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Kinesis Levels - Printable Version

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Kinesis Levels - Super Buu - 07-28-2006

Thought I'd throw this in a separate thread to keep clutter out of the sticky. Here's my attempt at improving the level system.

Level One: You just need the tech itself. Duh. If you've earned it, you should be able to use it regardless of mentals. Tongue

Level Two: 1400 combined mentals. This offers a little more flexibility than the previous iteration. If your mentals are 600 Det and 600 Int, then you only need 200 Luck to hit this, so it's not a huge step up from the last. But, like I said, it offers a little more flexibility in stat placement. You could have, say, 500 in Det and Int, and 400 in Luck.

Level Three: 2000 combined mentals. Pretty much going on the same lines as Level Two.


These are designed with keeping the original limitations in mind as much as possible. If anything, I'd lower the requirements for 2 but raise the reqs for 3. But here's a basic outline to work from. Whaddya think?


Kinesis Levels - Kaden - 07-28-2006

I assumed that when Burter made reqs for level one that having the technique was like a level Zero, if you follow.

And then level one was simply the first, most basic step towards mastery.


Kinesis Levels - Burter Jr - 07-28-2006

So you're pretty much saying my description of the techs sucked and should be changed? Okay.


Kinesis Levels - Super Buu - 07-28-2006

Quote:Originally posted by Burter Jr
So you're pretty much saying my description of the techs sucked and should be changed? Okay.
Don't twist my words. If I'd have thought that, I'd have said it. You know me on that front. I already said I liked the level descriptions, but I dislike the requirements, due to the disclusion of the Luck stat. This is my attempt at catering to people who like Luck, too.

If you like the stat requirements rigid, but still want to incorporate Luck, you could allow people to 'add' their Luck points to Det/Int for the purposes of the technique. In other words, say I had the following stats:

Int: 600
Luck: 300
Det: 900

I could say "my 300 luck counts towards my int, so I can have level 3 Rai", or whatever. I still prefer my first suggestion, this is just an alternate method if you want people to stick vaguely to the requirements you set out (but still allow Luck to count for something).


Kinesis Levels - Mal Nova - 07-28-2006

I say add luck but make it harder.

These are rare techs so thieir levels shouldnt be easy to require.


Kinesis Levels - Burter Jr - 07-28-2006

The admins are going to change it.