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CDBZ Archive
Official Movement/Action Thread - Printable Version

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Pages: 1 2 3 4 5


Official Movement/Action Thread - Android 17 - 12-17-2006

As always: Thanks a million, man. =)


Official Movement/Action Thread - Super Buu - 12-17-2006

My group and tagalong are moving to B-4 and taking up stance in Hyperton fortress, exactly the same layout as in Bajir. Cell Jr, Toma and the remainder of the units (including all NPC generals) are staying at Bajir.

8 Assassins are also being dispatched to try and take out Pigero and Grandpa Gohan. They have been ordered to abort if their missions seems unfeasible.


Official Movement/Action Thread - Android 17 - 12-17-2006

If it's possible, I'd like to send out orders to my men stationed in Freelorn to move north to Brinstar in order to meet up with me and march to warrrrr! =o

If not, then I'll just loop around to Freelorn once I exit the plains.


Official Movement/Action Thread - Burter - 12-17-2006

That's do-able, and done


Official Movement/Action Thread - Super Buu - 12-17-2006

All Civilians will be charged with setting up emergency defenses within the fortress and otherwise helping out soldiers with supplies.

Snipers will take up position in the highest spots possible looking out onto the plains.

Infantry and Support will press forward in a circle around the Fortress, attempting to push back the Dante forces as much as possible. Super Buu himself will be in the thick of the infantry push, both supporting his own units and being protected by them.

Artillery will hang around the base of the Fortress behind Infantry, using Infantry as meat shields whilst they rain forward on the impending Dante troops.

The Guards' priority will be protecting the Fortress itself.

Spec Ops and Assault will be ordered to play it defensive until opportunities to pick off more powerful units (PCs) crop up. They will then go on the offensive, focusing in on those powerful units. Super Buu may split off from the Infantry later and join them (I'll let you know if he does). If they get swarmed, they will fall back and wait for another opportunity to swoop in. If things get desperate, they will serve as last-ditch defenses.


Official Movement/Action Thread - Burter - 12-17-2006

Make sure to roleplay that as much as possible so it's happening as the fight goes on. I'll include it in my updates


Official Movement/Action Thread - Android 17 - 12-18-2006

Kid Buu and I are moving to Hyperton with a small group (10) of our snipers. The rest of my boys have orders to sneak attack Dante from the side and pin them to the fortress.

Wart and all the units in my group that can only move 2 spaces are moving to the Temple Ruins (C-4).


Official Movement/Action Thread - Warako - 12-18-2006

Cell Jr. is moving to Hyperton from Bajir to hit Vejita I from behind.
I'm leaving behind Toma and Corey(NPC) to hold Bajir Fort.

Along with Toma and Corey(NPC) I'm leaving them:
30 Artillery
20 Spec Ops
20 Support
30 Infantry

Coming with me to hit Vejita I from behind is myself and these units.
80 Infantry
20 Support
28 Snipers
73 Medics
4 Messengers
95 Spec Ops
79 Artillery


For Vejita fight, I would like it done like this in terms of unit placement:
Artillery and Snipers are to move within range of Vejita and Rain Death on him.
Than I would like Support to be infront of them with Infantry + Spec Ops infront of Support to defend the Artillery and Snipers.


I'll be RPing later so hopefully I don't get owned before than. Big Grin


Official Movement/Action Thread - Android 17 - 12-19-2006

Update for day 24: Wart and the rest of my men into Hyperton and on the defensive.

Snipers and artillery at the battlements and opening fire upon those mongrels >=O *dramatic music*


Official Movement/Action Thread - Belle Hibiki - 12-19-2006

Kid Buu has moved to the gate and is defending it in place of Garganakhaklhtat.


Official Movement/Action Thread - Warako - 12-19-2006

Quote:Originally posted by Cell Jr.
Cell Jr. is moving to Hyperton from Bajir to hit Vejita I from behind.
I'm leaving behind Toma and Corey(NPC) to hold Bajir Fort.

Along with Toma and Corey(NPC) I'm leaving them:
30 Artillery
20 Spec Ops
20 Support
30 Infantry

Coming with me to hit Vejita I from behind is myself and these units.
80 Infantry
20 Support
28 Snipers
73 Medics
4 Messengers
95 Spec Ops
79 Artillery


For Vejita fight, I would like it done like this in terms of unit placement:
Artillery and Snipers are to move within range of Vejita and Rain Death on him.
Than I would like Support to be infront of them with Infantry + Spec Ops infront of Support to defend the Artillery and Snipers.


I'll be RPing later so hopefully I don't get owned before than. Big Grin


Should be 70 Artillery, sorry hit the 9 near the 0 heh.


Official Movement/Action Thread - Burter - 12-20-2006

CJ, you can't possibly think you can just walk around them in a circle and they won't notice


Official Movement/Action Thread - Warako - 12-20-2006

Not encircle them, come up behind them from Bajir Fort and just hit them with Artillery and Snipers who would be in I guess a square formation with the front half be me and infantry defending the artillery and snipers in the back half the square.


Official Movement/Action Thread - Burter - 12-20-2006

You can't just go around and get behind them without them noticing. It's not logical.


Official Movement/Action Thread - Warako - 12-20-2006

What do you mean can't get behind them? They're at Hyperton already... I'm coming from Bajir Fort, how is it not possible? How would I have to go around them to do it?


Official Movement/Action Thread - Burter - 12-20-2006

Ah. I see.


Official Movement/Action Thread - Burter - 12-20-2006

Dante has pretty much taken control of the Fort, only SB and his group in their way. They still have to deal with those who just arrived (17/CJ) though


Official Movement/Action Thread - Belle Hibiki - 12-20-2006

And just so it's clear, I'm using Spiritken.

kthx.


Official Movement/Action Thread - Android 17 - 12-20-2006

Ahh, fiddlesticks, seems that I mistook the location of my character in regards the unit. Nevertheless, I can and shall fix it in my next roleplay =o. *smacks forehead hardcore* And did you get my pm Burter?

With that, I'm off to a MS Word window.


Official Movement/Action Thread - Burter - 12-20-2006

Yea, I spose it's ok. Run it through Rad before you use it out of DA