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Prestige Classes - Printable Version +- CDBZ Archive (http://alex.zulenka.com) +-- Forum: Out of Character Forums (http://alex.zulenka.com/forumdisplay.php?fid=8) +--- Forum: Other Games (http://alex.zulenka.com/forumdisplay.php?fid=26) +---- Forum: Dungeons and Dragons (http://alex.zulenka.com/forumdisplay.php?fid=52) +---- Thread: Prestige Classes (/showthread.php?tid=11825) |
Prestige Classes - Piccolo Daimoun - 09-14-2007 I didn't know who else to turn to, so I thought I'd go here. What are some awesome prestige classes for a Fighter to aspire for? http://www.dndonlinegames.com/view.php?id=58903 I've heard of something called a Weapon Master, but I'm very unsure of what that is, and have no citing for it. Thanks for the help. Prestige Classes - Rem-13 - 09-14-2007 Your link isn't working. Prestige classes are so numerous and varied that you can't just say 'fighter'. I'm sure blue can pull some prestige class out that can take advantage of a weakness in the rules and create an uber-fighter thats what he does, but really It depends on how you want to play it. Do you want to specialize in a weapon? Dual-wield? Do you want to be able to bring down mages easily? Use magic with you melee abilities? Depending on your race there are race specific PrCs. Its really up to you. Here are a few i like though, and if you wanna know more ask. Occult Slayer: a warrior who specialized in resisting, disrupting, & slaying spellcasters Outcast Champion: leader whose presence helps his allies, and who is dedicated to protecting them. Great for teams and fighters have high charisma which I always do. Have to be half-something though. Exotic Weapon Master: Not at all like the weapon master. Lets you do tricks and 'special' moves with exotic weapons. And more that I cant think off. I don't usually play classes that are the best stats wise, just interesting. Heres the weapon master which I had in a text file. WEAPON MASTER The monk, the red avenger, the drunken master, and the master samurai all harness ki energy as part of their martial disciplines; they are not, however, the only such persons to do so. Some pursue the study of ki by mastering a single melee weapon. To unite this weapon of choice with the body, to make them one, to use the weapon as naturally and without thought as any other limb, is the goal of weapon master. Monks who follow this path may choose unarmed attacks or the kama, nunchaku, siangham or the three-section staff as their weapon of choice. In order to gain any of the special abilities of the weapon master class, you must use your weapon of choice. Once chosen, the weapon of choice cannot be later changed. This does not mean that, if your weapon of choice is the longsword, you can only use the longsword you owned when you first became a weapon master. The only material requirement for the class is a masterwork version of your weapon. It means you can use any masterwork longsword and gain the benefits of the weapon master.If you use any other weapon, you can use none of the special abilities of the prestige class. Hit Die: d10. Requirements To qualify to become a weapon master, a character must fulfill all the following criteria: Base Attack Bonus: +5. Intimidate: 4 ranks. Proficiency: With your weapon of choice. Weapon: Masterwork weapon (unless unarmed). Feats: Dodge, Mobility, Combat Reflexes, Expertise, Weapon Focus, Whirlwind Attack, Dex 13+. Class Skills The weapon master’s class skills (and the key ability for each skill) are: Intimidate (Cha), Knowledge (weaponry) (Int), Listen (Wis), Sense Motive (Wis), and Spot (Wis). See Chapter 4: Skills in the Player’s Handbook for skill descriptions. Skill Points at Each Level: 2 + Int modifier. Class Features Ki Damage: After you score a hit with your weapon of choice, you do not roll dice to determine the damage. Instead, you figure the normal maximum damage (not a critical hit) you can inflict with that weapon and do that much damage to the target. Assume you use a longsword, have a base attack bonus of +7, and possess a 17 Strength. A longsword does 1d8 damage, so its maximum damage is 8 points. Your Strength modifier is +3, so add that for a total of 11. Additional damage, such as from using the Power Attack feat (following all the rules for it normally) and the sneak attack ability are determined normally; they are not maximized. This ability cannot be used when you roll a successful critical hit. Increased Multiplier: Determine the standard critical multiplier for your weapon of choice. With this ability, you can increase that multiplier by +1. For example, the longsword has a critical multiplier of ×2. Using this ability, you can increase that multiplier to ×3 (2+1=3) once per day at 2nd level. You must declare the use of this ability before you roll any damage dice. SuperiorWeapon Focus: Stacking with any existing Weapon Focus bonus, this adds an additional +1 to all attack rolls with the weapon master’s weapon of choice. Superior Combat Reflexes: This ability lets you make a total number of attacks of opportunity in a round equal to your Dexterity modifier plus your Wisdom modifier. Ki Critical: Gain the Improved Critical feat for free. If you already possess this feat, add an additional +2 to your weapon of choice’s threat range for critical hits. Ki Whirlwind: You can make a Whirlwind Attack as a standard action rather than a full attack action. Multiclass Note: Monk characters can freely multiclass with this class. In other words, you can give your monk PC a weapon master level, then return to the monk class for your next level, take a weapon master level after that, and so on. CHAPTER 2: PRESTIGE CLASSES 39 Table 2–19: The Weapon Master Class Base Fort Ref Will Level Attack Bonus Save Save Save Special 1st +1 +0 +2 +0 Ki damage 1/day/level 2nd +2 +0 +3 +0 Increased multiplier 1/day 3rd +3 +1 +3 +1 Superior Weapon Focus 4th +4 +1 +4 +1 Increased multiplier 2/day 5th +5 +1 +4 +1 Superior Combat Reflexes 6th +6 +2 +5 +2 Increased multiplier 3/day 7th +7 +2 +5 +2 Ki critical 8th +8 +2 +6 +2 Increased multiplier 4/day 9th +9 +3 +6 +3 Ki Whirlwind Attack 10th +10 +3 +7 +3 Increased multiplier 5/ Prestige Classes - Piccolo Daimoun - 09-14-2007 Ahh, sorry. Is the link working now? The Weapon Master does look very interesting to me. Thank you for that. If I were to describe what I'd like to do, it'd be something like this: I'd want to be able to get into a scrap with another melee attacker and thrash them. Basically, I want to specialize in being awesome in close quarters. The good thing is the campaign has started yet, and I can rearrange things as I see fit. Prestige Classes - Blue - 09-14-2007 I like the Kensai a bit better. They can imbue their chosen weapon with power to make it magical, up to a +10. They also have some really neat class abilities. Definitely a choice class to pick up as a fighter. But, like Tien says, it depends on your play style. With some more info, I could give you some of the best choices I know of, when it comes to power gaming. And I'm sure Tien could help with that too. Of course, PrCs aren't the only way to go. Some of the best characters stick to one class. Or simply multiclass. A rogue/barbarian is a massive damage dealer with the ability to stick in the fight as well as a fighter, or monk. That's just an example, of course. Prestige Classes - Blue - 09-14-2007 Here's a good choice, then. Pick Monk to start with, and make sure you get improved disarm. Most melee combatants are utterly fucked when they lose their weapon. Then pick up the Reaping Mauler PrC. Fighter's typically suck in grapple too, so you'll have even more of an advantage. Unlike most monks, don't worry so much about Wisdom and Dexterity and instead focus on Strength and Constituion, to make you harder hitting and boost your HP. That should do it. Prestige Classes - Rem-13 - 09-14-2007 I got the dungeon magazine a while back that debuted Reaping Mauler. First thing I thought was "oh shit, this could kick a PC's ass". It will be fairly ineffective against more exotic monsters though. Prestige Classes - Blue - 09-14-2007 True. But no prestige class can destroy anything in it's path. Even a Frenzied Berserker has his failings. However, a Reaping Mauler is pretty much the most effective weapon against a melee fighter, short of going Mage on him. Prestige Classes - Rem-13 - 09-15-2007 I'm not disagreeing. Still the Kensai has to be my favorite "beat em up" class, even though Im not a beat em up type of player. Prestige Classes - Blue - 09-15-2007 Kensai is great. Concentration check DC 15 to gain 8 Str? Awesome. And the other abilities aren't anything to mock either. |