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The "Talk to Burter" Thread - Printable Version +- CDBZ Archive (http://alex.zulenka.com) +-- Forum: Sagas (http://alex.zulenka.com/forumdisplay.php?fid=275) +--- Forum: Dante's Abyss: Conquest (http://alex.zulenka.com/forumdisplay.php?fid=189) +---- Forum: United Army (http://alex.zulenka.com/forumdisplay.php?fid=245) +---- Thread: The "Talk to Burter" Thread (/showthread.php?tid=36068) |
The "Talk to Burter" Thread - Tobias - 01-08-2007 Go for it. I was holding out to see what was going on but... taking longer than I thought. The "Talk to Burter" Thread - Downy Peach - 01-10-2007 Quote:Originally posted by Burter So I don't have any units? Thank god, they were annoying to keep track of. The "Talk to Burter" Thread - Burter - 01-10-2007 All the NPC generals, and their troops, were moved, I mean. Those under you are still there, but feel free to send them elsewhere The "Talk to Burter" Thread - Uno - 01-11-2007 Can we make bombs out of fertilizer and a flamible substance? 16, Para, and myself were considering this to use against Dante as a trap. The idea came from Battle Royale. The "Talk to Burter" Thread - Burter - 01-11-2007 No, pyrokinesis is lethal enough The "Talk to Burter" Thread - Aero - 01-11-2007 I am guessing that Special Ops troops cannot make explosives, can they? The "Talk to Burter" Thread - Burter - 01-11-2007 no The "Talk to Burter" Thread - Aero - 01-14-2007 Would it be possible to set up middle-aged style traps at freelorn city, and then leave, hoping that they go there and fall victim to them? The "Talk to Burter" Thread - Burter - 01-14-2007 Depends on the traps. The "Talk to Burter" Thread - Aero - 01-14-2007 Made from wood and whatnot. Like holes in the earth, f'd up buildings that are bound to collapse at any moment, etc. The "Talk to Burter" Thread - Burter - 01-14-2007 Well, you can't take the citizens and guards, so, traps might be hard with them there The "Talk to Burter" Thread - Aero - 01-15-2007 =( How about the traps on the outer-rim of the city? The "Talk to Burter" Thread - Burter - 01-15-2007 I think you're underestimating how many people 2,000 is The "Talk to Burter" Thread - Aero - 01-15-2007 Alright, no traps then. =( Can I make the citizens work at least? The "Talk to Burter" Thread - Burter - 01-15-2007 Yes The "Talk to Burter" Thread - Aero - 01-15-2007 Cool. The "Talk to Burter" Thread - Dantes - 01-15-2007 Gokua, i hope you know... you are at Monte Cristo. The "Talk to Burter" Thread - Aero - 01-16-2007 No, I'm still at freelorn. You can't move me to Monte Cristo. >.> The "Talk to Burter" Thread - Dantes - 01-16-2007 Quote:Originally posted by Gokua then move to Monte Cristo ----------------- Just want to clear everything with Burter before hand. All the underground spiked pits (hidden) are implimented at Monte Cristo? All Catapaults w/ fire kenesis ready at Monte Cristo? Trenches all good? How are those assasins i sent to Vejita going? The "Talk to Burter" Thread - Burter - 01-16-2007 Trenches are fine, catapults are fine. The Pits won't work, no, and yes, the assassains are still in action |