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Castle Crashers.
#15
I didn't really have trouble working together with my brother or combos, though. I've been playing videogames since the Super Nintendo came out; it's not like the combo system is some strange, alien structure to me. I did my best to keep mobs from coming at my brother's back, leveraging my insane amounts of Defense and juggle combos, while he nuked the shit out of anything in front of him.

But still, a great deal of the time I found myself swarmed under by mobs. This game is extremely busy, visually speaking. After an hour or so I just gave up trying to keep track in those situations. What I would have KILLED FOR is some sort of indicator. Small, unobtrusive, maybe an arrow over my head, similar to when you just start a level, to give my eyes something easy to lock on to.
[Image: Bellesig6-1.jpg]
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Messages In This Thread
Castle Crashers. - by Rose - 01-17-2009, 11:40 AM
Castle Crashers. - by Kaden - 01-17-2009, 06:16 PM
Castle Crashers. - by Rose - 01-17-2009, 08:28 PM
Castle Crashers. - by Shun - 01-18-2009, 12:30 AM
Castle Crashers. - by Belle Hibiki - 01-18-2009, 04:45 AM
Castle Crashers. - by Rose - 01-18-2009, 10:12 AM
Castle Crashers. - by Belle Hibiki - 01-18-2009, 10:23 AM
Castle Crashers. - by Rose - 01-18-2009, 11:17 AM
Castle Crashers. - by Belle Hibiki - 01-18-2009, 09:49 PM
Castle Crashers. - by Rose - 01-18-2009, 11:42 PM
Castle Crashers. - by Belle Hibiki - 01-19-2009, 05:48 PM
Castle Crashers. - by Rose - 01-19-2009, 06:17 PM
Castle Crashers. - by Belle Hibiki - 01-19-2009, 06:30 PM
Castle Crashers. - by Shun - 01-19-2009, 06:42 PM
Castle Crashers. - by Belle Hibiki - 01-19-2009, 06:51 PM
Castle Crashers. - by Rose - 01-20-2009, 12:33 AM

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