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CDBZ Archive
Questions? - Printable Version

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+-- Forum: Sagas (http://alex.zulenka.com/forumdisplay.php?fid=275)
+--- Forum: Dante's Abyss 2005 (http://alex.zulenka.com/forumdisplay.php?fid=169)
+---- Forum: Dante's Abyss - Discussions (http://alex.zulenka.com/forumdisplay.php?fid=219)
+---- Thread: Questions? (/showthread.php?tid=23687)

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Questions? - Raz - 12-16-2004

I would say both false and real, considering they would give off the same wave lengths to trigger Oosaru. The false moon is just more convenient then waiting for the real one.


Questions? - Broli - 12-16-2004

Meaning that it doesn't matter if the moon is real or false -- either one will do.


Questions? - Burter - 12-16-2004

Quote:Originally posted by Burter
whether or not a moon appears is negligible.

^I didn't post that @_@!


Questions? - The Not Cool Not Tapion - 12-16-2004

Quote:Originally posted by Pan
Oops. I meant Broli. I just put in a name, I guess it was cuz you are both B's. You can edit it if it makes you feel better.

Quote it as it is? >_>


Questions? - Hellfighter 17 - 12-16-2004

He doesn't push the Quote button probably.

Are the points given out TPs? I doubt it, but still.


Questions? - Raz - 12-17-2004

Quote:Originally posted by Pan
http://cdbzrpg.dracondev.com/forum/thread.php?threadid=7864&sid=

Does every zone have one bunker activated and one not activated? Or is it completely random and some zones have 0 active bunkers?

Adding on to this, do we know that the collars aren't deactivated when we enter a disabled bunker?


Questions? - Android-18 - 12-17-2004

You don't know, you'll just have to be lucky. We can't tell you how many, and where they are, all you can know is that there are disfunctioning bunkers...so yes, go ahead and be paranoid.


Questions? - Broli - 12-17-2004

Your best bet is to simply go to another bunker you haven't been to before. Though, it would suck to go to another bunker and find out that that bunker, as well as the initial bunker you went to, were both disabled.

There isn't too much to worry about, though. We don't want a large amount of people being eliminated because of the bunker deal, so you can expect a small number to have been deactivated.


Questions? - Raz - 12-17-2004

Ok. But just to make sure I didn't Rp that I knew I stated that I was following Pikkon who made a stop in two bunkers in area D, I hope that was alright. Trying to stay blind to the fact that something around my neck can kick my ass ten times as faster then anyone in the tournament can.

EDIT: =O rewriting post on Area D, forgot Pikkon set up the turrents.


Questions? - Reijin - 12-17-2004

One thing we don't want, and it seemed Pikkon did this, is someone going "Bob flew quickly searching for Jon. He stopped at every bunker on Dante until finally finding him at the last one." Anything like that. Come on people.


Questions? - Raz - 12-17-2004

Indeed. I'll be more realistic if I ever plan on doing that again, more then one post for travel time anyway.


Questions? - Bra - 12-17-2004

So... I guess Bulma and I went back to the bunker in Area C?

I'm just posting here so Kami sees it and can clarify. I think I get what he wrote, I just want to make sure, and since I was already planning on going back anyway, it's all good, I guess.

Uh... yeah.


Questions? - Bra - 12-17-2004

Disregard my above post. It's now totally unimportant. Thankee kindly.


Questions? - Hellfighter 17 - 12-17-2004

Can Pikkon really have both bunkers in D with the turrets on in one post? I probably have a way past them, but still.


Questions? - Reijin - 12-17-2004

Why are people being stupid? You can't fly to all the bunkers and activate them so that every bunker will 'fire on anyone not yourself'. That's not the purpose in the bunkers. They are not stationary mecha waiting for any passerby. If everyone leaves a bunker, then the turrets will deactivate. So will all codes. None of this "Wait, before we leave, lemme activate the turrets so it will kill anyone else that tries to get in" crap.


Questions? - Hellfighter 17 - 12-17-2004

That clears up any logical question I could think of for a bunker.


Questions? - Bra - 12-17-2004

Quote:Originally posted by Reijin
Why are people being stupid? You can't fly to all the bunkers and activate them so that every bunker will 'fire on anyone not yourself'. That's not the purpose in the bunkers. They are not stationary mecha waiting for any passerby. If everyone leaves a bunker, then the turrets will deactivate. So will all codes. None of this "Wait, before we leave, lemme activate the turrets so it will kill anyone else that tries to get in" crap.

Well, no offense, but if you're gonna get so upset, then why didn't anyone say so earlier?


Questions? - Hellfighter 17 - 12-18-2004

Umm...what happened to Goku and Uub's fight in the Main Arena?


Questions? - Raz - 12-18-2004

On another subject, are the turrents able to be damaged or destroyed? I was a little curious about it when I got to thinking what people could do to dodge the shots.


Questions? - Hellfighter 17 - 12-18-2004

I would think that you could have maybe a few eapons destroyed, but not all of the defenses.

EDIT: Just remember that Pikkon's turrets aren't up anymore.

EDITEDIT: What's that in your post. I never said it would be easy, plus i am just assuming myself.