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The Like/Hate Thread - Printable Version +- CDBZ Archive (http://alex.zulenka.com) +-- Forum: Out of Character Forums (http://alex.zulenka.com/forumdisplay.php?fid=8) +--- Forum: The Legendary Asylum (http://alex.zulenka.com/forumdisplay.php?fid=133) +--- Thread: The Like/Hate Thread (/showthread.php?tid=13015) Pages:
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The Like/Hate Thread - Jack - 07-06-2009 Watchmen is like the superhero version of Requiem For a Dream. Other than Rorshac, every character I either pitied or hated. Very depressing and grim stuff... The Like/Hate Thread - Tyr - 07-06-2009 Hate the fact that it seems my body has developed a craving for good RPGs, since it's now the fourth or fifth night in a row I dream abbout RPGs that I wake up saying 'SON OF A IT WAS A DREAM? NO RPG? T_T'. Worst part is in all the dreams I'm like 'this is a dream, don't get freaked out' but then I play the game in the dream and it just sucks me in. BAH. The Like/Hate Thread - Kole T. Merr - 07-06-2009 You should make your dream games into real games. For free. The Like/Hate Thread - Jack - 07-06-2009 Bil Baer Jaxx Wrote:Watchmen is like the superhero version of Requiem For a Dream. Other than Rorshac, every character I either pitied or hated. Very depressing and grim stuff... Oh, and Dr. Manhattan's origin montage thingy was epic. Why? Philip fucking Glass. The Like/Hate Thread - Kami - 07-06-2009 Bil Baer Jaxx Wrote:Oh, and Dr. Manhattan's origin montage thingy was epic. Why? Like: This http://www.youtube.com/watch?v=jOEDsZbR6jE at about 2:35, but don't just skip to it, do yourself a favor and listen. The Like/Hate Thread - Josh - 07-06-2009 Like: My shiny LE Blazblue Calamity Trigger for the PS3 The Like/Hate Thread - Kaden - 07-06-2009 I so jealous it actually hurts a little bit. I wish I had money for Blazblue. Or KoFXII. Or Tekken 6. ='( The Like/Hate Thread - Waffuru - 07-07-2009 or anything The Like/Hate Thread - Josh - 07-07-2009 Kaden Wrote:I so jealous it actually hurts a little bit. I wish I had money for Blazblue. Or KoFXII. Or Tekken 6. KOFXII isn't out till the end of July, there is time to save. Blazblue smells so new and fresh. The Like/Hate Thread - Rem-13 - 07-07-2009 My friend dude has balzblue. He likes it. I had my doubts. Should I punch him in the kidneys and take it? The Like/Hate Thread - Kaden - 07-07-2009 Yes. Hunt down some of the gameplay vids if you have any doubts. The animations are smooth, the character design is great, and there are enough cool mechanics to keep things interesting without looking like you'll need to master every one of them to be decent at the game. The Like/Hate Thread - Josh - 07-07-2009 Kaden Wrote:Yes. Yes, that is my 47" Flatscreen LCD Television- with 120mhz refresh rate. The Like/Hate Thread - Jesper - 07-07-2009 Kaden Wrote:I so jealous it actually hurts a little bit. I wish I had money for Blazblue. Or KoFXII. Or Tekken 6. You just listed all of my broken dreams. ;.; Until, you know, I get money. The Like/Hate Thread - Pinky - 07-07-2009 like: Monster's Den: Book of the Dread. Quality flash RPG that plays from the browser. It has an auto-save feature, multiple save slots, and is an old school dungeon crawler. Nice music, even if the selection is limited to just two or three short repetitive tracks. There's an older title, Monster's Den, but the second game is such a big step up in terms of items, character classes, and other features that it's not worth bothering with the first game. The Like/Hate Thread - Pinky - 07-07-2009 oh, and a word of caution: i think if you equip any characters with "drain HP" equipment, they'll take extra damage when they attacked undead-type enemies (the first level is filled with undead) The Like/Hate Thread - Jack - 07-07-2009 Kami Wrote:Like: This http://www.youtube.com/watch?v=jOEDsZbR6jE at about 2:35, but don't just skip to it, do yourself a favor and listen. Totally. They used that in the trailer and I was so syked when I heard it playing in the actual movie. It was perfect too, the original context of the song was destruction/rebirth, and to know that whoever chose that song got it right... brings tears to my eyes! Kinda... All the music in that movie was pretty amazing and well placed. Granted, the first half hour was one big ass music video, but every song was just perfect for the accompanying scenes. Dr. Manhattan has got to be the deepest character in any fictional work ever. He's so awesome character wise. I also like how he's pretty much a god, unable to ever get any type of attachment to humanity, yet the human characters were like the same way. Brilliant stuff. This should be required reading (or viewing) in high schools across the universe. The Like/Hate Thread - Kami - 07-07-2009 Peter you suck! Peter you suck! You don't do anything of value! http://massiveerection.mybrute.com/tf/59280058 HAHAHA The Like/Hate Thread - Kami - 07-07-2009 Peter you suck! Peter you suck! You don't do anything of value! http://massiveerection.mybrute.com/tf/59280058 HAHAHA The Like/Hate Thread - Kami - 07-07-2009 Kami Wrote:Peter you suck! Peter you suck! You don't do anything of value! GODDAMNIT I DID IT AGAIN THAT'S THE WRONG LINK i'm sad =( Here's what I meant to link http://www.youtube.com/watch?v=Jp3Y8jiIQ04&feature=related The Like/Hate Thread - Pinky - 07-07-2009 to level up, find the stairwell to the next dungeon level and go down. once there, each character gains some stats, gets free 3 stats to distribute, as well as gains an extra ability. but, once you go down you'll never be able to return to the previous level, so there's no chance of simply leveling up quickly and then heading back for the loot. the monsters you fight give zero experience (since you're gaining levels otherwise) but they do drop random items. the bigger the group of monsters the more junk they drop, with drops becoming better as you descend dungeon levels, and each level having a single unique "boss" that gives the best item. the difference between regular monsters and the boss monster is that the crossed sword icon will be "gold", but the gold coloring is bad so it's kinda hard to tell. if you hover the mouse pointer over the icon and you see a uniquely named monster, it's the boss. since you can't return to previous levels, you have to decide whether you're strong enough to take him down or leave it and the super item behind forever. typical strategy is to explore the entire level first, hope for good drops, then attempt to take the boss. in case something goes wrong and you have the flee a battle, it takes a full turn to run away so you have to decide whether or not the run before it becomes immediately necessary. if you lose your entire party on normal difficulty each character is stripped of one random piece of equipment, and you lose several more items from your inventory. there are two shrines per level where you can have characters brought back to life and get the whole party's HP/MP up to 100%, but you might have to fight your way to get to them and they can only be used once each. also, if you clear out an entire level, when you go down to the next level you'll have the option of temporarily retreating back up stairs for full recovery, which is also available only once per level. unlike the previous game, BoD has a Portal item that will send you to a shop where you can buy/sell gear. this is a godsend since you will have at least some control over the equipment your characters use. in the earlier game you simply had to take what the game randomly generated and just throw away everything else. now you can take a load of junk and trade it in for something decent. you only find one portal scroll every other level, so don't waste it. the wizard character class is for advanced players, apparently. they're fragile as glass and tend to eat through their mana pools at an alarming rate, and wear only one type of armor (light) which limits them in the worst way. retardedly powerful when they have MP to burn, through. warrior is the tank, wears the heaviest armor and uses all kinds of weapons including bows/crossbows. the armor makes them slow, but when they attack it's usually pretty important. has an "execution" skill that consumes all available MP, where the MP is the % chance of doing a one-hit kill on non-bosses. the barbarian is a powerhouse. wears medium armor, can't wield spears, shields or parrying daggers so the only real option is to fit them with a two-handed battle axe. has a lot of +damage skills, but doesn't rely on them since the basic attack is strong anyway. cleric is the healer, making it a must-have for every party. is the only other class to wear heavy armor, can resurrect downed characters, cure poison (very important), and has a few attack spells that are useful against undead. ranger is the most balanced. usually has a bow, can use spears, shields and swords, and is the only class that is allowed to wear a quiver which usually provides a good boost to speed. starts with a cure poison/regen spell, can learn a moderate healing spell and other attacks that have various effects. the rogue is the best support character, imo. high attack power, top-notch speed, can use bows, swords, shields, and parrying daggers if necessary. one of their initial skills is a 20MP poison attack that i like to use on bosses. has skills that are designed to be used in tandem with other characters, like a 30MP insta-kill attack that only works on (non-boss) stunned targets, and a lot of classes have stun attacks. |