06-03-2012, 09:41 PM
Note before reading: Everything can be changed before the "release", but here's what's what right now.
The important thing to notice in the title is the plural "modules", because I'm working on two!
I mentioned in some thread (Saving Grace, I think) that I'm working on a Game of Thrones module. This is still going on and I'm actually really going at it now, because I've decided I'm finishing this bastard whether you guys will play or not. However, I've decided to not only make one, but two:
Structured Module: This module, while allowing roleplaying nearly as much as the freeform module, will have a lot more structure than what the general Chubbsian is used to. Basically what I have in mind is for the game to change over the course of a character's level of power. Starting as a person below a lord (with nearly no subjects to rule over) is still a blur and I need to establish gameplay there after some thorough research, but when you get into power, the gameplay is going to be heavily influenced by Civilization / Total War as you command your subjects around. I'll try editing in some concrete examples later, but essentially you would roleplay what you wanted to do and then either PM me or make up some system where you need to specify what you need to do as an action.
Freeform Module: This will have a lot fewer mechanics and focus more on roleplaying and generally have a much more relaxed tone. It would "basically" be a rip-off CDBZ in GoT form with some polishing here and there - problem is I don't think this would be equally fun for all and there's the issue of dying, considering how big a factor it is in GoT that you can lose your seat of power quickly, either by death or betrayal, which I don't think would go well in the whole "you gotta let me know everything that happens to my character dood".
Anyway, this was just an update but I'd like to hear stuff from you guys what you would like to see in either, because currently I'm working on this alone and I suck at bouncing ideas around with myself.
The important thing to notice in the title is the plural "modules", because I'm working on two!
I mentioned in some thread (Saving Grace, I think) that I'm working on a Game of Thrones module. This is still going on and I'm actually really going at it now, because I've decided I'm finishing this bastard whether you guys will play or not. However, I've decided to not only make one, but two:
Structured Module: This module, while allowing roleplaying nearly as much as the freeform module, will have a lot more structure than what the general Chubbsian is used to. Basically what I have in mind is for the game to change over the course of a character's level of power. Starting as a person below a lord (with nearly no subjects to rule over) is still a blur and I need to establish gameplay there after some thorough research, but when you get into power, the gameplay is going to be heavily influenced by Civilization / Total War as you command your subjects around. I'll try editing in some concrete examples later, but essentially you would roleplay what you wanted to do and then either PM me or make up some system where you need to specify what you need to do as an action.
Freeform Module: This will have a lot fewer mechanics and focus more on roleplaying and generally have a much more relaxed tone. It would "basically" be a rip-off CDBZ in GoT form with some polishing here and there - problem is I don't think this would be equally fun for all and there's the issue of dying, considering how big a factor it is in GoT that you can lose your seat of power quickly, either by death or betrayal, which I don't think would go well in the whole "you gotta let me know everything that happens to my character dood".
Anyway, this was just an update but I'd like to hear stuff from you guys what you would like to see in either, because currently I'm working on this alone and I suck at bouncing ideas around with myself.
[SIGPIC][/SIGPIC]

