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Special Items - Printable Version +- CDBZ Archive (http://alex.zulenka.com) +-- Forum: Out of Character Forums (http://alex.zulenka.com/forumdisplay.php?fid=8) +--- Forum: Other Games (http://alex.zulenka.com/forumdisplay.php?fid=26) +---- Forum: Dungeons and Dragons (http://alex.zulenka.com/forumdisplay.php?fid=52) +---- Thread: Special Items (/showthread.php?tid=10518) |
Special Items - Rem-13 - 01-28-2007 These are special Items you have obtained and know their purpose. Staff of Kaa Quarterstaff +1 Special Effects: Whispering the Word "Kaa" transforms it into a medium sized constrictor by that name as shown hear. The only difference is that the snakes intelligence and charisma are 6 and it can understand and follow basic commands given by the wielder through a telepathic link. If the snake is killed it will return to its staff form and cannot be resummoned for three days. Physical Description: It is shorter than an average staff at 4 and a half feet. Its constructed of tempered and polished wood with the head of a snake at the top. The snakes eyes are two small rubies which glow when in the presence of another serpentine creature. Current Owner: Daverick Eyes of the Eagle Special Effects: When worn they give the wearer a +5 competence bonus on spot checks. Physical Description: The frame of these glasses is silver with tiny golden eagles where the ear pieces meet with the crystal lenses. Current Owner: Daverick Force Shield Ring Special Effects: Generates a shield-sized and shaped wall of force that stays with the ring and can be wielded by the wearer as if it were a heavy shield (+2 AC) with no armor check penalty or arcane spell failure chance since it is weightless and encumbrance-free. It can be activated and deactivated at will as a free action. Physical Description: Silvery band with a red cross set where the stone should be. The Force shield carries this red cross decorating the otherwise invisible surface area. Current Owner: Whompt Special Items - Blue - 01-28-2007 I gave that ring to Evi. Edit: And you forgot the rods and potions. Special Items - Rem-13 - 01-28-2007 Wand of Acid Charge: 5 Special Effects: Casts a missile of Acid that does 1d3+1 damage. Physical Description: A simple length of polished wood with a single rune carved at the tip. Wand of Detect Doors Special Effects: Holding the wand flat in your palm and whispering "Search" causes it to spin briefly and come to a stop pointing at a passage that was meant to remain unknown. If there is no passage or there is more than one it will keep spinning until held tightly. Physical Description: A simple gray stick with a compass carved into its side. Potions aren't really "special". They can be kept track of personally. 1 barksin and 2 Alchemist Fires for referance however. Also: Enjoy these items. There wont be to many more wizard houses to loot. Special Items - Rem-13 - 02-03-2007 Dagger+1: This dagger was found on the hobgoblin clerk. It has a black and gold hilt and a wolf's head engraved on the base of the blade. Bracer's of Armor +1: These bracers are also a deep black with gold trim. Like the dagger they feature wolves: one on each depicted running down the arm. Special Items - Rem-13 - 02-04-2007 So you know I'm not pulling this out of my Ass. Kata's Items: Kukri +1 Wand of Acid(x2) Concussion Wand (1d8 subdual) Wand of Web Wand of Prestidigitation Special Items - Rem-13 - 02-19-2007 Keen, Masterwork Short Sword (+1 attack, 18-20 crit range) Physical Description: A well made short sword usually presented to the head of the Plainwalkers Ranger guild in Griff's End. It has a stylized leaf on the hilt, with thin engraved vines running up the blade. Special Items - Blue - 02-19-2007 Actually, it has to be a Keen +1 Short Sword. You have to have a bonus of at least +1 on an item before it can have a special thing put on it. Like Keen. So it has a +1 to hit and damage. Special Items - Rem-13 - 02-19-2007 Oh Spop why must you show me up all the time. Replace Masterwork with +1 then dawglets. |