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Oh lawd - Printable Version +- CDBZ Archive (http://alex.zulenka.com) +-- Forum: Out of Character Forums (http://alex.zulenka.com/forumdisplay.php?fid=8) +--- Forum: Other Games (http://alex.zulenka.com/forumdisplay.php?fid=26) +---- Forum: World of Warcraft (http://alex.zulenka.com/forumdisplay.php?fid=53) +---- Thread: Oh lawd (/showthread.php?tid=14355) Pages:
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Oh lawd - Milk Bubble - 06-30-2009 http://forums.worldofwarcraft.com/thread.html?topicId=18031079410&sid=1 Oh lawd - Jack - 06-30-2009 C-C-C-COMBO BREAkAAAH Oh lawd - Kaden - 06-30-2009 Why would this be a bad thing? Oh lawd - Belle Hibiki - 06-30-2009 Kaden Wrote:Why would this be a bad thing? Looked at objectively, I'm hard pressed to say that this is a 'bad' thing. I'm sure it'll be convenient for some people, and make Blizzard some extra money. However, speaking as a long time player, the continual chipping away at the divide between the Horde and Alliance players is disconcerting. I LIKED it when there was a large separation between most players as to Horde and Alliance. :| Oh lawd - Vad - 06-30-2009 You mean the good ole, HORDE ROCKS, ALLIANCE SUCKS type stuff? Horde FTW Oh lawd - Sage - 06-30-2009 Horde and Alliance are both screwed when the Zerg show up in the next expansion. Whatever planet Warcraft is on is totally the new Char. Give it time. Oh lawd - Ashe - 06-30-2009 Um. Interesting. Well, it has a lot of pros and cons, and will highly depend on how its implemented. I mean, they explicitly stated that they don't want people to be able to change race since they are worried that people will be shifting to whatever is the more powerful race for their class every week (I guarantee my Gnome will become Human if this ever happens and I happen to be playing again). Meaning they don't want the min/max crowd to feel that they HAVE to pay real money to race change just to be at peak performance. Changing races is kinda awesome because it'll let other players experience the other side without having to do the leveling grind all over again (although some reroll guilds take pride in starting from scratch completely on a new server and getting to 80 to end up beating the current top guilds on content, its a competition thing). However, leveling is much much easier now. HOWEVER, due to the achievements system and some other things, some people (I know how this feels) really hate abandoning their former main just to play with friends on the opposite faction. For example, I put a lot of effort into earning certain mounts or titles, and then have to abandon that character entirely (or else level it again each expansion for no reason) just to play with another faction. There's no real sense there in the modern mmo idea. This will absolutely thrill some players because it does offer a lot of freedom with finding guilds that fit their style of play. I know that my friend also quit because of some political issues in his guild, and had to abandon his amazingly geared 80 Druid. The people he was playing with went back to Uther Horde and are leveling their former/returned mains to 80 to begin the gearing process anew, and he doesn't feel like doing that, thus him just quitting rather than earning gold, rep, levels, all the fucking grinds. This would allow him to just faction change to completely skip that. --- On a note, I'm slightly more interested in the "extend lockout" option being implemented to raids. Oh lawd - Tyr - 06-30-2009 Holy shit, now I'm considering that Blizzard will implement 'pay to get levelled legally' instead of powerlevelling service. I suppose it is the best way to eliminate competition - become the competition. Jesus Christ, speaking as a former long time player, this is utterly retarded. Oh lawd - Medraut - 06-30-2009 I actually think this is a great idea. Only way I'd hate it is if they let server H:A ratio get out of hand. And Tim would agree, if this was implemented a lot longer he and myself would probably still be on our old server of Altar of Storms just on Horde side. Since Alliance is retarded there. Oh lawd - Kaden - 06-30-2009 Cerion Wrote:this is utterly retarded. Any reason why? I don't mean to be talking to Cerion specifically, but I've followed a lot of MMOs over the years and it always intrigues when changes (especially ones with no actual downside) are decried simply because they are changes. Oh lawd - Tyr - 06-30-2009 I've been playing this since beta. Even back then, they specifically said such changes like this would NEVER be implemented due to they felt it was too strongly against lore, too 'easy to change your mind' and whatnot. Now they've taken the word never and thrown it in a trashcan. This is a gateway to all the other things they said there would never be, and I'm expecting that one can soon buy gold, level or equipment. Once again Blizzard is making the game too easy, there's absolutely no challenge now. Usually changing factions was something you had thought through, that you were dedicated to and would spend all the levelling for once again doing it. Now it's 15 dollars and a 5 min wanking time. Bloody hell. Oh lawd - Rafael - 06-30-2009 I personally think it's awesome. I levelled every class as Alliance, and I sure as hell am not doing it again just to occasionally play with friends. Like this, though, I can slip an overlap char or two over, no problem. Also, Blizz pretty much never says never. Closest is "not at this time" although if you have a link to never, I don't know for a fact. Oh lawd - Kaden - 07-01-2009 Cerion Wrote:I've been playing this since beta. Even back then, they specifically said such changes like this would NEVER be implemented due to they felt it was too strongly against lore, too 'easy to change your mind' and whatnot. I was under the impression that there had been some significant changes to the WoW staff. That doesn't have any impact on your opinion of this addition? Oh lawd - Tyr - 07-01-2009 As far as I know, the only changes was additions and which in my case should only build on the concept of former released statements. It's unfair that old time players who now have grown tired of the game itself can't return to the game because it's utterly sickening can't come back to the game no matter what. I'm on that stage myself. New players will probably have good use of the feature, but for old timers this is just insanely unfair. They quenched the hope and then the second we get too sick of their game they try to pull us back in. I just hate the guts out of whatever staff Blizzard has. Oh lawd - Medraut - 07-01-2009 Why should Blizzard care about old timers who don't play anymore? If they didn't return now, why care if they say they won't return if this is implemented? I know a few people who quit because their server died on either alliance or horde side for progression and they didn't want to reroll elsewhere. Now they have an alternative to keep playing. Besides, if a change brings in 5,000 new subscribers, and loses 1,000 old timers. Which one do you think Blizz would pick? Oh lawd - Kaden - 07-01-2009 Yeah... I don't see how this is unfair for "old timers." Presumably they have more capped characters with better load-outs and, as a result, more options for faction switching than newer players. Most of your argument doesn't really... make sense, Cerion. Oh lawd - Ashe - 07-01-2009 Yes, Blizz no longer has anyone from the original pre-BC crew on their staff. This is why they are now going in the direction of expansions and the plans they've set in motion. Otherwise, we'd still be in Azeroth waiting on the next level of Blackwing Lair to be opened up. I'm not saying that that would be a bad thing, but things change. I am strongly against the large number of people that always feel "Well I had to do it this way, so everyone else should as well!" Secondly, and this is something I constantly see argued, REDUCING LEVELING TIME AND ALLOWING FACTION CHANGES DOES NOT REMOVE SOME CHALLENGE. WHAT CHALLENGE? Are we seriously trying to say that leveling is "hard"? It isn't, it never was. Even leveling to 60 pre-BC on a pvp server wasn't difficult by any means. Long and tedious and frustrating, fuck yes. But difficult? If it were somehow requiring any form of thought process to reach the cap, then there wouldn't be the tons of morons invading pugs for raids and heroics. And no one can use the claim of "that's because they made leveling easier" because even back in ZG, one of my first raid experiences was to have one of the RLs rage quit and flame everyone on vent with spam noises before kicking everyone he could from the guild and then deleting his character. I consider that pretty moronic on its own. I still can't even stand how much of a grind it is to get the base pvp gear just to BEGIN doing arena. I mean, the gear that you can get before doing it is in no way any bit more competitive than standard heroic gear (let's ignore raid gear for this) due to the absolute pathetic amount of resil. You won't see any effect from it at all. SO WHY should we have to grind grind grind for that gear before getting the rating for actually decent and not top level pvp gear? Its just annoying and part of why I'm not bothering to play right now. Oh lawd - Tyr - 07-01-2009 I'm curious Ashe, what class are you? Some classes don't need res at all. Regarding the difficulty, no one ever claimed it to be truthfully difficult but what word should we else use on it? I find it a nescessary evil in MMORPGs because fuck me if I want to be on a private server where people step out of their diapers and Sulfuron, Hand of Ragnaros lands in their hand. It's a massive waste of time bar the 'experience' of the questing and whatever you encounter on your travels if you find that fun. The rest is just a gap you need to pass in order to get max level. But it's not fair that 'old timers' who got killed all their lust in that HUGE gap before the patches can't return now because it's absolutely sickening. Mind me, it might be that if I was a new player this all would be a nice thing (if it was always included in the RPG). But I've been playing for years and levelling always killed my lust for a new character/class (I only ever had 2 mains, one banned one newly created afterwards - both rogues), because I could never pass the level 10/20/30 barrier before going 'aight fuck this' and go idle in Stormwind/Dalaran again on my main. I just find it a backstabbing move. They made statement after statement stating 'never, now get off my back' and let us run dry from absolute boredom in their game, and then the second that we can't stand one more pixel from that game they launch these series of updates? Some of the 'old timers' might return, but if they're anything like me and just about 40-50% I used to play with (the other 50-60% still play), they can't even see the new changes before they're slitting their wrists. They've just had it with it. Oh lawd - Sage - 07-01-2009 Are you retarded? When people get bored, the game gets changed. This isn't some evil tyrannical ploy, it's smart fucking business. You do realize Blizzard has to turn a profit, right? And if they can get more players, or retain some players, or even bring back some players at the risk of pissing off a smaller amount of players, what the hell do you think they're going to do? Your only argument so far has been that people who have been playing a long time get screwed because it's not as hard to advance now. Not having to level grind is a good thing. Being a Lvl 80 in an MMO isn't an accomplishment, it's a testament to not having a life. If Blizz can streamline the bullshit it makes the game more accessible to everyone. This is a good thing. It's smart for business. And that is, ultimately, what Blizzard is. They don't care about you. They care about your wallet. I'm sure you find this hard to believe, but get used to it. We call this life. Oh lawd - Kaden - 07-01-2009 Ashe Wrote:Yes, Blizz no longer has anyone from the original pre-BC crew on their staff. Ok. I thought I had heard this before. You probably mentioned it in some other thread. |