11-24-2006, 06:36 AM
The Syntech Corp have been teleported to their castle for preparation. They may not leave the castle until the game begins at midnight tommorrow (about 22 hours away).
Everyone will arrive at their rooms/barracks. Soldiers share barracks with other soldiers. Lieutenants, Generals and Commanders have their own rooms.
The castle is surrounded by a large wall on all sides, with a front gate being the primary entrance/exit, and a small back entrance which is only used with permission.
Inside the walls is the courtyard, leading inside, and the castle yard. You can spar, train, practice moves, or just relax. It has gardens, pools, walkways, etc etc.
The castle itself has four floors and a cellar. There is an elevator, but it's only good with a keycard given by the commander to generals and lieutenants.
-The cellar has some storage supplies and a jail with eight cells that can hold five people each
-The first floor is the dining rooms and other eating areas, kitchen areas, offices and a meeting hall for announcements
-The second floor has the soldier barracks and a DA library with rules, regulations and info. Also has more offices and a Lounge area for relaxing. Info can be posted here on the wall
-The third floor has the General and Lieutenants room. It also has the War Room where all the strategy is discussed between the higher-ups in the army.
-The fourth floor has the Commander room(s), an office (or two, in Dante's case) for the Commanders, and a throne room. The throne room has a balcony, for the commander to step forward and look at the land in front of him/her.
There are 200 guards here, who double as butlers, maids, chefs and other staff. Feel free to interact with them as much as you want. They will stay at the castle for the entire duration of the game, unless they are killed. They were hired simply to do this job, and not fight in the army: just look after the castle.
You may not leave until the game officially begins in 24 hours. At which time, you may begin sending out units onto the battlefield. A thread will be made for each group that has a PC in it.
Remember to assign soldier types, as well as soldiers, to the units.
Everyone will arrive at their rooms/barracks. Soldiers share barracks with other soldiers. Lieutenants, Generals and Commanders have their own rooms.
The castle is surrounded by a large wall on all sides, with a front gate being the primary entrance/exit, and a small back entrance which is only used with permission.
Inside the walls is the courtyard, leading inside, and the castle yard. You can spar, train, practice moves, or just relax. It has gardens, pools, walkways, etc etc.
The castle itself has four floors and a cellar. There is an elevator, but it's only good with a keycard given by the commander to generals and lieutenants.
-The cellar has some storage supplies and a jail with eight cells that can hold five people each
-The first floor is the dining rooms and other eating areas, kitchen areas, offices and a meeting hall for announcements
-The second floor has the soldier barracks and a DA library with rules, regulations and info. Also has more offices and a Lounge area for relaxing. Info can be posted here on the wall
-The third floor has the General and Lieutenants room. It also has the War Room where all the strategy is discussed between the higher-ups in the army.
-The fourth floor has the Commander room(s), an office (or two, in Dante's case) for the Commanders, and a throne room. The throne room has a balcony, for the commander to step forward and look at the land in front of him/her.
There are 200 guards here, who double as butlers, maids, chefs and other staff. Feel free to interact with them as much as you want. They will stay at the castle for the entire duration of the game, unless they are killed. They were hired simply to do this job, and not fight in the army: just look after the castle.
You may not leave until the game officially begins in 24 hours. At which time, you may begin sending out units onto the battlefield. A thread will be made for each group that has a PC in it.
Remember to assign soldier types, as well as soldiers, to the units.
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