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CDBZ Archive
Day 2 Afternoon Discussion - Printable Version

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+---- Forum: DA Junkyard (http://alex.zulenka.com/forumdisplay.php?fid=251)
+---- Thread: Day 2 Afternoon Discussion (/showthread.php?tid=39648)

Pages: 1 2 3 4


Day 2 Afternoon Discussion - Super Buu - 05-29-2007

On the topic of groups and stuff, it would be nice if next year we had a more 'realistic' DA. The characters are supposed to have no contact, but somehow they know where their friends are to meet up. Perhaps it could be changed so that as you progress through the game, you just meet up with who you meet up with and decide whether to fight them or ally with them on the spot. It breaks the immersion somewhat when best friends/families just 'happen upon' each other. =P


Day 2 Afternoon Discussion - Aero - 05-29-2007

Or make DA based around pairs. Not groups, but just pairs. That way people have a partners from the beginning. Also, there would be a new tactic. If a powerhouse is teamed with a n00b then they would be a definite target. Something like that. I dunno. >.<


Day 2 Afternoon Discussion - Kirano - 05-29-2007

Quote:Originally posted by Super Buu
Perhaps it could be changed so that as you progress through the game, you just meet up with who you meet up with and decide whether to fight them or ally with them on the spot.

I agree.

If that were how it were this year, I'd still be in the game.

I also agree with the banishing of groups Rad suggested. Pairs should be the most.


Day 2 Afternoon Discussion - Warako - 05-29-2007

Quote:Originally posted by Super Buu
Perhaps it could be changed so that as you progress through the game, you just meet up with who you meet up with and decide whether to fight them or ally with them on the spot. It breaks the immersion somewhat when best friends/families just 'happen upon' each other. =P


It would take too long as Burter would have to wait for a reponse everytime before he posted a F2F.


Day 2 Afternoon Discussion - Kirano - 05-29-2007

Quote:Originally posted by Cell Jr.
Quote:Originally posted by Super Buu
Perhaps it could be changed so that as you progress through the game, you just meet up with who you meet up with and decide whether to fight them or ally with them on the spot. It breaks the immersion somewhat when best friends/families just 'happen upon' each other. =P


It would take too long as Burter would have to wait for a reponse everytime before he posted a F2F.

As long as we state who our allies are (IC relations) on our stats sheets, it should be fine.


Day 2 Afternoon Discussion - Burter - 05-29-2007

It won't stop people from sharing information of their location.


Day 2 Afternoon Discussion - Super Buu - 05-29-2007

Quote:Originally posted by Burter
It won't stop people from sharing information of their location.
What I meant was that they don't know their own location (at least OOC). Because realistically, they wouldn't be able to share it with others across the map. Thus the 'whoever you run into, you have to decide whether to ally with them or not'.

Not saying this is the best solution, just one idea for the future.


Day 2 Afternoon Discussion - Burter - 05-29-2007

That's definetly a thought. Have a square map and just have people say "I go west three spots"


Day 2 Afternoon Discussion - Tapion - 05-29-2007

I liked the tag team idea better, especially if you couldn't choose your partners. Like you enter, and a mod randomly shuffles all the names to make completly random pairs. It could certainlly help build some unlikley relationships, and make for some enjoyable reactions.


Day 2 Afternoon Discussion - Aero - 05-29-2007

Quote:Originally posted by Tapion
I liked the tag team idea better, especially if you couldn't choose your partners. Like you enter, and a mod randomly shuffles all the names to make completly random pairs. It could certainlly help build some unlikley relationships, and make for some enjoyable reactions.

Exactly. =D


Day 2 Afternoon Discussion - Super Buu - 05-29-2007

I quite like the tag team thing, too. Only problem is if you get stuck with someone who's inactive. =P


Day 2 Afternoon Discussion - Kirano - 05-29-2007

Quote:Originally posted by Super Buu
I quite like the tag team thing, too. Only problem is if you get stuck with someone who's inactive. =P

Then they're more likely to be eliminated than you.


Day 2 Afternoon Discussion - Tobias - 05-29-2007

Oh hey. I am THIS close to failing physics. This is not cool. I'll RP tonight though.


Day 2 Afternoon Discussion - Reijin - 05-29-2007

Working on my post now.


Day 2 Afternoon Discussion - Deo - 05-29-2007

...I see no point in posting again, as I don't plan to move from my spot for a bit. I made a comfortable little fort.

ALSO I PLAN TO KEEP MY MONKEY AFTER DA D<


Day 2 Afternoon Discussion - Jinpo - 05-29-2007

Quote:Originally posted by Gokua
Quote:Originally posted by Tapion
I liked the tag team idea better, especially if you couldn't choose your partners. Like you enter, and a mod randomly shuffles all the names to make completly random pairs. It could certainlly help build some unlikley relationships, and make for some enjoyable reactions.

Exactly. =D



Day 2 Afternoon Discussion - Retane - 05-29-2007

Quote:Originally posted by Cargo
Quote:Originally posted by Bulma

Edit: And anyone notice how the posts keep reducing by half, after each day?

That's why Retane's super number of postings strategy is working. Tongue

im just kidding. You are a skilled writer Retane

Huh? Quality owns quantity. I just write so much because I have and ide or I want to write. Maybe I think my last post sucked and I need to improve on it. Usually me and Tapion get a post up before each move.


Day 2 Afternoon Discussion - Saz - 05-30-2007

Having everyone pair up next year actually sounds like a pretty good idea.

Oh, and it is hella hard to think up something, anything, to write about when you're on your own. Guess I'll just have to force out another 300 word post about nothing.

Eh, I'm starting to actually want to get into a face to face, just so if I survive it'll give me something to roll with. I don't know, maybe I'm just not being creative enough.


Day 2 Afternoon Discussion - Retane - 05-30-2007

Where are you at? I'll give you somerthing to write about.

Or sometihng to read.... >_>


Day 2 Afternoon Discussion - Bra - 05-30-2007

I like it the way it is now. *Shrug*

Yeah, groups are scary and junk, but like, that's really not a big deal. Being wary should be part of the game. Besides, I've seen groups pretty much hardcore lose fights to individuals before. It'll happen again.