02-03-2013, 11:19 PM
So, when we started talking about RPG ideas, I mentioned a survival style game. As the thread continued, more and more ideas were tossed out and I eventually started thinking over a world to set-up. Now that Meer's thing is up, I doubt I'll get the interest needed to get it off the ground, but I figured I'd put out some of what I thought up and see what people think.
So, it'll be your standard nuclear-apocalypse backstory. More or less. The important people and military bunkered up, everyone else got the big shaft. A few hundred years later, this is what's going on.
The military has finally come back topside, only to find that the world is still in war, if only a different kind of war. The human beings who had been left topside had eventually become three different races.
The first is no different than their old selves, at least in appearance. They're the survivors, some of which function in semi-civilized societies and some of which are roving bandits and pirates. They're sort of MacGuyver types, able to make do with the left-overs of society and thinking outside the box in amazing ways.
The second race are those that the radiation has mutated. They run the gamut from the hulking bruiser, the lithe runner, and even feral beasts of men. All of them are obviously no longer human, and they live tribal lives preying on weaker people and attempting to expand their territories.
The third race are those that sought to make themselves more than human to able to survive in this new hostile environment. They knew that physical prowess was't the key, but to expand that thing that made humanity great. The mind. The race of psychics live in the ruins of the cities, underground, and rarely leave their warrens.
In the time that the military took to return to the world, they had also changed. But their change was in technology. Expecting old enemies to be fought, they have technology far more advanced than that of before the war. They have perfected the human genome, they inject their warriors with advanced nanomachinery, and their weapons are as far beyond the modern firearm as the modern firearm is beyond the bow and arrow.
However, they haven't made much ground in reclaiming their lost countries. They fight a war on three fronts, and each war is as different as the last. We stand at a stalemate of sorts, each faction unable to gain much ground on the others.
So, it'll be your standard nuclear-apocalypse backstory. More or less. The important people and military bunkered up, everyone else got the big shaft. A few hundred years later, this is what's going on.
The military has finally come back topside, only to find that the world is still in war, if only a different kind of war. The human beings who had been left topside had eventually become three different races.
The first is no different than their old selves, at least in appearance. They're the survivors, some of which function in semi-civilized societies and some of which are roving bandits and pirates. They're sort of MacGuyver types, able to make do with the left-overs of society and thinking outside the box in amazing ways.
The second race are those that the radiation has mutated. They run the gamut from the hulking bruiser, the lithe runner, and even feral beasts of men. All of them are obviously no longer human, and they live tribal lives preying on weaker people and attempting to expand their territories.
The third race are those that sought to make themselves more than human to able to survive in this new hostile environment. They knew that physical prowess was't the key, but to expand that thing that made humanity great. The mind. The race of psychics live in the ruins of the cities, underground, and rarely leave their warrens.
In the time that the military took to return to the world, they had also changed. But their change was in technology. Expecting old enemies to be fought, they have technology far more advanced than that of before the war. They have perfected the human genome, they inject their warriors with advanced nanomachinery, and their weapons are as far beyond the modern firearm as the modern firearm is beyond the bow and arrow.
However, they haven't made much ground in reclaiming their lost countries. They fight a war on three fronts, and each war is as different as the last. We stand at a stalemate of sorts, each faction unable to gain much ground on the others.

