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	<channel>
		<title><![CDATA[CDBZ Archive - Dungeons and Dragons]]></title>
		<link>http://alex.zulenka.com/</link>
		<description><![CDATA[CDBZ Archive - http://alex.zulenka.com]]></description>
		<pubDate>Sat, 05 Sep 2026 18:48:14 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[4E Vampire class]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=16718</link>
			<pubDate>Wed, 25 May 2011 23:43:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=0">Nori</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=16718</guid>
			<description><![CDATA[Anyone know anything about it? I'm playing one currently, and I would like tips.]]></description>
			<content:encoded><![CDATA[Anyone know anything about it? I'm playing one currently, and I would like tips.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[D&D]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=16620</link>
			<pubDate>Wed, 20 Apr 2011 22:56:41 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=53">Blue</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=16620</guid>
			<description><![CDATA[Thinking about doing a 3.5 campaign, but open to suggestions. Already have a few guys in. Just looking to round out the group. We'll be playing Saturdays, whenever the majority of the group is online. Let me know if you're interested and if I get enough people, I'll post world info.]]></description>
			<content:encoded><![CDATA[Thinking about doing a 3.5 campaign, but open to suggestions. Already have a few guys in. Just looking to round out the group. We'll be playing Saturdays, whenever the majority of the group is online. Let me know if you're interested and if I get enough people, I'll post world info.]]></content:encoded>
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			<title><![CDATA[D&D forsooth!]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=16596</link>
			<pubDate>Mon, 11 Apr 2011 22:18:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=53">Blue</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=16596</guid>
			<description><![CDATA[It seems like Dr. Cringle's thing may have dropped off the face of the Earth. Sad, I know. However, if I can get some interested individuals who would like to play some D&amp;D, I might be bothered to run something once a week for you guys.]]></description>
			<content:encoded><![CDATA[It seems like Dr. Cringle's thing may have dropped off the face of the Earth. Sad, I know. However, if I can get some interested individuals who would like to play some D&amp;D, I might be bothered to run something once a week for you guys.]]></content:encoded>
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			<title><![CDATA[Nethrath Campaign Notes]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=16542</link>
			<pubDate>Sat, 26 Mar 2011 00:34:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=37">Dr. Cringle</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=16542</guid>
			<description><![CDATA[The Empire of Nethrath, a fascist, bloated and ancient civilization (and the only stable one on the continent), is a pale shadow of its former self. It once held significantly much more power, and the will to use it. Unfortunately, as the saying goes, 'absolute power corrupts absolutely'. <br />
<br />
 Nethrath&#8217;s greatest and most twisted legacy was their dark practices in sorcery, which often utilized the malignant forces within the Shadowfell to conquer armies and secure its lands. The Shadowfell&#8217;s use became so widespread in Nethrath that it eventually drew the attention of Orcus, Demon King of the Undead, a dweller and major power player of the Shadowfell. Within a century of scheming, Orcus managed to secure Nethrath&#8217;s many pockets to the Shadowfell (now more commonly known as Felburrows) to send in legions of his armies, who were handpicked to conquer the lands of the living.  If not for the quick thinking of a coalition of Nethrath and its surrounding nations Orcus might&#8217;ve succeeded. With a unified a front the coalition fought back the hordes, systematically sealed the many pockets of the Shadowfell, and secured what they could of their homes.<br />
<br />
Unfortunately for Toril, while Nethrath and its coalition technically still won against Orcus, the world as a whole was at a loss. When Orcus was in control of the majority of the Felburrows, he often sent those of his ilk through them to represent him and &#8216;govern&#8217; the lands of which he conquered. And while Orcus&#8217; forces were decimated, and the lands he conquered restored to former leadership&#8230;the smartest of his representatives who evaded capture remained. <br />
<br />
With trickery and sorcery at their disposal, these demons began a campaign that would attempt to succeed where Orcus&#8217; armies failed. With time, they secured positions of power and government, and even those nations who followed sovereign authority were susceptible. Soon, many of the nations under demonic rule began to collapse, and with them most of the known world&#8230;<br />
<br />
That is, except for Nethrath. After having been spurned by their cherished sorcery, nearly decimated from within by Orcus, and shunned after by its coalition allies nations Nethrath turned its back on its  them and its old practices. A seed of hate for the demonic, wicked and strange began to grow in its people, and soon that hate grew totalitarian. The practices they once used to draw upon the strength of demons, they now used to ward said demons away. No longer were Fellburrows used; instead, the seals the coalition placed upon them were improved, and maintained. Often to a religious degree.<br />
<br />
Indeed, while the rest of the world scratched and fell upon its door steps, Nethrath had walled itself away. And while demons tried to muster armies to crack it open, none could even mar the heavily- runed walls as long as an ounce of demonic influence lingered upon them. So these demon-run nations eventually collapsed, their ambitions unfulfilled, while Nethrath stood.<br />
 <br />
Eventually, Nethrath&#8217;s people grew tired of its isolationism, and plans were made to open its gates. Once opened, the people Nethrath were shocked at what was there:  tribes, rural villages, and city states. Civilization. To many raised in Nethrath, it seemed a terrifying reality.<br />
<br />
 As far as its people were aware, Nethrath was the only nation completely untouched by demonic influence. With this attitude, diplomatic relations with Nethrath often soured, and eventually stopped all together. Nethrath, meanwhile, began an aggressive expansionist campaign and manifest destiny fueled by its peoples daemonophobia.  Nearly all of its surrounding city states were seized, and soon Nethrath regained much of the territory it lost during Orcus&#8217; invasion. However, it was not the superpower it was back in its heyday, and it struggled to maintain its grip. In that grip, pockets of resistance began to form, which attempted to undermine and subvert Nethrath&#8217;s control (if not outright confront it)<br />
<br />
That is where the campaign is, event-wise, in its current day. The resistance cells forming in response to Netheran rule are many, but are often fragile. Netheran agents are quick to root them out, and crush them. Some are learning, however, and are beginning to grow careful at hiding their cells&#8217; existence. They now often employ unwitting accomplices to help achieve their aims. The player characters happen to be perfect for this.]]></description>
			<content:encoded><![CDATA[The Empire of Nethrath, a fascist, bloated and ancient civilization (and the only stable one on the continent), is a pale shadow of its former self. It once held significantly much more power, and the will to use it. Unfortunately, as the saying goes, 'absolute power corrupts absolutely'. <br />
<br />
 Nethrath&#8217;s greatest and most twisted legacy was their dark practices in sorcery, which often utilized the malignant forces within the Shadowfell to conquer armies and secure its lands. The Shadowfell&#8217;s use became so widespread in Nethrath that it eventually drew the attention of Orcus, Demon King of the Undead, a dweller and major power player of the Shadowfell. Within a century of scheming, Orcus managed to secure Nethrath&#8217;s many pockets to the Shadowfell (now more commonly known as Felburrows) to send in legions of his armies, who were handpicked to conquer the lands of the living.  If not for the quick thinking of a coalition of Nethrath and its surrounding nations Orcus might&#8217;ve succeeded. With a unified a front the coalition fought back the hordes, systematically sealed the many pockets of the Shadowfell, and secured what they could of their homes.<br />
<br />
Unfortunately for Toril, while Nethrath and its coalition technically still won against Orcus, the world as a whole was at a loss. When Orcus was in control of the majority of the Felburrows, he often sent those of his ilk through them to represent him and &#8216;govern&#8217; the lands of which he conquered. And while Orcus&#8217; forces were decimated, and the lands he conquered restored to former leadership&#8230;the smartest of his representatives who evaded capture remained. <br />
<br />
With trickery and sorcery at their disposal, these demons began a campaign that would attempt to succeed where Orcus&#8217; armies failed. With time, they secured positions of power and government, and even those nations who followed sovereign authority were susceptible. Soon, many of the nations under demonic rule began to collapse, and with them most of the known world&#8230;<br />
<br />
That is, except for Nethrath. After having been spurned by their cherished sorcery, nearly decimated from within by Orcus, and shunned after by its coalition allies nations Nethrath turned its back on its  them and its old practices. A seed of hate for the demonic, wicked and strange began to grow in its people, and soon that hate grew totalitarian. The practices they once used to draw upon the strength of demons, they now used to ward said demons away. No longer were Fellburrows used; instead, the seals the coalition placed upon them were improved, and maintained. Often to a religious degree.<br />
<br />
Indeed, while the rest of the world scratched and fell upon its door steps, Nethrath had walled itself away. And while demons tried to muster armies to crack it open, none could even mar the heavily- runed walls as long as an ounce of demonic influence lingered upon them. So these demon-run nations eventually collapsed, their ambitions unfulfilled, while Nethrath stood.<br />
 <br />
Eventually, Nethrath&#8217;s people grew tired of its isolationism, and plans were made to open its gates. Once opened, the people Nethrath were shocked at what was there:  tribes, rural villages, and city states. Civilization. To many raised in Nethrath, it seemed a terrifying reality.<br />
<br />
 As far as its people were aware, Nethrath was the only nation completely untouched by demonic influence. With this attitude, diplomatic relations with Nethrath often soured, and eventually stopped all together. Nethrath, meanwhile, began an aggressive expansionist campaign and manifest destiny fueled by its peoples daemonophobia.  Nearly all of its surrounding city states were seized, and soon Nethrath regained much of the territory it lost during Orcus&#8217; invasion. However, it was not the superpower it was back in its heyday, and it struggled to maintain its grip. In that grip, pockets of resistance began to form, which attempted to undermine and subvert Nethrath&#8217;s control (if not outright confront it)<br />
<br />
That is where the campaign is, event-wise, in its current day. The resistance cells forming in response to Netheran rule are many, but are often fragile. Netheran agents are quick to root them out, and crush them. Some are learning, however, and are beginning to grow careful at hiding their cells&#8217; existence. They now often employ unwitting accomplices to help achieve their aims. The player characters happen to be perfect for this.]]></content:encoded>
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			<title><![CDATA[DD: Online?]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=15994</link>
			<pubDate>Thu, 19 Aug 2010 10:30:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=20">Abel</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=15994</guid>
			<description><![CDATA[So anybody play DDO?  Account is Aven, characters Mayven and Zabe on the Orien server.<br />
<br />
Free and like WoW.  Pretty fun.]]></description>
			<content:encoded><![CDATA[So anybody play DDO?  Account is Aven, characters Mayven and Zabe on the Orien server.<br />
<br />
Free and like WoW.  Pretty fun.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Are you playing?]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=15722</link>
			<pubDate>Sat, 15 May 2010 01:26:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=37">Dr. Cringle</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=15722</guid>
			<description><![CDATA[Anyone running or participating in a game of D&amp;D?]]></description>
			<content:encoded><![CDATA[Anyone running or participating in a game of D&amp;D?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[So, what's this Pathfinder thingy?]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=14692</link>
			<pubDate>Mon, 21 Sep 2009 02:50:21 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=97">Pinky</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=14692</guid>
			<description><![CDATA[<a href="http://www.d20pfsrd.com/" target="_blank" rel="noopener" class="mycode_url">http://www.d20pfsrd.com/</a><br />
<br />
I was doing the regular rounds on the Internet and came across this, courtesy of nuklearpower.com <br />
<br />
Supposedly, it's a better game system than d&amp;d4.0, and all of the information you'll need to play can be found online. Then I remembered there was some kind of d&amp;d forum here. Never liked to play these games myself, but the character creation was at least fun material for writing now and again. :O]]></description>
			<content:encoded><![CDATA[<a href="http://www.d20pfsrd.com/" target="_blank" rel="noopener" class="mycode_url">http://www.d20pfsrd.com/</a><br />
<br />
I was doing the regular rounds on the Internet and came across this, courtesy of nuklearpower.com <br />
<br />
Supposedly, it's a better game system than d&amp;d4.0, and all of the information you'll need to play can be found online. Then I remembered there was some kind of d&amp;d forum here. Never liked to play these games myself, but the character creation was at least fun material for writing now and again. :O]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I want two play]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=14198</link>
			<pubDate>Thu, 21 May 2009 06:40:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=155">Cain</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=14198</guid>
			<description><![CDATA[Can we pleas play tomorrow night?<br />
AIM: Steadychillin15<br />
Email: <a href="mailto:steadychillin07@gmail.com" class="mycode_email">steadychillin07@gmail.com</a><br />
I'm new to D &amp; D, and want to do a learning adventure. Preferably short the first time through.<br />
&lt;3 Roleplaying.<br />
<br />
I'll read this forum later tonight.]]></description>
			<content:encoded><![CDATA[Can we pleas play tomorrow night?<br />
AIM: Steadychillin15<br />
Email: <a href="mailto:steadychillin07@gmail.com" class="mycode_email">steadychillin07@gmail.com</a><br />
I'm new to D &amp; D, and want to do a learning adventure. Preferably short the first time through.<br />
&lt;3 Roleplaying.<br />
<br />
I'll read this forum later tonight.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Fools.]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=13840</link>
			<pubDate>Wed, 01 Apr 2009 16:29:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=81">Talys</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=13840</guid>
			<description><![CDATA[Get your interest back.  My computer's back and I kind of want to play.]]></description>
			<content:encoded><![CDATA[Get your interest back.  My computer's back and I kind of want to play.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Fever Dreams]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=13767</link>
			<pubDate>Wed, 11 Mar 2009 23:52:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=18">Rem-13</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=13767</guid>
			<description><![CDATA[Sleep is no longer pleasant for you. When slumber sets in and the visions take you, they are always the same now: a clearing, filled with a chill air and a dread feeling in your chest, a stump in the center and on it a skull, sometimes humanoid, sometimes animal, but always a skull. Each morning you wake shaking and filled with the dread. While most dreams fade this one does not, it stays with you till your eyes close again, and it is there waiting.<br />
<br />
Crunch:<br />
<br />
Program: <a href="http://www.rpgobjects.com/index.php?c=orpg" target="_blank" rel="noopener" class="mycode_url">http://www.rpgobjects.com/index.php?c=orpg</a><br />
<br />
Character Sheets: <br />
<br />
<a href="http://www.myth-weavers.com/" target="_blank" rel="noopener" class="mycode_url">http://www.myth-weavers.com/</a><br />
<br />
 or<br />
<br />
make it on <a href="http://www.wizards.com/default.asp?x=dnd/insider/characterbuilder" target="_blank" rel="noopener" class="mycode_url">http://www.wizards.com/default.asp?x=dnd...terbuilder</a> and send me your sheet<br />
<br />
Races: Any 'Monster' Class: Any Alignment: Neutral-Evil Level: 1<br />
<br />
Stats are 16, 16, 14, 12, 12, 11 (before race) arranged how you like, 27 point-buy, or you can take your chances rolling for them, in my presence.<br />
<br />
If you need are confused, need help, or dont have the books necessary talk to me on AIM and we'll straighten you out.<br />
<br />
AIM: Borglesplotch<br />
<br />
If you are going to play post here with yer AIM and if you have it decided Race and Class<br />
<br />
More info on Setting forthcoming]]></description>
			<content:encoded><![CDATA[Sleep is no longer pleasant for you. When slumber sets in and the visions take you, they are always the same now: a clearing, filled with a chill air and a dread feeling in your chest, a stump in the center and on it a skull, sometimes humanoid, sometimes animal, but always a skull. Each morning you wake shaking and filled with the dread. While most dreams fade this one does not, it stays with you till your eyes close again, and it is there waiting.<br />
<br />
Crunch:<br />
<br />
Program: <a href="http://www.rpgobjects.com/index.php?c=orpg" target="_blank" rel="noopener" class="mycode_url">http://www.rpgobjects.com/index.php?c=orpg</a><br />
<br />
Character Sheets: <br />
<br />
<a href="http://www.myth-weavers.com/" target="_blank" rel="noopener" class="mycode_url">http://www.myth-weavers.com/</a><br />
<br />
 or<br />
<br />
make it on <a href="http://www.wizards.com/default.asp?x=dnd/insider/characterbuilder" target="_blank" rel="noopener" class="mycode_url">http://www.wizards.com/default.asp?x=dnd...terbuilder</a> and send me your sheet<br />
<br />
Races: Any 'Monster' Class: Any Alignment: Neutral-Evil Level: 1<br />
<br />
Stats are 16, 16, 14, 12, 12, 11 (before race) arranged how you like, 27 point-buy, or you can take your chances rolling for them, in my presence.<br />
<br />
If you need are confused, need help, or dont have the books necessary talk to me on AIM and we'll straighten you out.<br />
<br />
AIM: Borglesplotch<br />
<br />
If you are going to play post here with yer AIM and if you have it decided Race and Class<br />
<br />
More info on Setting forthcoming]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Tomb of Horrors]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=12914</link>
			<pubDate>Fri, 31 Oct 2008 06:00:20 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=37">Dr. Cringle</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=12914</guid>
			<description><![CDATA[<a href="http://www.wizards.com/default.asp?x=dnd/oa/20051031a" target="_blank" rel="noopener" class="mycode_url">http://www.wizards.com/default.asp?x=dnd/oa/20051031a</a><br />
<br />
If anyone's heard of the Tomb of Horrors, then you'll know that it is one of the toughest dungeons in D&amp;D. It's filled to the brim with deadly traps, creatures, treasure, and magical goodies.  <span style="font-style: italic;" class="mycode_i">Sooooooooo,</span> I thought mayhaps we could form a party from scratch to tackle this baby head on. That is of course if anyone's willing to DM the campaign. The link above has a free downloadable pdf of the 3.5 version of the Tomb of Horrors campaign if anyone is interested.<br />
<br />
Also, a future warning if this ever gets off the ground: this is not a hack an' slash type dungeon. If we play, <span style="font-style: italic;" class="mycode_i">we have to</span> use our brains to get through it. And even then there's a likely chance we'll still get killed. Sounds fun, eh? <img src="http://alex.zulenka.com/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></description>
			<content:encoded><![CDATA[<a href="http://www.wizards.com/default.asp?x=dnd/oa/20051031a" target="_blank" rel="noopener" class="mycode_url">http://www.wizards.com/default.asp?x=dnd/oa/20051031a</a><br />
<br />
If anyone's heard of the Tomb of Horrors, then you'll know that it is one of the toughest dungeons in D&amp;D. It's filled to the brim with deadly traps, creatures, treasure, and magical goodies.  <span style="font-style: italic;" class="mycode_i">Sooooooooo,</span> I thought mayhaps we could form a party from scratch to tackle this baby head on. That is of course if anyone's willing to DM the campaign. The link above has a free downloadable pdf of the 3.5 version of the Tomb of Horrors campaign if anyone is interested.<br />
<br />
Also, a future warning if this ever gets off the ground: this is not a hack an' slash type dungeon. If we play, <span style="font-style: italic;" class="mycode_i">we have to</span> use our brains to get through it. And even then there's a likely chance we'll still get killed. Sounds fun, eh? <img src="http://alex.zulenka.com/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Wilderness Continent]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=12570</link>
			<pubDate>Tue, 08 Jul 2008 23:48:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=18">Rem-13</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=12570</guid>
			<description><![CDATA[Your reasons are as varied as your races and skill sets, but you all now stand shoulder to shoulder on the sea slick deck of The Wandering Storm. It is one of an elite few ships crewed by men brave enough, or perhaps greedy enough, to challenge the countless leagues of rough water and make port at the new world. <br />
<br />
It is a rough and uncivilized land, only discovered barely five decades past. It was found seemingly untouched by human hands by Isen Kage rogue admiral of the Kings Navy. He was quick to use his vast popularity among the little folk, and large retinue of ships, to found a new settlement free from tyrannical bonds. He named it  Ardstead, the first Free City. Despite the Kings demand that no ship sail to the "Wilderness Continent"  the population has boomed. Recently however it has attracted a different sort of person than the usual disenfranchised farmers.<br />
<br />
Almost five years back a small group of youths ventured further than even the small border towns outside Ardstead and discovered something amazing: nestled in the valley between two hill was a city as vast as any back home, and completely abandoned save for the monsters within. They slew many beasts and brought the head of one of the massive statues back as proof of their find. It did not take long for countless of treasure hunters and thrill seekers to plunder the city for all it was worth. <br />
<br />
Today you stand among peers, a second wave of adventurers who know that there is something more out there, for where one city stood why not more? There are rumors of some of the more greedy of the first adventures finding new sites, and promptly disappearing, left for dead by the more sensible back home.<br />
<br />
To quote Admiral Kage, "The sensible die poor and forgotten. Fortune favors the bold."]]></description>
			<content:encoded><![CDATA[Your reasons are as varied as your races and skill sets, but you all now stand shoulder to shoulder on the sea slick deck of The Wandering Storm. It is one of an elite few ships crewed by men brave enough, or perhaps greedy enough, to challenge the countless leagues of rough water and make port at the new world. <br />
<br />
It is a rough and uncivilized land, only discovered barely five decades past. It was found seemingly untouched by human hands by Isen Kage rogue admiral of the Kings Navy. He was quick to use his vast popularity among the little folk, and large retinue of ships, to found a new settlement free from tyrannical bonds. He named it  Ardstead, the first Free City. Despite the Kings demand that no ship sail to the "Wilderness Continent"  the population has boomed. Recently however it has attracted a different sort of person than the usual disenfranchised farmers.<br />
<br />
Almost five years back a small group of youths ventured further than even the small border towns outside Ardstead and discovered something amazing: nestled in the valley between two hill was a city as vast as any back home, and completely abandoned save for the monsters within. They slew many beasts and brought the head of one of the massive statues back as proof of their find. It did not take long for countless of treasure hunters and thrill seekers to plunder the city for all it was worth. <br />
<br />
Today you stand among peers, a second wave of adventurers who know that there is something more out there, for where one city stood why not more? There are rumors of some of the more greedy of the first adventures finding new sites, and promptly disappearing, left for dead by the more sensible back home.<br />
<br />
To quote Admiral Kage, "The sensible die poor and forgotten. Fortune favors the bold."]]></content:encoded>
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			<title><![CDATA[Tavern 2.0]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=12507</link>
			<pubDate>Sat, 21 Jun 2008 16:23:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=18">Rem-13</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=12507</guid>
			<description><![CDATA[This thread is where we'll stage shit, if you guys ever get your characters made.<br />
<br />
Anyone that can make it I'm hoping to get a bit of a gathering in OpenRPG tonight around 8 eastern. Short notice I know, I was going to say this yesterday, but shit happens.<br />
<br />
If you haven't played with us before,<br />
<br />
<a href="http://www.openrpg.com/index.php?page=install" target="_blank" rel="noopener" class="mycode_url">http://www.openrpg.com/index.php?page=install</a><br />
<br />
get that shit right there. It can be a bit buggy but its the best we got at the moment. As always, help with anything AIM me at borglesplotch.]]></description>
			<content:encoded><![CDATA[This thread is where we'll stage shit, if you guys ever get your characters made.<br />
<br />
Anyone that can make it I'm hoping to get a bit of a gathering in OpenRPG tonight around 8 eastern. Short notice I know, I was going to say this yesterday, but shit happens.<br />
<br />
If you haven't played with us before,<br />
<br />
<a href="http://www.openrpg.com/index.php?page=install" target="_blank" rel="noopener" class="mycode_url">http://www.openrpg.com/index.php?page=install</a><br />
<br />
get that shit right there. It can be a bit buggy but its the best we got at the moment. As always, help with anything AIM me at borglesplotch.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Character Sheets]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=12493</link>
			<pubDate>Tue, 17 Jun 2008 22:55:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=18">Rem-13</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=12493</guid>
			<description><![CDATA[We're going to use this site: <a href="http://www.myth-weavers.com/" target="_blank" rel="noopener" class="mycode_url">http://www.myth-weavers.com/</a> <br />
<br />
Sign up, go to RP tools and select character sheets. Make sure you set it to 4e.<br />
<br />
<a href="http://www.myth-weavers.com/sheets/view.php?id=59849" target="_blank" rel="noopener" class="mycode_url">http://www.myth-weavers.com/sheets/view.php?id=59849</a><br />
<br />
Heres a sample of a Character I made for you to go off of. No I don't know what I'm supposed to do with the workstations. If you don't have the PDFs, books, or any fucking clue what to do AIM me or worst case scenario PM me.<br />
<br />
I will also be needing an image to represent your character, for your tokens. I did draw that shitty little pic on my sample sheet so if you want to settle for that I can sketch one, but any picture should do.]]></description>
			<content:encoded><![CDATA[We're going to use this site: <a href="http://www.myth-weavers.com/" target="_blank" rel="noopener" class="mycode_url">http://www.myth-weavers.com/</a> <br />
<br />
Sign up, go to RP tools and select character sheets. Make sure you set it to 4e.<br />
<br />
<a href="http://www.myth-weavers.com/sheets/view.php?id=59849" target="_blank" rel="noopener" class="mycode_url">http://www.myth-weavers.com/sheets/view.php?id=59849</a><br />
<br />
Heres a sample of a Character I made for you to go off of. No I don't know what I'm supposed to do with the workstations. If you don't have the PDFs, books, or any fucking clue what to do AIM me or worst case scenario PM me.<br />
<br />
I will also be needing an image to represent your character, for your tokens. I did draw that shitty little pic on my sample sheet so if you want to settle for that I can sketch one, but any picture should do.]]></content:encoded>
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		<item>
			<title><![CDATA[DnD 4e Joining]]></title>
			<link>http://alex.zulenka.com/showthread.php?tid=12453</link>
			<pubDate>Mon, 09 Jun 2008 21:46:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://alex.zulenka.com/member.php?action=profile&uid=18">Rem-13</a>]]></dc:creator>
			<guid isPermaLink="false">http://alex.zulenka.com/showthread.php?tid=12453</guid>
			<description><![CDATA[To make it official post here if you are going to play with us, even if we have talked on AIM. <br />
<br />
Its optional, but if you have decided on a character class and race post them.]]></description>
			<content:encoded><![CDATA[To make it official post here if you are going to play with us, even if we have talked on AIM. <br />
<br />
Its optional, but if you have decided on a character class and race post them.]]></content:encoded>
		</item>
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