[05] All Races
#1
Kaioken- After one's death, anyone may receive a possible invitation to train with King Kai. This special technique can increase your power tremendously in short bursts, allowing you to score quick powerful hits while it is active.
Requirements: Training With King Kai
Multiplier: x15 Ki
Species: All

Kaioken (Trained)- While on Kaiosama's planet, Humans and Non-Transformers will find that they are not hindered by the physical limitations of other races, and this will allow their bodies to surpass those to an even further level of Kaioken
Requirements: Training With King Kai, 1,000,000 Ki, 250 Determination
Multiplier: x25 Ki
Species: All

Super Kaioken (SKK)- After completing training with King Kai, a rare few may find themselves invited to train with Dai Kaiosama. There, Humans and Non-Transformers will find a spiritual center within themselves, allowing them to harness the energies of the very universe to channel into their Kaioken, transcending into Super Kaioken.
Requirements: Training With Grand Kai, Kaioken ([I]Trained), 1,800,000 Ki, 375 Determination[/I]
Multiplier: x45 Ki
Species: All

Spirit Bomb- After time spent on King Kai's planet, you have the chance of learning Spirit Bomb. This is the most powerful attack that one can learn. Spirit Bomb is an attack with the power of double your maximum ki, even if you were weakened from getting beaten down. The downside is that you need to charge it up for a very long while.
[I]Requirements: Training With King Kai
Species: All

[/I]Spirit Strike - While Kaiousama teaches his students how to channel life-energy into an immensely powerful attack, Dai Kaiousama can teach his students how to focus that same energy into an even more devastating strike. By focusing the power of a Spirit Bomb into their own bodies, a warrior can unleash this force upon a specific point. This training has additional benefits, as well, since it trains a warrior to more quickly gather spirit energy.

Ki Sense(X)-This ability not only tells you where power is being used, but also, with more expertise, if you know the power's source who it is. This all depends on the level of Ki Sense you have.
Ki Sense 1 - You detect where great powers are somewhere nearby. The range is a few miles or so. You get this level automatically if you've been on Earth for three weeks.
Ki Sense 2 - You can detect if the power is stronger or weaker then your own and the range increases to slightly less then half the planet. If someone is attempting to find their ki from you (without the aid of some kind of device) it will be significantly less effective. You will learn you this if you have an Intelligence of 300+ and have been on Earth for four continuing weeks.
Ki Sense 3 - You can sense the location and individual power signatures of people you know personally all over the planet. Also, the range of detecting if someone is hiding their powerlevel increases. Large disturbances throughout the universe can be sensed. Larger powerlevels, whether you know them or not, can be sensed across the planet. Concentrations of ki, such as those common when performing favored techniques, become obvious. This also allows a person to sense the locations of dragonballs with their ki sense. To gain this ability, you must have ki sense 2, 400+ intelligence, and have spent 1 week on Earth.

Body Split- You split your body in multiple selves. Although your powerlevel isn't as high as in your normal body, you have the advantage of outnumbering your opponent. Can be learned at Guru's place from Placo, one of his bodyguards. Your ki gets reduced by 10% mutliplied by the amount of "selves" you become. If you split into two, both are at 80%, if split into three, all are at 70%, etcetera. If your selves get beaten down and forced back into one body, you get weakened by 5% multiplied by the amount of extra selves you had in addition to your weakened state of getting beaten.

Metal Binding- The user has control of metal and can shape it to anything at his will. The things you are capable to do is dependable of your three mental stats added together. Can be learned from Lord Vine. Metal used by metalbinding users is infused by that persons Ki and can only be changed by someone else if he has a higher level of Metal Binding and only within one meter of his body.
Level One (Mentals on 500+) - Simple shape or task. Fastest to do. (bars, rods, spheres, wrap up a target)
Level Two (Mentals on 700+) - Fairly complex shape or task. Takes a few seconds. (tools, swords, create bars around a target)
Level Three (Mentals on 900+) - Very complex shape or task. Takes the longest to do. (vehicles, complex shapes, fight a target with the material) At this level, ki can be infused into the metal to make it powerful enough to withstand blows from opponents and make it stronger.
Level Four (Mentals on 1,500+) - At this level, a warrior has gained complete mastery of this ability. Mastery to such an extent, in fact, that they can actually rearrange the material of any metal they control and complex matters become much quicker to perform.. There are some restrictions on this, however. You cannot create zeni, anything out of actual flesh, and dragonballs can not be created.

Shapechange- This can be learned at the shapechanging school on Earth in Southern City. This is the ability to change your form to match any life form you have personally seen. This does not give you access to higher or lower powerlevels, skills or other abilities, that always keeps the same. But if the life form as any native abilities like flight or natural weapons like claws, you will have those as part of the transformation. If hit by a powerful physical or ki attack, you immediately revert back to your normal form. Note that you can't powerup to any super power while in another form.

Possession- This is an ability learned in the depths of hell, from the Demon King Dabura. To possess a normal person takes little extra effort after learning this ability, but possessing another Z-Fighter takes a lot of mental concentration. If the person's determination you're trying to possess is higher than your own, you won't be able to take over their body. You can never fully control someone else and its always noticable to some degree that a possessed person is "haunted". If you have more then double your targets Determination, you have almost full control. You cannot hurt the possessed person, as it would affect yourself. If the target has Telepathy, he can do a Mind Spar/Fight against the initiator to stop from being possessed. Someone else can perform this on a possessed person as well if he thinks someone is possessed. If the "banishment" is complete, that person cannot be possessed for a month by that person again.

Teleportation - Allows a character to teleport instantly to another spot in the universe. You can teleport to places that you've been before, or know exactly where it is. You can’t teleport to a vague description though. Along with themselves, the person can take up to 5 other people with you. When using this ability, the character's ki sense is boosted drastically, only for teleporting uses. The teleporter can lock onto people's signatures and teleport to them, even if they haven't been to that location. This is the ONLY way to get to a place you've never been to.

Note: Teleportation can allow the user to jump to the afterlife and back. You can only come back from the afterlife if you're actually alive. Also, teleportation will tire you out greatly if you teleport more then two times shortly behind each other over interplanetary distances.

Fusion- This ability combines the fusion dance, the racial fusion abilities and anything else that could be considered fusion. Two characters must learn the ability to fuse. While fused, their base ki is equal to the combined base ki of both characters times two. The newest addition to this ability is the lack of restriction. Any races may fuse with any other races. If both characters posses a similar tier powerup (ex: SSJ and Transformation 4) they may use either of those powerups while fused. Other individual abilities (Genki Dama, Teleportation, etc.) can still be used. Different genders can also transform. It works for one IC hour.

Healing- A very rare, very powerful ability. This grants the power to heal the wounds of others. Massive amounts of healing can be done in only minutes, while less serious injuries can seconds to mend. This power, however, can not be used to heal yourself.


Restoration - While healing can only be used on others, Restoration only affects yourself. Small cuts and bruises can be healed on-the-fly with a minimal amount of concentration. Broken limbs and severe lacerations can be healed as well, though those require a focused mind and complete concentration. It is important to note that missing limbs can not be regrown and massive wounds -- such as a giant hole through the torso -- are beyond Restoration's ability to heal. Restoring wounds can also take a large amount of ki. It is not uncommon for a warrior to completely drain their ki by trying to rapidly heal every wound they receive.

Sensei- You can teach fighting techniques better then others. It comes natural to you to help them get better, and they improve faster as your student. If you are in an alliance and help someone train by letting someone else become your (student), they get a 20% bonus to the training points they would normally get from you.

Telepathy
Telepathy is an ability that allows one person to mentaly communicate with another. While you do not need to have telepathy to receive telepathic messages, you do need it to send them. While a seemingly mundane technique, this can be used for things like coordinating attacks without your opponent knowing it. There are many other possible applications.
Mind Spars - This is an ability that those with the telepathy skill can use. By creating projecting mental images of their actual selves, those with telepathy can gain the same benefit of sparring physically, in their minds. Both characters must have telepathy to do this, but they can be anywhere, not only on the same planet.

Venomous Ki: Like the poison that runs in the fangs of a snake, so does it flow in the ki of people with this technique. They are capable of infusing small amounts of a negative like ki that after infecting an opponent; causes that fighter to slowly lose constitution and energy for a sustained amount of time. Though the attack itself is never fatal, it can lead to death at the hands of the person responsible for the poisoning.

Immaterial: Through a high level of Ki mastery, a person with this technique has the ability to completely turn their physical bodies into energy and become immune to all normal physical attacks. However, being in a state of pure energy makes them sensitive to the Ki attacks of other fighters. Often times they will receive double the damage that would normally be dealt.

Invulnerability: Much like the ability to turn immaterial, people with this ability have a high level of control over their own Ki and thus can concentrate it to such a level that it actually adds mass to their body. With such an ability, they can make themselves resistant to physical and energy attacks. Sadly however, as the fighter’s density increases he slows down further and further, until he comes to a complete stop. At that level of the skill, the defense of said warrior will be twice that of normal.

Ki Absorption: Just like the thief that pinches a purse, a fighter with this ability steals the energy from his enemy by funneling their Ki borne attacks into himself. A powerful technique such as this is also a double edged blade as you can easily go over you body's maximum capacity and explode. So be careful.

Dark Ki: While not exactly evil as the name would imply, this is definitely not your ordinary type of Ki. It functions on an entirely different level which makes it impossible to sense by normal means, only modified scouters and people who are adept in the ability to sense Ki (Ki sense 3) are able to detect these people.

Foresight: Someone sensitive to the very nature of the living energy that flows through the bodies of every being will eventually gain this power. Able to literally see the movements a fighter will make before they even make them because of their ability to sense the very subtle flow of energy that pulses within every living thing. Of course such an ability has some weakness and isn't always 100% accurate, especially when it comes to attacks that occur from without rather then within. (i.e. Ranged Ki attacks).

Survival: Who needs a rebreather when you have the ability to shutdown your lungs and survive solely on the energy that you generate within you? A useful technique that will let you survive pretty much anywhere that doesn't have a source of air, or even in a poisonous atmosphere that would normally kill someone else.

Zenkai Bonus: When training stats, this power reduces the TP cost of stats by 1, to a minimum of 1.

Pyrokinesis

Level 1 - The user is able to create a small form of fire and control it to a certain extent, such as shaping and perhaps making it slightly larger. The more complicated the movement of the flame, the more effort that will have to be put in. The flame will never be above a couple meters in height.

Level 2 - The user can now create and form larger forms of fire. They'll be able to heat up their own body temperature and become very hot, thus harming anyone who touches them. More complicated things can be done with the fire now, like forming a temporary wall.

Level 3 - Complete mastery over flames. The user can completely light themselves with great effort, making them very dangerous to touch. They'll be able to multiply flames and make them grow at length, as well as throw them at great distances.

Cryokinesis

Level 1 - The user can summon small amounts of frozen liquid and harness it as a weapon. They won't be able to shape it but only slightly, however can easily freeze anything to a minimal degree.

Level 2 - The user will be able to now shape pieces of ice into complicated positions, as well as freeze their fists, or feet, in order to double the impact when attacking someone in melee combat.

Level 3 - Complete mastery over ice. The user can shape and use ice as they see fit. They can also freeze their body to below freezing point, giving them an extra line of defense and offensive in one technique.

Raikinesis

Level 1 - The user can electrocute their own body in order to create sparks, and use said sparks as a weapon. They will be able to use friction and ki to make the sparks more powerful.

Level 2 - The user will now be able to send electricity through objects, charging them to use as a weapon. Their ability to charge themselves up with electricity to throw or attack intensifies.

Level 3 - Complete mastery over electricity. The user will be able to send shockwave-sized bolts at opponents, and also through objects. Most electronics won't stand a chance if they're fried by someone with this level of Raikinesis.
[SIGPIC][/SIGPIC]
_=So wake me when it's through
I don't want to feel the things that you do
Don't worry, I'll be fine
I just don't want this dream, wake me up inside=_


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