Posts: 60
Threads: 575
Joined: Nov 2004
OK, the shop is kind of boring now. If everyone can only have 1 armor and one cloak, then we can only have like 8 total items, then upgrades, which isn't bad, actually, it's pretty good, however, then we're stuck with all this extra zeni.
Advanced Weighted Clothing - 1,500 zeni. The upgrade from Weighted clothing. Add +2 to your weekly training points.
Requirements: Must own Weighted Clothing and have trained in it for at least 4 weeks.
Book of Knowledge - 7,500 zeni. Increase Intellegence by 50 points.
Lucky Charm - 7,500 zeni. Increase Luck by 50 points.
Puzzle Trouble - 7,500 zeni. Increase Determination by 50 points.
Open to changes, however, I think that having so many things that increase your strength it's time to increase our mentals too!
Posts: 66
Threads: 1,078
Joined: Aug 2004
Quote:Originally posted by Piccolo
OK, the shop is kind of boring now. If everyone can only have 1 armor and one cloak, then we can only have like 8 total items, then upgrades, which isn't bad, actually, it's pretty good, however, then we're stuck with all this extra zeni.
Advanced Weighted Clothing - 1,500 zeni. The upgrade from Weighted clothing. Add +2 to your weekly training points.
Requirements: Must own Weighted Clothing and have trained in it for at least 4 weeks.
Book of Knowledge - 7,500 zeni. Increase Intellegence by 50 points.
Lucky Charm - 7,500 zeni. Increase Luck by 50 points.
Puzzle Trouble - 7,500 zeni. Increase Determination by 50 points.
Open to changes, however, I think that having so many things that increase your strength it's time to increase our mentals too!
For the 'Advanced Weighted Clothing' I think it should be an additional one point, instead of two. For the mental items, amybe have it raise 20 or 25 points, because that is a ridiculous amount. Otherwise, nice ideas, man, you really like to contribute to this site. ^_^
"We're just two lost souls swimming in a fish bowl."
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Posts: 56
Threads: 218
Joined: Nov 2004
Advanced Weighted Clothing is something I think is a good idea.
The other three... no. You're just buying stats, so what's the point in training for em? Although I would love to just say "You'll never get me lucky charms!" in a fight...
Posts: 60
Threads: 575
Joined: Nov 2004
Quote:Originally posted by Android 20
Advanced Weighted Clothing is something I think is a good idea.
The other three... no. You're just buying stats, so what's the point in training for em? Although I would love to just say "You'll never get me lucky charms!" in a fight...
Isn't that what 90% of the items do for you?
And yes, 25 points would be good, I just type 50 for an example, it really comes down to the staff.
Bojack: Didn't know that, I thought since this take over saga thingy began that ment we could purchase items from anywhere, thanks for the heads up, I'll fix that mistake...
Posts: 62
Threads: 370
Joined: Oct 2001
That is what a lot of items do, and we try to step away from that.
Most likely, there will not be more "additional weekly TP" items. You buy those once, and after that, we have the power gap growing exponentially faster. We prefer small one time bonuses, or bonuses while having an item equipped (Armor for example) that get removed when the item is removed. Heavier Weighted Clothing was once thrown up, and lasted about two hours before we realized how stupid it was. I mean, really, let's say we did it. A year down the road, someone is going to join, buy everything, and then go "We should have Banded Weighted Clothing, that adds +3 to our weekly training!" No, that's currently good enough.
On item suggestions, we are looking for those that will be good RP tools. However, if the money is burning a hole in your pocket, go grow a Saibamen army or something.
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