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An attack-oriented Malphite is a pretty amusing build. I've done a Tiamet on him before in a more trolly blind pick match.
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Piper Juunanagou Wrote:An attack-oriented Malphite is a pretty amusing build. I've done a Tiamet on him before in a more trolly blind pick match.
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Quote:Vad's Whimsical Whimsicalisms: Men. Good stuff there.
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You might find PM-ing more suited to your purposes, Mal.
Mal Nova Wrote:I do apologize for using the word rape. There are four separate definitions for the word rape, two of which describe vegetation...
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http://www.cdbzrpg.com/forum/showthread....42&page=29
Linked from there... to discuss the build I chose on Nasus.... What do you think? Was Nashor and IE a bad choice?
Note... I didint get to really test the IE...
And oh wow I just realized that I should have picked a different set of boots since I grabbed Nashor....CDR max is 45% right?
But yeah, what do you think?
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40%
Nashor's is really not a good choice on Nasus though. He just doesn't get enough from the stats, and the item is already a little wonky and underwhelming for almost every champion.
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As Anzekay said, don't build Nashor's on Nasus. For the few champs that have a good build with it, I love it. Otherwise, ignore it.
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Hmmm Phantoms might be better then?
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Who is Nashors good on? O-o
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Teemo, Skarner, Kayle. And even then there is often better items.
uhhh
that's about it?
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People used to buy it on Kog as well.
It's just not a good item. It's fairly expensive and the gold can pretty much always be used more efficiently.
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I really like Nashor's on Teemo, but I heavily go a different build on Teemo, preferring more of an attack speed/on hit/ap hybrid type build.
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They just took Jax and made him..... BETTER O_O
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Wait for the numbers.
Mal Nova Wrote:I do apologize for using the word rape. There are four separate definitions for the word rape, two of which describe vegetation...
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Oh no.. the dancing around and roundhouse willl be worth any numbers =D
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As it stands, if Jax dodges something, he can immediately throw out an AoE stun. Under the new description, his stun is delayed. This makes it essentially useless for negating a channeled ability (unless the period-of-dodge is EXTREMELY short, like, one second. Even then, many channeled abilities will be practically uninterruptible by the new stun-skill, once latency and reaction times are figured in). People can escape Jax during that time, and if the activation of that skill is at all obvious (which I imagine it will be one way or another), they'll attempt to do that very thing, and come back into the fight once it's all k. Jax's jump will help with that, but it's still worth noting.
We need to see numbers before we draw any conclusions.
Mal Nova Wrote:I do apologize for using the word rape. There are four separate definitions for the word rape, two of which describe vegetation...
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Without his passive, he's going to be a lot worse.
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