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Consolidated Discussion of RPG Mechanics - Printable Version +- CDBZ Archive (http://alex.zulenka.com) +-- Forum: Out of Character Forums (http://alex.zulenka.com/forumdisplay.php?fid=8) +--- Forum: RPG Discussion (http://alex.zulenka.com/forumdisplay.php?fid=125) +--- Thread: Consolidated Discussion of RPG Mechanics (/showthread.php?tid=16132) |
Consolidated Discussion of RPG Mechanics - Sigfried Hunin - 01-01-2011 You know, I've written this text box like a thousand fucking times trying to make my point known without sounding in any way inflammatory. It boils down to: It seems like that sometimes, hyperbole wasn't meant to be insulting, I was in the top 10 (I think? I could be wrong but I think so) of the CA so it was self-including and detracting from discussion. Consolidated Discussion of RPG Mechanics - Super Buu - 01-01-2011 Josh didn't write that last quoted bit, so I'm pretty sure you guys are actually in agreement about diminishing returns = good. Consolidated Discussion of RPG Mechanics - Rafael - 01-01-2011 I also have to say I think diminishing returns is a cool idea. Folks who join or w/e will have a stronger idea of progress as they shoot up relatively quickly, and if it turns out writing is their cup of tea, by the time the returns start noticeably diminishing they should be amongst peers and/or have enough fun writing to where it's not such a big deal. I, personally at least, would also like some kind of, I dunno, scale for PL/CA whatever you wanna call it to get perspective if it's not going to be a medium-level X-men field, because I think a lot of people will have different ideas, largely based on personal preference and whether they read the thread where that announcement was made or not. For instance, How much PL/CA does the average dude walkin' down the street have? If I'm at 500, does it mean I can smoke any normal person without breaking a sweat? Or, say, at 5,000, do I fly at speeds above light( I think this is likely above general X-men levels, but I can't say I follow it too much) or more along the lines of a traditional commercial airliner, or slower? I think it'd be kinda cool as you go up in PL/CA to be able to look at a measuring stick if you will, like "Oh hey, 2k PL, I can dodge bullets because I have X speed, etc." Just an idea that popped into my head as I was writing the piece about relative returns. Consolidated Discussion of RPG Mechanics - Sigfried Hunin - 01-01-2011 Rose Wrote:Josh didn't write that last quoted bit, so I'm pretty sure you guys are actually in agreement about diminishing returns = good. Seconded. It seems to be a universal agreement, honestly. I just misused my words a little bit. Somewhere it would be good if we could get like... I dunno a poll or a list of shit we agree on or something so we can move onwards with the contested areas. I am also of the opinion that we should have the capability of scaling from beginning of DBZ levels to end of Fureza saga levels. Because blowing shit the fuck up is always kick ass. Then again, I can see why that would be disruptive and hard to deal with, so I'm on the fence. :/ Consolidated Discussion of RPG Mechanics - Dehan - 01-01-2011 Tallow Wrote:I also have to say I think diminishing returns is a cool idea. Folks who join or w/e will have a stronger idea of progress as they shoot up relatively quickly, and if it turns out writing is their cup of tea, by the time the returns start noticeably diminishing they should be amongst peers and/or have enough fun writing to where it's not such a big deal. Wondering about this myself. Its the main reason why the site in my mind has a 'humans with mutant like abilities' air about it than a DBZ one. Consolidated Discussion of RPG Mechanics - Celena - 01-02-2011 My thoughts exactly. It feels less like a dbz rpg and more like an x-men rpg because of our characters physical limitations as opposed to what havoc we could cause with our cannons. Consolidated Discussion of RPG Mechanics - Belle Hibiki - 01-02-2011 Celena Wrote:My thoughts exactly. It feels less like a dbz rpg and more like an x-men rpg because of our characters physical limitations as opposed to what havoc we could cause with our cannons. This has come up before. That perception you have? That it's more X-Men than DBZ? It's deliberate. Consolidated Discussion of RPG Mechanics - Celena - 01-02-2011 Yeah i know. My point is that i”d prefere if we went back to the dbz feel of power. Consolidated Discussion of RPG Mechanics - Vad - 01-02-2011 I'll be completely honest. I love that this discussion has spurred so much activity on the boards as of late, but it's train wrecked my motivation. All of the discussion threads have just taken a Louisville slugger to my face in regards to being able to write. What makes it worse is that it frustrates me to no end. I get mad. Furious even, that I can't write. I end up just throwing my keyboard or one of the many beer bottles around my desk at something. In the past week I've flirted with giving up Vad several times. This discussion isn't all to blame. I had surgery in the middle of our (Me and Piper's) Namek thread in August. I picked up my Pokemon games and WoW during my recovery, because lets be honest, when you're in excruciating pain you need something to take your mind away from the realm of life. (Perk 5 helps too) I want this place to resurrect, but this all annoys the living shit out of me because, be it for selfish reasons fine, I feel like I'm disgracing myself and Vad as I discuss radical change. It makes me physically ill. I think about this and I feel absolutely fucking worthless. Maybe it's misplaced. It probably is, but I'm telling you how I feel whether or not it's justified or just me being a fool. I feel like whatever I write from here forward until we either solve this or get active again is completely useless to the world and to Vad. I've been reading my old threads and I just can't besmirch my two beloved characters like that. Consolidated Discussion of RPG Mechanics - Juno - 01-02-2011 Vad Wrote:I'll be completely honest. I love that this discussion has spurred so much activity on the boards as of late, but it's train wrecked my motivation. All of the discussion threads have just taken a Louisville slugger to my face in regards to being able to write.I'm not sure I completely understand the point you're trying to make. Consolidated Discussion of RPG Mechanics - Rem-13 - 01-02-2011 No one has yet suggested abolishing custom characters so I don't see how Vad is threatened at all. Consolidated Discussion of RPG Mechanics - Vad - 01-02-2011 I don't really know what my point was. I was just trying to express how I feel about all of this with complete honesty. Rem, you're probably right. Like I said it's probably me being a complete moron, but none the less. It's how I feel. EDIT: In other words this is me venting publicly. Consolidated Discussion of RPG Mechanics - Kaden - 01-03-2011 It's definitely important to let us know how you feel, Vad. As many people have already expressed, it was the "feel" of Chubbs that made them want to stay. If people feel a given way about something, we're going to do what we can to alleviate that -- assuming its a bad feeling, of course. Consolidated Discussion of RPG Mechanics - Sigfried Hunin - 01-03-2011 Yeah. I mean, I am by no means a vet of the site. I'm "new blood", and you know, I joined a while ago. But, to be honest, I loved reading the Viper because it was so, you know, like, DBZ man. It was like, HOLY CRAP SHIT EXPLODING. I think her PL is a huge part of HER, and that needs to be respected. And I bought that she could explode cities. Not like, X-Men a city, no it fucking exploded. Like a champ. That's my feeling on it. Then again I've never existed in a system when everybody makes craters when they're chargin up, so who knows man, who knows. Consolidated Discussion of RPG Mechanics - Jonathan Meer - 01-03-2011
Consolidated Discussion of RPG Mechanics - Sigfried Hunin - 01-03-2011 Nahhhhhhhhhhhhhhhh |