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Dragon Kart
#1
Dragon Kart

A company, that is choosing to remain nameless, has just announced that they wish to host a race of sorts, but not the usual one that people would find. They have called it Dragon Kart, and it is open to anyone who wishes to enter, and they have a unique way to make it so that everyone has an equal opportunity at winning this, as long as they keep their heads straight.

The object of the game, obviously, is to finish the race first. The course itself is placed on a long stretch of artificially altered terrain on Namek (Guru and the nearby village chiefs have already agreed to this and have been assured that it would be refitted back to its original design after the competition is over), which is thirty twenty-four miles long. It is nearly perfectly circular, and it has been fitted to be a rough ride. It is a mere fifty feet wide, with large bumps, deceleration pads, acceleration pads, and much more that they have not talked about yet. The stadium itself is enclosed in a large bubbles, plus a bubble for the interior, that stops contestants from going out of the arena. the arena is then situated with stands, which have the capacity for over two-hundred-thousand spectators, which is itself enclosed in a dome to keep people the people safe from whatever may harm them. Guru is the person entrusted with powering the protective domes, so he and he alone has the ability to shut them off.

As for what the contestants shall be riding: go-karts. Specially designed go-karts, that is. They have been suited with ki-immobilizer technology, stopping anyone from using their energy to gain themselves and advantage or wreak havoc. Also, it has a rollcage, which, like the rest of the vehicle, even the tires, is made out of some of the hardest substance in the known Universe, making it more endurable than anything the nameless company says they can think. Although it seems to be heavily altered, the motor has not been "suped" up, and the go-karts top off at sixteen miles per hour. They also have a radio control, and each driver is given a radio when before they begin to give to someone (who must be in the audience or a fellow a driver). It is two-way, but only between those two, and nobody else can interfere or intercept with the signal. The go-karts are also specially fit so that if they land upside-down, they will correct themselves after three seconds. inside the go-karts, other than the radio system, is a state-of-the-art, compact electronics system with which to control one's weapons.

Another note on the track: There are pit stops. There no need for them, since you are continually supplied with power, and the go-kart is pretty much indestructible, but any nutrients, calming down, or whatever that a driver may need can be done here. A driver switch can also be done here, but it must have been made clear at sign-up that an alternate driver might be done, and they have to sign up in tandem. The pit stop is located at the halfway-point and only the respective driver may enter their pit stop, which is clearly marked with their name (and their partner's if they have one).

There is yet another twist to the whole ordeal: Along the track, there are "items" that your go-kart can pick up. There are eight sets evenly spaced throughout the track, with each set containing enough items for each go-kart. They are obtained by crossing over a digital platform on the track, which is glowing if the item has not been picked up. Once an item has been picked up, the platform goes inactive, and no more items may be retrieved from it, and each go-kart can only obtain one item from each set of platforms. There is no limit to how many items you can store up, though, so all eight may be used in tandem near the end of the race, although this could be a bad idea, depending on the strategy and how it is implemented. The three different items that can be used are as follows: Ki bullet, ki fireball, and ki sludge.

A ki bullet is basically a ki blast that is fired off parallel to the go-kart, either forward or backward depending on the driver's choice. It will stay one foot above the ground for as long as it is going, and will ricochet off of the walls, but, with the help of a quantum computer that is built into the ki bullet, it will affect a go-kart if it hits it, even the one that shot it. It will cause the go-kart to tumble and roll and effectively stop after the rolling.

As for the ki fireball, it is pretty much an enhanced ki bullet, in the fact that it will always go forward and will aim for the person directly in front of them and always hit, due to the same quantum computers that are in the ki bullets. It will also take the shortest path possible to the targe, meaning it can go more than one foot of the ground and is not affected by the domes (with some corroboration between the nameless company and Guru). If, however, the driver is ahead of everyone else, the ki fireball will affect them, causing them to tumble and roll.

The last one, ki sludge, is quite different from the other two. While they will continue onward or backward, this one is simply catapulted, forward or backward, and once it lands, it will stabilize at one foot above the ground and sit there. It is also a ki blast fitted with a quantum computer, so as soon as it make contact with any go-kart, it will affect them, causing them to tumble and roll. However, once a driver selects the ki sludge as their next weapon to deploy, the electronics system will bring up a screen and joystick to aim the ki sludge, but it does not consider factors, such as wind resistance - that is left up to the driver.

There are also two other items, but they differ greatly form the regular three. They are both given out at the same time, but by the nameless corporation, randomly, each one to two different drivers. This happens at the half-point of the race. One is called the dragonsphere and the other the lightning bolt.

The dragonsphere is quite unique utility. It is a ball of ki that effectively covers the entire go-kart and allows it to travel at twice its top speed for two minutes. It also causes the go-kart to become immune to all other items while it is in use. The final pi?ce de r?sistance is that it can cause someone else to tumble and roll if the dragonsphere makes contact with their go-kart, plus it will cause their top speed to be lowered by five miles per hour for two minutes. However, once this retardation of another driver's go-kart happens, the dragonsphere disappears, meaning it could end early.

The second special item, the lightning bolt, takes effect on every single other driver (save for someone who may be using the dragonsphere at the time.It causes all of the go-karts, and their drivers, to be reduced in size - to one-half their original size, to be exact. This also cuts their speed in half. It lasts for a total of thirty seconds. Also, the user of this, and someone who may have been using the dragonsphere at the time of its use, may cause the miniature drivers to tumble and roll just be making contact with them with a fair amount of force.

That is the race, folks, so sign up!
"We're just two lost souls swimming in a fish bowl."
[Image: HFSeventeen.jpg]
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#2
Notes: With the terrain, you can add whatever you wish within reason; it is merely for roleplay purposes. The weapons, save for the dragonsphere and lightning bolt, are just for roleplay purposes and do not affect the outcome of the race. The lightning bolt and dragonsphere bestow to the user a slight upperhand in the game, but anyone who experiences the retardation form the dragonsphere does not become affected (in their placing, that is). The two are given out at my discretion and how I choose to do so will remain with me, at least until the end of the game. Just trust that I will not give out to someone because I like them more OOC or whatever. Also, I hope the two who gain these corroborate so that there is no inflicting sides (if the dragonsphere user uses it and then is affect by the lightning bolt,t his will not count against them, so there is no need for "I must be the strategist OOC-wise!" here).

With partners, I will be pretty much judging you both together and mentally divide that by two - so if I think you both did, say, nine out of ten over all, that would be eighteen out of ten, so that would become nine out of ten. That isn't necessarily how I will be grading, but it should give you an idea. This means that both of you should roleplay consistently throughout the match, even when you are just at the pitstop.

With the radios, you can give it to anyone you want, a fellow driver, your partner, a friend or special someone in the stands, whether they be NPC or not, I do not care.

In the end - be creative. This may seem like something you might get stuck on writing, but as I was writing out the information, I got tonnes of ideas and strategies that could be used, before and after the match. paint your go-kart before the race, develop a love interest with someone in the stands, develop a partnership between you and another driver, whatever. Along side roleplay ability, I will be looking for creativity, so I hope to see the most creative minds of Chubbs come out for this. Also, with saying your placement during the game, it pretty much doesn't matter. Also, you can roleplay during the sign-up phase, and I will count it to your reward, but not your placement.

As for the timeline, it will begin one week form this post (I plan on getting on a computer at school just for you guys), then the halfway-point with the dragonsphere and lightning bolt being given out will be posted one week later, and then it ends the week after that. That's it. I promise you all, and I don't like to make promises, that it will not be dragged on: This is just a mini-saga and for fun. The sign-ups, obviously, will last a week, and I will take a max of twelve people, and I hope to reach that, but whatever number will due. It is first come first serve. Sign-ups are done right in here.

Also, even if you don't want to join or show up late, you can be in the audience to cheer someone on, or whatever, or get your own little storyline to go with it (within the three week from sing-ups to end of game). Or, if you talk to me with a decent proposal, you could become involved in another way. I do assure that this is a mini-saga and not a saga-in-disguise, if you are worried about that. I am hoping those that sign up will be active, but I won't be doing eliminations or whatever. Also, prizes will be determined by creativity and skill, plus a little tack-on for getting first, and maybe the first two runner-ups if I deem it so,

Oh, and if you need to travel here, your ship ticket will be reimbursed (up to a maximum of four-hundred zeni).

Post any questions, comments, anticipations, or bets here. =)
"We're just two lost souls swimming in a fish bowl."
[Image: HFSeventeen.jpg]
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#3
Well, I'm in. Not sure about you guys, though.

Just one question. How long will the sign-ups last?
[Image: ZarbonRB.jpg]
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#4
One week. I'm not sure if that was a joke question or not. >.>;
"We're just two lost souls swimming in a fish bowl."
[Image: HFSeventeen.jpg]
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#5
>.>

Damnit. Just as school is starting, you go ahead and do something cool like this. T_T

I'm not sure yet...I want to be in it though...
[SIGPIC][/SIGPIC]

A decade ago, I never thought I would be, at twenty-three, on the verge of spontaneous combustion. Woe-is-me.
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#6
Our placement will be determined by our Roleplaying within the Saga correct? Will you be posting periodic updates as to the pole positions?

Oh...you asked me to get on AIM...but you aren't there. Explain.
[Image: Yamusig3copy.jpg]

Dante's Abyss 2007 Runner-Up
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#7
You guys suck at organizaing information >_>

Anyway, I think I'm gonna participate.
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#8
I am in. Are we allowed to put rims on our go-karts?
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#9
I'm in.


Cell Jr. in a Go-Kart just reminds me of a blue Bowser from Mario Kart.
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#10
I'm in. It's a saga that I don't have to get off my ass to participate in. But quick question. . .how much Mario Kart have you been playing?
[Image: Sprite2.jpg]

ifth = I Find That Humorous
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#11
I'm just gonna throw this out there: this is gonna be a great saga. I've seen the things 20 and HF have in store and it's fucking fantastic. Big props to 20 for thinking it all up and HF for helping him sort it
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#12
I read HF's post on Namek. That'll probably be the first and last time anyone ever associates the work "rock" with go carts.

Oh, and I guess I'm in.
[Image: blue-sig-copy.jpg]
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#13
I'm unofficially signing up...depends on if I can wrap up Quest 8 and find someone to revive me. It definitly sounds like a fun mini-saga.
[Image: Yamusig3copy.jpg]

Dante's Abyss 2007 Runner-Up
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#14
Say someone wished to participate, but they are wanting to also stay on Earth because they're a week and a half away from learning Ki Sense. I want to join, but I also want Ki Sense. And I get it the day the race starts. Someone needs to teleport me :'(
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#15
Generally sagas have free teleportation afterwards. Now, if your week and a half will be disrupted. . .that's something to talk to staff about.
[Image: Sprite2.jpg]

ifth = I Find That Humorous
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#16
Quote:Originally posted by Frieza
Generally sagas have free teleportation afterwards. Now, if your week and a half will be disrupted. . .that's something to talk to staff about.
The thing is, the saga begins on the day I get Ki Sense 1, which means that I won't have time to travel by ship, so I either need to teleport or...not participate. But I want to participate.

EDIT: Crap. I just realized it will disrupt my week. I get it the Sunday after this starts next Thursday.
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#17
Buu, my boy...Ki Sense is REALLY not that important. Usefull...but it by no means is something you can't live without. I went over a year without it with no problems. you can always go back and RP for SK and get Ki Sense in the deal as well.
[Image: Yamusig3copy.jpg]

Dante's Abyss 2007 Runner-Up
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#18
Quote:Originally posted by Mr. Buu
Quote:Originally posted by Frieza
Generally sagas have free teleportation afterwards. Now, if your week and a half will be disrupted. . .that's something to talk to staff about.
The thing is, the saga begins on the day I get Ki Sense 1, which means that I won't have time to travel by ship, so I either need to teleport or...not participate. But I want to participate.

Well, for DA 06 (back before I left) we were alotted time to wrap up our quests and what not after sign ups via fluid time. Perhaps HF will allow similar this time. . .
[Image: Sprite2.jpg]

ifth = I Find That Humorous
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#19
Never mind, won't be involved with this saga. I can't picture Turles ridding a go-cart lol.
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#20
I would totally consider joining this, but I'm too excited for the Kai quests, I think. That, and I'm dead. >_>

For those who're joining, though, have fun.
[Image: superbuuelectricityne4.jpg]
Bra Wrote:People are dumb, essentially.
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