07-21-2008, 07:53 PM
David better not have quit for another server too 
I really have no idea which I would say for you Em. The reason Hunters are a bit gimp in arena is due to the fact that melee is retardedly powerful right now, which is making every clothy suck currently. They keep making melee stronger too, because its more entertaining to watch a rogue and warrior circling each other trading blows than a mage and a warlock simply standing there counting down to the next fireball. So really, mages, hunters, locks, shaman, and pallies are all very gimp if you look at arenas currently. This is mainly a result of season 3 bringing around armor penetration on melee weapons.
Should get fixed in Wrath as a temporary, but it WILL inevitably lean back that way after a while, as their abilities scale better with gear than the above (aside from shaman and pally, that's class issues that are being fixed). What I mean by that is that ability wise, they gain more from upgrading gear than the clothy does. Its hard to explain, but it comes down to numbers and the budgeting of it, and exactly how they use their stats (str and agi count for attack power in addition to ap for most melee classes, nothing else counts as spell power for casters.)
I'd say if you are looking to a class that has an EASIER time in arena (I'm looking towards 80 with Wrath for you) then I wouldn't make a choice that way, as it comes down to knowledge of your class and knowledge of the arena layouts; and pillars and when to hump them. If you are looking for a class that you would probably enjoy more, I guess I'd say mage. If you leaned to BGs, I'd say a hunter.
Another reason is that in arenas, a pet is basically there to just antagonize the healer while you fight the other person with your partner, so that their healer has trouble getting heals off through spell pushback. Even if your pet is really good, that's what you end up having to do, or that big warrior gets a heal and two shots your pet. And for a Hunter especially, without the pet, you are just a guy standing in melee range shooting some arrows.

I really have no idea which I would say for you Em. The reason Hunters are a bit gimp in arena is due to the fact that melee is retardedly powerful right now, which is making every clothy suck currently. They keep making melee stronger too, because its more entertaining to watch a rogue and warrior circling each other trading blows than a mage and a warlock simply standing there counting down to the next fireball. So really, mages, hunters, locks, shaman, and pallies are all very gimp if you look at arenas currently. This is mainly a result of season 3 bringing around armor penetration on melee weapons.
Should get fixed in Wrath as a temporary, but it WILL inevitably lean back that way after a while, as their abilities scale better with gear than the above (aside from shaman and pally, that's class issues that are being fixed). What I mean by that is that ability wise, they gain more from upgrading gear than the clothy does. Its hard to explain, but it comes down to numbers and the budgeting of it, and exactly how they use their stats (str and agi count for attack power in addition to ap for most melee classes, nothing else counts as spell power for casters.)
I'd say if you are looking to a class that has an EASIER time in arena (I'm looking towards 80 with Wrath for you) then I wouldn't make a choice that way, as it comes down to knowledge of your class and knowledge of the arena layouts; and pillars and when to hump them. If you are looking for a class that you would probably enjoy more, I guess I'd say mage. If you leaned to BGs, I'd say a hunter.
Another reason is that in arenas, a pet is basically there to just antagonize the healer while you fight the other person with your partner, so that their healer has trouble getting heals off through spell pushback. Even if your pet is really good, that's what you end up having to do, or that big warrior gets a heal and two shots your pet. And for a Hunter especially, without the pet, you are just a guy standing in melee range shooting some arrows.

