01-12-2009, 08:17 PM
Do guns/weapons need a specific Ability? I see it as something your character can just be good at without needing statistical representation.
For example, Kaden is pretty smart. There's nothing in his stats, or Techniques, or anything that says he's really smart, that's just how I play him.
If you want your character to be gun-oriented (really good with a gun, less useful without one) then just write it like that.
Rod: currently there's only one gun in the shop and it shoots ki.
For example, Kaden is pretty smart. There's nothing in his stats, or Techniques, or anything that says he's really smart, that's just how I play him.
If you want your character to be gun-oriented (really good with a gun, less useful without one) then just write it like that.
Rod: currently there's only one gun in the shop and it shoots ki.
![[Image: Kaden2.jpg]](http://img.photobucket.com/albums/v403/Nezumi16/Sigs/Kaden2.jpg)
"It's on my brain, driving me insane. It's on my mind, all of
the time, and if it left... I would be fine."

