Did we seriously cut down to four stats to get into discussions on it still being complicated and needing to go to two? I mean, I'm all for stat systems like that in some rpgs, but if we drop to those two stats, we may as well throw out stats all together.
Those four stats are primarily there to show a flavor distribution of your abilities to see how you compare in styles to one another. CA is where your fighting ability comes in. The stat distribution is just that, a display of how your said CA is proportioned in terms of strong points and weak points.
EDIT:
Those four stats are primarily there to show a flavor distribution of your abilities to see how you compare in styles to one another. CA is where your fighting ability comes in. The stat distribution is just that, a display of how your said CA is proportioned in terms of strong points and weak points.
EDIT:
Quote:Originally posted by Kaden (referring to guns)
I'd probably suggest mostly Agility, with some decent Focus.

