![]() |
|
Ship Vault - Printable Version +- CDBZ Archive (http://alex.zulenka.com) +-- Forum: Administrative Forums (http://alex.zulenka.com/forumdisplay.php?fid=7) +--- Forum: Questions and Suggestions (http://alex.zulenka.com/forumdisplay.php?fid=124) +--- Thread: Ship Vault (/showthread.php?tid=6588) |
Ship Vault - Banned Dana - 01-26-2006 I promise that I won't keep asking for updates...I'll just wait until I require 2+ things before asking... This goes under the "Weapons:" section. - - - - - Short-Range Missles (aka SRMs) - - - - -
While not as powerful as their counter-parts, short range missles track exceedingly well and pack a decent punch. They're perfect for pinning down those faster ships. A missle pod can be attached to any size ship. - - - - - Light Machine Gun - - - - -
A small, single-barrel, quick-firing machine gun, with power comparable to most high-velocity cannons found on earthling fightercraft. SMRs = Core: -15, Armament: +20 LMG = Core: -10, Armament: +15 Total Adjustments: Core: -25, Armament: +35 Ship Vault - Hellfighter 17 - 01-26-2006 Okay, and don't worry, it doesn't take much to update. ;) Ship Vault - Hellfighter 17 - 01-26-2006 I know I updated you CC thing, but you do know that SRMs cannot be equipped to the fighters, right? I guess you could always have it lying around. =\ Ship Vault - Banned Dana - 01-26-2006 Damn...I just realized how arrogant that sounded...sorry.
Ship Vault - Hellfighter 17 - 01-26-2006 I'm exchanging the SRMs for the price he paid, and I'll update the other one. |