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		<title><![CDATA[CDBZ Archive - Syntech Corp]]></title>
		<link>http://alex.zulenka.com/</link>
		<description><![CDATA[CDBZ Archive - http://alex.zulenka.com]]></description>
		<pubDate>Sun, 20 Sep 2026 22:08:52 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Veggie]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36267</link>
			<pubDate>Thu, 30 Nov 2006 04:03:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=388">Burter</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36267</guid>
			<description><![CDATA[Sazuaa has been removed from this forum.<br />
<br />
Just you and me, baby.]]></description>
			<content:encoded><![CDATA[Sazuaa has been removed from this forum.<br />
<br />
Just you and me, baby.]]></content:encoded>
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		<item>
			<title><![CDATA[Sazuaa and Vegeta]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36236</link>
			<pubDate>Wed, 29 Nov 2006 20:16:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=388">Burter</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36236</guid>
			<description><![CDATA[As next in line, Vegeta, you are hereby promoted to Commander of the Syntech army.<br />
<br />
You two are the only PCs left. Make your decision of what to do.]]></description>
			<content:encoded><![CDATA[As next in line, Vegeta, you are hereby promoted to Commander of the Syntech army.<br />
<br />
You two are the only PCs left. Make your decision of what to do.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Syntech...look...NOW]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36227</link>
			<pubDate>Wed, 29 Nov 2006 04:29:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=33">Banned Dana</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36227</guid>
			<description><![CDATA[Here's the game plan...if we're going to fight...we're using everyone and everything.<br />
<br />
EVERYONE move to C-8 right now.  Stop all building, move every last soldier there and do it ASAP.  This could be our final stand and if they don't attack us...then good, at least we'll be ready...and if they do attack us...then we should have the larger unit.<br />
<br />
I'll send the messages out now.]]></description>
			<content:encoded><![CDATA[Here's the game plan...if we're going to fight...we're using everyone and everything.<br />
<br />
EVERYONE move to C-8 right now.  Stop all building, move every last soldier there and do it ASAP.  This could be our final stand and if they don't attack us...then good, at least we'll be ready...and if they do attack us...then we should have the larger unit.<br />
<br />
I'll send the messages out now.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Well?]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36224</link>
			<pubDate>Wed, 29 Nov 2006 03:53:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=407">Retane</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36224</guid>
			<description><![CDATA[What  do we  do?]]></description>
			<content:encoded><![CDATA[What  do we  do?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Me versus them all!]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36207</link>
			<pubDate>Tue, 28 Nov 2006 04:41:12 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=407">Retane</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36207</guid>
			<description><![CDATA[Ok.<br />
<br />
Obviously I'm going for a simple strategy.<br />
<br />
If I'm not  dead by Day5, I will have a Watch Tower. That's an advantage.<br />
<br />
<br />
Zarbon, when you are ready, you can come along. Make sure it's known you're going to flank them from the west since it's strategical.<br />
<br />
Let's see. What  else?<br />
<br />
The first battle wont have all my men in it as it's good to have fresh troops.<br />
<br />
I'll wait till I get home tomorrow to plan for the second.<br />
<br />
I have sent assassins to kill Grandpa Gohan and Pigero.<br />
<br />
We shall see if it  succeeds. I find Retane hard to be killed by an assassin with his  moves so meh.. but Retane is caustious.]]></description>
			<content:encoded><![CDATA[Ok.<br />
<br />
Obviously I'm going for a simple strategy.<br />
<br />
If I'm not  dead by Day5, I will have a Watch Tower. That's an advantage.<br />
<br />
<br />
Zarbon, when you are ready, you can come along. Make sure it's known you're going to flank them from the west since it's strategical.<br />
<br />
Let's see. What  else?<br />
<br />
The first battle wont have all my men in it as it's good to have fresh troops.<br />
<br />
I'll wait till I get home tomorrow to plan for the second.<br />
<br />
I have sent assassins to kill Grandpa Gohan and Pigero.<br />
<br />
We shall see if it  succeeds. I find Retane hard to be killed by an assassin with his  moves so meh.. but Retane is caustious.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Alright.]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36201</link>
			<pubDate>Tue, 28 Nov 2006 03:32:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=29">Zarbon</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36201</guid>
			<description><![CDATA[We've got company.<br />
<br />
Discuss here.]]></description>
			<content:encoded><![CDATA[We've got company.<br />
<br />
Discuss here.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[umm...guys...]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36185</link>
			<pubDate>Mon, 27 Nov 2006 18:19:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=33">Banned Dana</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36185</guid>
			<description><![CDATA[King Vegeta, Reijin, Pigero, Grandpa Gohan are at at our boarder...at Port Karolin...meaning E-9.]]></description>
			<content:encoded><![CDATA[King Vegeta, Reijin, Pigero, Grandpa Gohan are at at our boarder...at Port Karolin...meaning E-9.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[heh]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36177</link>
			<pubDate>Mon, 27 Nov 2006 08:39:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=407">Retane</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36177</guid>
			<description><![CDATA[Ima go meet Rad&gt;_&gt;<br />
<br />
<br />
Meh Why? Because I fuggin wanna RP with him. Well? How many peeps are gonna jump my ass?<br />
<br />
I'll be back in time for the war you all want! Well?]]></description>
			<content:encoded><![CDATA[Ima go meet Rad&gt;_&gt;<br />
<br />
<br />
Meh Why? Because I fuggin wanna RP with him. Well? How many peeps are gonna jump my ass?<br />
<br />
I'll be back in time for the war you all want! Well?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Zarbon]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36152</link>
			<pubDate>Sun, 26 Nov 2006 15:43:16 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=33">Banned Dana</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36152</guid>
			<description><![CDATA[Do you want me to build a fort after I complete the tower or do you have other plans?  I can fit a fort on the same square, so I wouldn't have to go anywhere.]]></description>
			<content:encoded><![CDATA[Do you want me to build a fort after I complete the tower or do you have other plans?  I can fit a fort on the same square, so I wouldn't have to go anywhere.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[NPC Messenger System]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36148</link>
			<pubDate>Sun, 26 Nov 2006 08:21:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=388">Burter</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36148</guid>
			<description><![CDATA[Write messages to NPCs here. Messengers don't have travelling limits so they can go anywhere within a few squares (obviously not a whole map) instantly.<br />
<br />
I will write back as the NPC.<br />
<br />
Keep in mind this all happens IC too, but you don't have to include it in your RPs. But whatever is read here is read by the PC getting it]]></description>
			<content:encoded><![CDATA[Write messages to NPCs here. Messengers don't have travelling limits so they can go anywhere within a few squares (obviously not a whole map) instantly.<br />
<br />
I will write back as the NPC.<br />
<br />
Keep in mind this all happens IC too, but you don't have to include it in your RPs. But whatever is read here is read by the PC getting it]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Units]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36116</link>
			<pubDate>Sat, 25 Nov 2006 07:57:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=29">Zarbon</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36116</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Team Tango</span><br />
<br />
General/Commander: Zarbon <br />
Lieutenant(s): Akane Kimidori<br />
<br />
200 Infantry<br />
130 Support<br />
20 Sniper<br />
<br />
10 Messengers<br />
30 Medics<br />
10 Assassins<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Team Waltz</span><br />
<br />
General: Retane<br />
Lieutenant(s): Bradley<br />
<br />
200 Infantry<br />
130 Support<br />
20 Sniper<br />
<br />
10 Messengers<br />
30 Medics<br />
10 Assassins<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Team Rumba</span><br />
<br />
General: Pan<br />
Lieutenant(s): Justinian<br />
<br />
200 Infantry (Sauzaa)<br />
130 Support<br />
20 Sniper<br />
<br />
10 Messengers<br />
30 Medics<br />
10 Assassins<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Team Mambo</span><br />
<br />
General: Bujin<br />
Lieutenant(s): Laurel<br />
<br />
200 Infantry (Spopovich)<br />
130 Support<br />
20 Sniper<br />
<br />
10 Messengers<br />
30 Medics<br />
10 Assassins<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Team Foxtrot</span><br />
<br />
General: Vegeta<br />
Lieutenant(s): Shady Jeri<br />
<br />
200 Infantry<br />
130 Support<br />
20 Sniper<br />
<br />
10 Messengers<br />
30 Medics<br />
10 Assassins<br />
<br />
These all equal out to 400 men each.<br />
<br />
EDIT: Switched up Waltz a bit.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Team Tango</span><br />
<br />
General/Commander: Zarbon <br />
Lieutenant(s): Akane Kimidori<br />
<br />
200 Infantry<br />
130 Support<br />
20 Sniper<br />
<br />
10 Messengers<br />
30 Medics<br />
10 Assassins<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Team Waltz</span><br />
<br />
General: Retane<br />
Lieutenant(s): Bradley<br />
<br />
200 Infantry<br />
130 Support<br />
20 Sniper<br />
<br />
10 Messengers<br />
30 Medics<br />
10 Assassins<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Team Rumba</span><br />
<br />
General: Pan<br />
Lieutenant(s): Justinian<br />
<br />
200 Infantry (Sauzaa)<br />
130 Support<br />
20 Sniper<br />
<br />
10 Messengers<br />
30 Medics<br />
10 Assassins<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Team Mambo</span><br />
<br />
General: Bujin<br />
Lieutenant(s): Laurel<br />
<br />
200 Infantry (Spopovich)<br />
130 Support<br />
20 Sniper<br />
<br />
10 Messengers<br />
30 Medics<br />
10 Assassins<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Team Foxtrot</span><br />
<br />
General: Vegeta<br />
Lieutenant(s): Shady Jeri<br />
<br />
200 Infantry<br />
130 Support<br />
20 Sniper<br />
<br />
10 Messengers<br />
30 Medics<br />
10 Assassins<br />
<br />
These all equal out to 400 men each.<br />
<br />
EDIT: Switched up Waltz a bit.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Orders.]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36110</link>
			<pubDate>Sat, 25 Nov 2006 05:49:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=419">Nori</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36110</guid>
			<description><![CDATA[I figured our orders for day one could go here.. or something like that.]]></description>
			<content:encoded><![CDATA[I figured our orders for day one could go here.. or something like that.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Plan]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36073</link>
			<pubDate>Fri, 24 Nov 2006 15:05:37 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=33">Banned Dana</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36073</guid>
			<description><![CDATA[Ok, so android 17 and I got to talking...this is what we came up with...it's short, but sweet.<br />
<br />
Outcasts, United, and Syntech vs. Dante.<br />
<br />
We three armies converge on them, rough them up, hopefully kill them off completely at the beginning of the game, then we all have 1 IC day to gather ourselves, then it's an all out war.<br />
<br />
The only reason we want to wipe out Dante first is due to the fact that they have their heads way up in the air, and Reijin.  The longer that SSJ2 is in the game, the worse off every army is going to be.  They do have solid writers as well, but nothing we can't handle if our three armies fight them together.<br />
<br />
This is just an idea of course and nothing is in writing yet, but it's something to seriously think about.]]></description>
			<content:encoded><![CDATA[Ok, so android 17 and I got to talking...this is what we came up with...it's short, but sweet.<br />
<br />
Outcasts, United, and Syntech vs. Dante.<br />
<br />
We three armies converge on them, rough them up, hopefully kill them off completely at the beginning of the game, then we all have 1 IC day to gather ourselves, then it's an all out war.<br />
<br />
The only reason we want to wipe out Dante first is due to the fact that they have their heads way up in the air, and Reijin.  The longer that SSJ2 is in the game, the worse off every army is going to be.  They do have solid writers as well, but nothing we can't handle if our three armies fight them together.<br />
<br />
This is just an idea of course and nothing is in writing yet, but it's something to seriously think about.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The "Talk to Burter" Thread]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36069</link>
			<pubDate>Fri, 24 Nov 2006 07:08:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=388">Burter</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36069</guid>
			<description><![CDATA[Questions to me to go here. Also reminders and other stuff I should know should go here.]]></description>
			<content:encoded><![CDATA[Questions to me to go here. Also reminders and other stuff I should know should go here.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Official Movement/Action Thread]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=36066</link>
			<pubDate>Fri, 24 Nov 2006 07:07:43 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=388">Burter</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=36066</guid>
			<description><![CDATA[All in-game updates go here.<br />
<br />
ONLY the General in charge of a unit may make an official move, unless they specifically indicate a Lieutenant can.<br />
<br />
I will post in place of NPCs so you are aware what they are doing. In the same token, make sure your NPCs are aware of what they are supposed to be doing, since the only IC contact you'll with them when you seperate is through messengers (which move 2 squares a day) and thus they will act on their own based on what you tell them. <br />
<br />
It's a good idea to PM me NPC instructions if they more specific then "be defensive" or "go back that base", because I otherwise may not remember if it's not written down for me to look at.<br />
<br />
A full list of units, which will be updated as we go, will be posted when you finish dividing up the units, assigning PCs to units (or stay at castle), and setting soldier types in each unit.<br />
<br />
Do NOT post in here unless it's an official update. A thread for talking to me specifically will be posted soon]]></description>
			<content:encoded><![CDATA[All in-game updates go here.<br />
<br />
ONLY the General in charge of a unit may make an official move, unless they specifically indicate a Lieutenant can.<br />
<br />
I will post in place of NPCs so you are aware what they are doing. In the same token, make sure your NPCs are aware of what they are supposed to be doing, since the only IC contact you'll with them when you seperate is through messengers (which move 2 squares a day) and thus they will act on their own based on what you tell them. <br />
<br />
It's a good idea to PM me NPC instructions if they more specific then "be defensive" or "go back that base", because I otherwise may not remember if it's not written down for me to look at.<br />
<br />
A full list of units, which will be updated as we go, will be posted when you finish dividing up the units, assigning PCs to units (or stay at castle), and setting soldier types in each unit.<br />
<br />
Do NOT post in here unless it's an official update. A thread for talking to me specifically will be posted soon]]></content:encoded>
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