will also be following this rule.]]></content:encoded>
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			<title><![CDATA[Best Moves/Techniques]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=38975</link>
			<pubDate>Mon, 23 Apr 2007 02:18:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=82">Old Zangya</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=38975</guid>
			<description><![CDATA[Is it possible that we could get a rundown on how these work? Also, just to ask...is Flying/Bukujutsu going to be an ability you've got to buy with XP, or do you have it automatically?]]></description>
			<content:encoded><![CDATA[Is it possible that we could get a rundown on how these work? Also, just to ask...is Flying/Bukujutsu going to be an ability you've got to buy with XP, or do you have it automatically?]]></content:encoded>
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			<title><![CDATA[Racial Abilities: Saiyans and Tsufuru-jin]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=38961</link>
			<pubDate>Sat, 21 Apr 2007 17:41:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=387">Raditzu</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=38961</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Saiyans</span><br />
<br />
<span style="font-style: italic;" class="mycode_i">Frenzy</span><br />
Though saiyans are prone to bursts of intense, uncontrolled rage, they can unconsciously tap into otherwise dorment strengths.  This ability gives saiyans a boost to their power while in a Berserk state.<br />
<span style="text-decoration: underline;" class="mycode_u">XP Cost:</span> 20<br />
<span style="text-decoration: underline;" class="mycode_u">Effects</span><br />
-While berserk: +5 Str<br />
-While berserk: +5 Con<br />
-While berserk: +Fighting Ability<br />
<br />
<span style="font-style: italic;" class="mycode_i">False Moon</span><br />
By carefully weaving and honing their ki, saiyans can create a ball of energy that almost perfectly simulates a full moon.  This allows them to transform into their powerful Oosaru forms.<br />
<span style="text-decoration: underline;" class="mycode_u">XP Cost:</span> 10<br />
<span style="text-decoration: underline;" class="mycode_u">Effects</span><br />
-Can create a false moon<br />
<br />
<span style="font-style: italic;" class="mycode_i">Regrowth</span><br />
If a saiyan finds their tail cut off during a fight, it will remove their ability to transform into an Oosaru permanently.  Unless their tail grows back, that is.<br />
<span style="text-decoration: underline;" class="mycode_u">XP Cost:</span> 25<br />
<span style="text-decoration: underline;" class="mycode_u">Effects</span><br />
-Can grow back tail over time<br />
<br />
<span style="font-style: italic;" class="mycode_i">Iron Tail</span><br />
By nature, the tail of a saiyan is incredibly sensetive and acts as something of a weak-point.  When pulled, or gripped tightly by the tail, a saiyan will seize up, finding themselves practically paralysed.  Careful training can remove this natural weak-spot, though.<br />
<span style="text-decoration: underline;" class="mycode_u">XP Cost:</span> 30<br />
<span style="text-decoration: underline;" class="mycode_u">Effects</span><br />
-Remove tail weakness]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Saiyans</span><br />
<br />
<span style="font-style: italic;" class="mycode_i">Frenzy</span><br />
Though saiyans are prone to bursts of intense, uncontrolled rage, they can unconsciously tap into otherwise dorment strengths.  This ability gives saiyans a boost to their power while in a Berserk state.<br />
<span style="text-decoration: underline;" class="mycode_u">XP Cost:</span> 20<br />
<span style="text-decoration: underline;" class="mycode_u">Effects</span><br />
-While berserk: +5 Str<br />
-While berserk: +5 Con<br />
-While berserk: +Fighting Ability<br />
<br />
<span style="font-style: italic;" class="mycode_i">False Moon</span><br />
By carefully weaving and honing their ki, saiyans can create a ball of energy that almost perfectly simulates a full moon.  This allows them to transform into their powerful Oosaru forms.<br />
<span style="text-decoration: underline;" class="mycode_u">XP Cost:</span> 10<br />
<span style="text-decoration: underline;" class="mycode_u">Effects</span><br />
-Can create a false moon<br />
<br />
<span style="font-style: italic;" class="mycode_i">Regrowth</span><br />
If a saiyan finds their tail cut off during a fight, it will remove their ability to transform into an Oosaru permanently.  Unless their tail grows back, that is.<br />
<span style="text-decoration: underline;" class="mycode_u">XP Cost:</span> 25<br />
<span style="text-decoration: underline;" class="mycode_u">Effects</span><br />
-Can grow back tail over time<br />
<br />
<span style="font-style: italic;" class="mycode_i">Iron Tail</span><br />
By nature, the tail of a saiyan is incredibly sensetive and acts as something of a weak-point.  When pulled, or gripped tightly by the tail, a saiyan will seize up, finding themselves practically paralysed.  Careful training can remove this natural weak-spot, though.<br />
<span style="text-decoration: underline;" class="mycode_u">XP Cost:</span> 30<br />
<span style="text-decoration: underline;" class="mycode_u">Effects</span><br />
-Remove tail weakness]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Presenting Abilities]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=38953</link>
			<pubDate>Sat, 21 Apr 2007 02:28:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=387">Raditzu</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=38953</guid>
			<description><![CDATA[A lot of questions have arisen about abilities and how certain races will be able to do certain things.  We've tried to answer these questions as best as we can without getting too specific, but that only works so well.<br />
<br />
To give the members a better idea of what exactly they'll be looking at come Turnover, we've decided to show you how the special racial abilities will be formatted.  But we leave it up to you to decide which race's abilities we're going to use as an example.<br />
<br />
Now, you're being forewarned, some of the race's ability sets are far more interesting than others.  We tried to balance things between powerups and racial abilities, so if you want a bit of a hint about who's abilities might be more fun to get a look at, go check out the powerups.<br />
<br />
I'll probably leave this poll open for a day or so, unless one race is the overwhelming favorite.]]></description>
			<content:encoded><![CDATA[A lot of questions have arisen about abilities and how certain races will be able to do certain things.  We've tried to answer these questions as best as we can without getting too specific, but that only works so well.<br />
<br />
To give the members a better idea of what exactly they'll be looking at come Turnover, we've decided to show you how the special racial abilities will be formatted.  But we leave it up to you to decide which race's abilities we're going to use as an example.<br />
<br />
Now, you're being forewarned, some of the race's ability sets are far more interesting than others.  We tried to balance things between powerups and racial abilities, so if you want a bit of a hint about who's abilities might be more fun to get a look at, go check out the powerups.<br />
<br />
I'll probably leave this poll open for a day or so, unless one race is the overwhelming favorite.]]></content:encoded>
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		<item>
			<title><![CDATA[Character changes]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=38946</link>
			<pubDate>Fri, 20 Apr 2007 19:32:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=0">Banned Android 13</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=38946</guid>
			<description><![CDATA[Would we be allowed to start switching our characters over to customs?  I have the perfect image and everything alright set up for a custom for me and I don't want to start hardcore dealing with Android 13 if we're just going to switch to customs.<br />
<br />
Perhaps there should be a disclaimer in the joining thread or something letting everyone know that we're about to switch to customs...when i was reading the site I didn't see much of anything dealing with the switch...<br />
<br />
I guess I'm asking if it would be ok if I switched over to my custom character now instead of rp'ing as Thirteen.  If not that's cool...I love the Redneck anyway and I'll stick around for the switch over, I would just prefer to go to my custom now rather than wait until after and get caught in the middle of a quest or something.]]></description>
			<content:encoded><![CDATA[Would we be allowed to start switching our characters over to customs?  I have the perfect image and everything alright set up for a custom for me and I don't want to start hardcore dealing with Android 13 if we're just going to switch to customs.<br />
<br />
Perhaps there should be a disclaimer in the joining thread or something letting everyone know that we're about to switch to customs...when i was reading the site I didn't see much of anything dealing with the switch...<br />
<br />
I guess I'm asking if it would be ok if I switched over to my custom character now instead of rp'ing as Thirteen.  If not that's cool...I love the Redneck anyway and I'll stick around for the switch over, I would just prefer to go to my custom now rather than wait until after and get caught in the middle of a quest or something.]]></content:encoded>
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