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Custom Technique Approval - Printable Version +- CDBZ Archive (http://alex.zulenka.com) +-- Forum: Administrative Forums (http://alex.zulenka.com/forumdisplay.php?fid=7) +--- Forum: Questions and Suggestions (http://alex.zulenka.com/forumdisplay.php?fid=124) +---- Forum: Updates (http://alex.zulenka.com/forumdisplay.php?fid=35) +---- Thread: Custom Technique Approval (/showthread.php?tid=13100) |
Custom Technique Approval - Kaden - 04-02-2009 Wizard Wrote:Ki Vacuum 20 XP, but you'll need Telekinesis for it, too. Custom Technique Approval - Kaden - 04-02-2009 Mortar - Though this packs more punch than a standard blast of ki, the method through which it is delivered is what makes it unique. Kaden simply fires a bolt of ki straight upward. After a short delay, Kaden uses his precise control of energy to halt the blast and redirect it back towards the ground. When combined with his Sight and Pulse techniques, this allows Kaden to strike where he does not have a direct line-of-sight. Custom Technique Approval - Shun - 04-03-2009 (Similar to Shockwave) Heat - With a powerful blow to the ground beneath him, Takeshi can summon up to five pillars of flames utilizing his ability to create and manipulate the very element of fire. These pillars can follow a straight path or just surround him in a 4 foot radius. He thinks of this technique as more of a counter-measure but won't hesitate to use it offensively. The flames themselves dissipate as quickly as they were summoned making them only good to barely burn equally strong or stronger opponents, but still possessing enough force to keep them at bay. Abilities Used: Elemental Ki(Fire) Negatu - A hand gesture by the warrior results in a wall of flame rising from the ground as if exiting from hell itself. The wall of flame works alongside Takeshi's psychokinetic ability to deflect or withstand attacks sent his direction. Its durability depends on the hybrid's energy reservoir and amount of focus of course. The actual power behind the attack is an important variable as well. Abilities Used: Psychokinesis, Elemental Ki (Fire) Custom Technique Approval - Sigfried Hunin - 04-03-2009 I'm just bumping a price check on Exorcise. For the sake of clarity: Exorcise: Gozen's holy kanabo can cast infiltrators out of an item, place or person by bashing them with it. The force of the blow to the item or person is directly proportional to the strength of the exorcism. This effect works on in any situation when a spirit is occupying a body or any time a living person or creature is controlling or inhabiting an others body (IE: possession, mind control, hiding in their soul etc). Custom Technique Approval - Kaden - 04-03-2009 Heat - 20 Negatu - 15 Exorcise - 75 Custom Technique Approval - Shun - 04-03-2009 Sometimes I wish I was on staff just so I could return the favor and grade suttin' for you...then I read your member title and that all goes away. xD Seriously though. Appreciate it, man. Custom Technique Approval - Kaden - 04-03-2009 Salvo - With a mere wave of his hand, Kaden fires a dozen or so waves of energy. While the blasts themselves are no stronger than one of Kaden's normal attacks, their spread covers a wide area. Primarily this attack is use to either strike at a large group (when taking aim doesn't matter) or trying to pin down a speedy opponent. There is little-to-no charge time for this attack, which is more a testament to Kaden's huge reserves of energy than his skill at manipulating ki. Custom Technique Approval - Sigfried Hunin - 04-04-2009 Just curious, why is exorcise so expensive? It's a pretty tiny niche that it fulfills. Just any particular reason? Thanks? Custom Technique Approval - Kaden - 04-04-2009 It's Custom Tech that negates someone else's Ability at virtually no cost. That's going to carry a pretty hefty price tag. Custom Technique Approval - Sage - 04-04-2009 To expand, if your exorcism horrifically tired out Gozen or had some other reasonably significant flaw, it could probably be had for cheaper. Custom Technique Approval - Juno - 04-04-2009 You could also have its effects depend on power level. Like, the higher the power level of the inhabitor the more difficult it is. Or, like, it take deep concentration leaving him open to attack. Or, it takes direct contact. Just some trade secrets I've picked up. They're like coupons! EDIT: @Takeshi: Psh, his membertitle doesn't scare me. ALL OF KADEN'S TECHS - 1000000000 XP .......................muahahahahahahahahahahahahaha. Custom Technique Approval - Sigfried Hunin - 04-04-2009 Well, the original idea is that he uses HIS ki to directly attack THEIR ki, so it's not an instant negation, it's a combative maneuver. And he DOES have to make physical contact, hence the bashing them with his club-a-ma-jig. If it's just some teeny tiny spirit, he doesn't have to work hard, and is thus un tired. If it's like, a person of a much higher combat ability and a comparable focus, he might not even be able to force the infiltrator out! It's definately not a one hit wonder or anything. Custom Technique Approval - Kaden - 04-04-2009 Gozen Wrote:Well, the original idea is that he uses HIS ki to directly attack THEIR ki Things like that definitely need to be stated in the description of the Custom Custom Technique Approval - Sigfried Hunin - 04-04-2009 Gozen Wrote:Exorcise: I did originally state that, but I definately should have been a little clearer. Sorry about the confusion! I'm still obviously pretty new, so I'm sorry if I'm messing up. v_v Custom Technique Approval - Piper Juunanagou - 04-05-2009 Teleportation Baggage - Piper's teleportation (both long- and short-range) also allow her to bring others along for the ride, so to speak. Whilst latching onto someone and teleporting them with her for short distances isn't taxing, Piper can become grossly fatigued and light-headed after teleporting others with her long-range. This 'teleportation sickness' can last for up to an hour after teleportation, and the severity is proportional to the distance teleported. Custom Technique Approval - Sage - 04-05-2009 Mortar - 20 xp Salvo - 28 xp Custom Technique Approval - Kaden - 04-05-2009 Teleportation Baggage - 45 Custom Technique Approval - James - 04-07-2009 Ragnarok – The true strength of this attack is found when preparation begins in complete concentration; throughout the body preexisting ki is replaced which is characterized by a fleeting upward gust of wind, this is in order to ensure potency of the attack when released. Ares then proceeds to place his hands cupped to either side of his body, gathering the renewed energy between his palms continuously condensing the chi so that the size of the sphere doesn’t correlate to the intensity of the beam. Once satisfied with the gathered capacity the hands lurch forward expelling a beam in a given direction, about the release point a ring of light encircles the hands that will remain until the attack is disengaged by manually pulling the hands apart from one another. With the entire process taking several moments to accomplish, once committed to the charging stage he must carryout the move or risk recoil of energy which would violently surge back into him causing a temporary disorientation leaving him vulnerable to attack. Custom Technique Approval - Vad - 04-07-2009 Metal Defense: Making use of his telekinetic gift and metal binding ability, coupled with metalergy Vad can create small shields of metal to block energy and physical attacks alike. Using his tactics Vad can get the production time down to a second, but someone with a keen eye and reflexes can easily pinpoint the window and get around the metal shield. Opponents who are strong enough may even shatter the metal with a strong enough punch. PreReqs: Metalergy, Tactics, Metal Binding, Telekinesis Custom Technique Approval - Piper Juunanagou - 04-07-2009 Phasing - A variant of teleportation, this ability allows Piper to travel through solid materials, like walls, earth, or even people. Due to this, she can hide in almost any surface that is larger than she is (like a large boulder or the ground, evne). She cannot do any harm to the objects she passes through, and if a wall or boulder (just two examples gets blown up with Piper 'inside' it, she will be immediately forced out. Prerequisites: Combat Teleportation |