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CDBZ Archive
For Mental Items - Printable Version

+- CDBZ Archive (http://alex.zulenka.com)
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+--- Thread: For Mental Items (/showthread.php?tid=8018)

Pages: 1 2


For Mental Items - Sage - 06-19-2006

Exactly. There's tons of ways to already get free TP. We don't need more.


For Mental Items - Mal Nova - 06-19-2006

Quote:Originally posted by Daizu
Quote:Originally posted by Retane

A place... almost like a quest.... You can do it once, once a month, or what ever. But your reward is staff determined and its only mentals. Staff says how much of which mental you get and so on. Somewhere on namek?

Or capsule you pay aso and so and your RPing skill... in a certain amount of posts... determines your reward.. could be bad or good. Meh Something tells me I just ripped something off from evo so scratch that maybe =\

I actually like those ideas. Especially the second one.

I still dunno if I gereated that one but I might be wrong... buit I still think I might have acidently jacked that from evo by memory =\ BJ would know


For Mental Items - Burter Jr - 06-19-2006

No I wouldn't. o.O


For Mental Items - Blue - 06-19-2006

The book for intelligence and charm for luck sounds pretty spiffy. The determination thing... well, as much as I'd love to get an extra TP a week, I agree that it seems a little skewed. Sides, there's not really an item that pertains to determination. I don't go outside, pick up a rock, and OMG I feel like I can take on the world. Tongue


For Mental Items - The Terminator - 06-20-2006

I agree that the Intel and Luck are feasible, and the Intelligence Book sounds cool.

For luck, perhaps a rabbit's foot or horseshoe? I dunno. Maybe just a random pendant.

Also, Yeah, I can't really think of anything that would increase determination. Maybe like a blackbelt or a sweatband or something, but still. That's stretching it.

And as people have probably already said, couldn't you just spar anyway if you wanted more determination?


For Mental Items - Super Buu - 06-20-2006

For luck, I say we just go with the broad term of 'lucky charm' and let you roleplay it as whatever you want. Whether that be a rabbit's foot, talisman or lucky baseball cap.


For Mental Items - Kaden - 06-20-2006

Quote:Originally posted by Super Buu
For luck, I say we just go with the broad term of 'lucky charm' and let you roleplay it as whatever you want. Whether that be a rabbit's foot, talisman or lucky baseball cap.

We should totally sell locks of my hair as the lucky charms.


For Mental Items - Aero - 06-20-2006

Quote:Originally posted by Android 16
I agree that the Intel and Luck are feasible, and the Intelligence Book sounds cool.

For luck, perhaps a rabbit's foot or horseshoe? I dunno. Maybe just a random pendant.

Also, Yeah, I can't really think of anything that would increase determination. Maybe like a blackbelt or a sweatband or something, but still. That's stretching it.

And as people have probably already said, couldn't you just spar anyway if you wanted more determination?



Determination is not something that you can build up with an item. It comes from within. It also depends on the matter at hand.

ex. You can be determined to make the football team.


No item in the world is going to make you more determined to make the football team. So the fact is that an item isn't going to enhance determination.