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[08] Spars and Fights - Printable Version +- CDBZ Archive (http://alex.zulenka.com) +-- Forum: Administrative Forums (http://alex.zulenka.com/forumdisplay.php?fid=7) +--- Forum: RULES (http://alex.zulenka.com/forumdisplay.php?fid=22) +--- Thread: [08] Spars and Fights (/showthread.php?tid=13084) |
[08] Spars and Fights - Ander - 12-31-2008 SPARS AND FIGHTS
Spars A spar is a friendly (or not-so-friendly) training fight that is between two or more player characters. No one can be killed or seriously injured. They are a good way to interact with other characters and improve your role-playing skills, and you can earn a little zeni as well. In order to engage people in a spar, you must be on the same planet, and cannot be in two places at once or do multiple things at the same time (e.g., you cannot spar somebody in one thread and at the same time be role-playing in a different thread). You can take a break from your personal role-play or training to spar someone, just so long as you are committed to one or the other. Here are a few additional rules to remember about spars:
In order to set up a spar, you make arrangements with another player on the same planet as you. Post a thread in the Spar/Fight Forum titled “[Spar] Player 1 vs. Player 2” except fill in the details, like “[Spar] Bob vs. Joe” or what have you. For a large group of people, “[Spar] Free-For-All” is acceptable as well. Each participant will equally post back and forth until the spar is finished. There doesn’t have to be a winner or a loser, so don’t worry about that. When you’re done, whoever has the last turn makes a post in the Updates forum asking for a staff member to evaluate and determine the zeni rewards. Each participant is graded on his or her individual efforts. As with any other update, please wait 72 hours before bumping. Spars take longer than most normal updates. Remember, the higher quality of your role-playing, the better rewards you’ll get. No rewards will be given out for minimal effort. Don’t expect to be able to post one crappy role-play and get something out of it. Spar rewards are as follows: Quote:Average Role-play: 100 zeniFights In a fight, you are risking your livelihood. This isn’t training: it’s the real deal. Fights can be used to settle an In Character dispute, to challenge someone for possession of a dragon ball, or just for character development. First, you need to find your opponent(s) by Ki Sensing them out or some other method; they must be on the same planet as you. Next, you must officially challenge them via PM or through role-play. All participants must agree to the fight before it starts. Once everyone has agreed, post a separate thread from your personal, group or saga role-play thread titled the same as you would a spar, except substitute “Fight” in place of “Spar.” The rest of the procedure is the same as a spar: back and forth equally until you’re done and post for an update. As with any other update, please wait 72 hours before bumping. Fights take longer than most normal updates. In a fight, there must be a winner or a loser. If it’s a draw, both players walk away, although they may both be seriously injured. The winner can choose to kill or spare the loser. If the loser is spared, the winner may seriously injure them. Draws or losers with serious injuries must wait one week of OOC time to recover before fighting or sparring again. Those who have Regeneration or someone who has Healing used on them will only have to wait three (3) OOC days instead. If the fight is a challenge for a dragon ball, the winner claims the ownership. No rewards for fights will be given to any participant. Here are a few additional rules to remember about fights:
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