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Switching to New Best Moves
#5
All fifteen:

Final Flash
This attack, which once took an eternity to charge, shortens in charge time as Seventeen grows stronger. The cybernetic warrior commences this attack by first stretching his arms out—either horizontally, vertically, or in an X. After a period of charging the attack, he draws his palms together and unleashes the brilliant and powerful wave of ki at his foes. The machine-hybrid isn’t sure where he learned this move, because he has always been able to perform it since his awakening.

Ki Disc
This particular ki attack has saved Seventeen from many brushes with death. After charging a ball of ki above his palm, he focuses more ki and flattens the orb into a spinning, powerful disc of varying size. The disc, while very hard to control, can tear through flesh, stone, and steel. The machine-hybrid isn’t sure where he learned this move, because he has always been able to perform it since his awakening.

Ki Barrier
Seventeen utilizes this helpful attack to protect himself from enemies or as a counterattack. The barrier, a translucent green sphere of ki, shields the android from most attacks equal to or weaker than his ki, as long as he can maintain it. Stronger attacks can be weakened by the barrier but will still cause damage. The other helpful thing about the barrier is that if an opponent tries to pierce it physically, the barrier explodes. The explosion does not harm Seventeen, but does drain him of the ki used to maintain the barrier. The machine-hybrid isn’t sure where he learned this move, because he has always been able to perform it since his awakening.

Ki Saber
After creating a small orb of ki, Seventeen grips it into his hand and creates a sword of ki. Usually the cylindrical weapon is only an inch or so in diameter and three feet long. The attack itself is a condensed version of the Ki Disc, having similar traits of that move, only focused into a melee weapon. Seventeen can wield one or two sabers, and by sacrificing more energy, the android can wield a two-handed, sword (he holds it in the center). While usually yellow or blue, the color and size, and strength of the blade all depend on how much energy Android Seventeen uses. The machine-hybrid developed this move after watching Piccolo and Yajirobe duel with samurai swords prior to the Friend or Foe competition.

Hadoken
Seventeen was apparently bestowed this power by the late Paige. It is for when he finds himself in confrontations that promoted close-range combat. Preliminary concentration can allow Seventeen to centralize two masses of white energy around his fist. These "energy gauntlets" make his punches more volatile, but the true strength of the attack is the energy beam he releases. After landed enough strikes to stagger his opponent, Android Seventeen briefly moves his cupped palms to his side, and then throws them forward. He shouts the name of the attack, which releases the energy previously around his fist. Although not as powerful as stronger ki attacks such as his Final Flash attack, Hadoken allows the android to strike his opponent from close quarters while also amplifying his physical prowess.

Ki Whip
After creating a small orb of ki, Seventeen grips it into his hand and creates a limp string of ki. The color varies (although it is usually blue), while the length and potency of the weapon depend on how much power the android decides to exert in its creation. Seventeen can wield one in each hand at the cost of more energy, or he could wield a whip in one hand and a saber in the other. The weapon itself is mainly used as a medium-range melee weapon, but its partially adhesive nature allows the whip to wrap around targets. Although the weapon is merely a string of ki, its grip is rather powerful, and because of this, it can provide a vital edge in combat (because wrapping it around an opponent’s legs, arms, or neck could potentially destroy an opponent’s momentum).

Ki Gun
A rather simplistic attack that fires a simple blast of ki from Seventeen’s index finger: The android must simply aim the index finger, clenching all of his fingers except the thumb. The thumb then acts as a trigger, and upon dropping, releases the projectile at the opponent. Depending on the amount of power concentrated into the shot, the attack can vary from serving as close-range offensive tool or a decent means to deal with foes from a distance. Like most of his other attacks, Seventeen can fire shots from both fingers, although the power will be diminished (leading to the cyborg attacking in a speedy, machinegun-like fashion when utilizing both hands).

Kasenko-kaha
Like most ki beams, this attack is charged within the confines of cupped palms. Like Final Flash back in the day, this technique can take the android substantial time and effort to fully charge, but because of this, it is usually able to get the job done rather well. As the attack charges toward its full potential, the color will descend the colors of the visible light spectrum (starting at red moving down to violet) and then change to a brilliant white color when its full, destructive power has been focused. With a declaration of the attack’s name, Seventeen throws his palms forward—unleashing the beam; however, the bulk of the power comes at the end of the attack, when Seventeen releases a final, massive sphere of energy from his palms after bombarding his foe with the wave-phase of the technique. The sphere explodes, emitting all the colors of the rainbow as a means to glorify its destructive prowess. Colloquially called ‘Rainbow Beam’, this attack represents Seventeen’s most powerful technique and usually his final gambit in intense, physical confrontations.

Ki Parasite
Seventeen crafts a small concentration of energy in his hand and hurls it at his foe. In the event of contact with another being, the ki projectile does not explode, but it instead latches onto the target—burning away fabric and armor as it attempts to seep partially into the pores of their flesh. Once it has a hold on its foe, this energy ‘blob’ will began to siphon ki from its host. If given the chance, the parasite will gorge itself until it explodes (which can be quite a nasty blast due to all the energy stored up inside the parasite). Fortunately for the afflicted, the parasite can be destroyed with a blast of energy; however, the usually small size and painless nature with which the parasite eats ki helps to increase its longevity.

Ki Sight and Sound
Although the witty moniker may infer otherwise, all this move does is allow the android to channel ki through his eyes and mouth. The damage of said concentrations is variable, just as any ki blast fired from the palm would be, but the ability to fire from orifices on his countenance has additional value for when he is tied up or otherwise unable to use his hands. Seventeen can elect to focus energy through only one exit or the other, albeit sacrifice to the potency of the blast.

Ki Tracker
After condensing a lot of energy into a small sphere, the machine-hybrid can hurl it at his opponents, and with his processor, he can actually remote control the destructive little projectile. This means that he can arch it around and opponent to throw them off (make them think he missed), but with a discrete hand, eye, or internal motion, he can cause it pivot back around and hit them in the back. An attack excellent for sneakiness, as it can be guided through tunnels or vents into an enemy installation.

Ki Net
Seventeen begins this attack by firing a volley of energy bolts at his foe—missing with every single one. Instead of exploding, these projectiles freeze in proximity to the target, and with a motion from the cyborg; all of the attacks converge on the target in question. The more projectiles Seventeen throws, the more cataclysmic the final attack contains. This attack is great for unloading upon a stronger opponent, but the energy and time it takes makes it fruitless to use on weaker opponents who can be dispatched with a less-taxing attack.

Ki Mortar
Seventeen charges up a dense, erratic sphere of energy (color is on you) in his hand and hurls it into the sky. When it reaches an altitude of his desire, the android snaps his fingers and the sphere detonates into a flurry of ki projectiles. If he is unable to snap his fingers, the mortar will fall back down to the ground and then explodes—drastically reducing its potential. Like a lethal hail of rain, these shards of energy cleave through the sky and rain death and destruction upon the ground below them. The potency and area of this attack is dependent upon how much energy android seeks to invest in this maneuver. Due to its simple method of execution and power, this attack is a good means to deal with many foes or a single enemy.

Ki Shockwave
This attack has is based on a pretty simply theory: It’s powerful and great in times of desperation. All the time, Seventeen’s processor is generating the ki that the android uses for attacks, flying, and everything else. Whilst he can be drained physically and mentally to the state where he is fatigued and unable to keep fighting, there is always a surplus of ki in the android’s wiring and central processor. We’re not talking enough to keep him alive; we’re talking a ridiculous amount of storage, enough to make the iPod Nano look like a bitch. If ever he found himself in a desperate scenario, Seventeen could simply unload this reservoir. The result is a shockwave that can obliterate small cities—a great swansong. If the android survives the massive deficit, he’d be in a coma for anywhere from a few minutes to a few weeks, however long it takes for the CPU to reboot and recharge.

Ki Grenade
This attack begins with Seventeen charging a sphere of black energy. Unlike your run-of-the-mill energy projectile, this ball is motionless (it neither churns nor scintillates). It is also crafted in such a manner that it is increasingly difficult to detect via underdeveloped ki senses or technology. Because of all these mannerisms, the ‘grenade’, when coupled with android’s natural inability to not be detected like normal beings, is a superb means of decimating weaker foes without making his presence known to others. Furthermore, it’s a decent means to keep any opponent on their toes. It explodes only after leaving Seventeen’s hands for five seconds, and before it detonates, it can bounce and roll, akin to a real grenade. With enough force behind the throw, it can even smash through wood and even steel before exploding.
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Quote:Vad's Whimsical Whimsicalisms: Men.  Good stuff there.
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Nobody can go back and start a new beginning,
but anyone can start today and make a new ending.



Messages In This Thread
Switching to New Best Moves - by Kaden - 01-07-2008, 07:44 AM
Switching to New Best Moves - by Ander - 01-27-2008, 10:02 AM
Switching to New Best Moves - by Tamsin - 01-27-2008, 04:04 PM
Switching to New Best Moves - by Mal Nova - 01-28-2008, 03:15 AM
Switching to New Best Moves - by Sage - 01-28-2008, 03:46 AM
Switching to New Best Moves - by Mal Nova - 01-28-2008, 05:13 AM
Switching to New Best Moves - by Ander - 01-28-2008, 09:32 AM
Switching to New Best Moves - by Tamsin - 01-28-2008, 01:03 PM
Switching to New Best Moves - by Stryker - 01-28-2008, 05:43 PM
Switching to New Best Moves - by Mal Nova - 01-29-2008, 03:12 AM
Switching to New Best Moves - by Ander - 01-29-2008, 05:02 AM
Switching to New Best Moves - by Ander - 01-29-2008, 05:29 AM
Switching to New Best Moves - by Mal Nova - 01-29-2008, 05:30 AM
Switching to New Best Moves - by Ander - 01-29-2008, 05:38 AM
Switching to New Best Moves - by Mal Nova - 01-29-2008, 05:45 AM
Switching to New Best Moves - by Mal Nova - 01-29-2008, 05:56 AM
Switching to New Best Moves - by Ander - 01-29-2008, 06:13 AM
Switching to New Best Moves - by Sage - 01-30-2008, 01:34 AM
Switching to New Best Moves - by Mal Nova - 01-30-2008, 01:52 AM
Switching to New Best Moves - by Orion - 01-30-2008, 02:16 AM
Switching to New Best Moves - by Ander - 01-30-2008, 03:19 AM
Switching to New Best Moves - by Mal Nova - 01-31-2008, 04:13 AM
Switching to New Best Moves - by Ander - 02-01-2008, 03:19 AM
Switching to New Best Moves - by Orion - 02-01-2008, 06:22 AM
Switching to New Best Moves - by Mal Nova - 02-02-2008, 05:35 AM
Switching to New Best Moves - by Sage - 02-02-2008, 07:08 AM
Switching to New Best Moves - by Mal Nova - 02-02-2008, 07:34 AM
Switching to New Best Moves - by Kaden - 02-02-2008, 10:00 AM
Switching to New Best Moves - by Dehan - 02-02-2008, 08:50 PM
Switching to New Best Moves - by Tamsin - 02-03-2008, 12:59 AM
Switching to New Best Moves - by Mal Nova - 02-03-2008, 03:43 AM
Switching to New Best Moves - by Mal Nova - 02-03-2008, 03:55 AM
Switching to New Best Moves - by Piper Juunanagou - 02-03-2008, 04:40 PM
Switching to New Best Moves - by Ander - 02-04-2008, 05:52 AM
Switching to New Best Moves - by Tamsin - 02-04-2008, 11:17 PM
Switching to New Best Moves - by Mal Nova - 02-05-2008, 02:39 AM
Switching to New Best Moves - by Ander - 02-06-2008, 05:22 AM
Switching to New Best Moves - by Mal Nova - 02-06-2008, 06:18 AM
Switching to New Best Moves - by Ander - 02-07-2008, 12:32 AM
Switching to New Best Moves - by Tamsin - 02-07-2008, 11:30 PM
Switching to New Best Moves - by Ander - 02-08-2008, 12:22 AM
Switching to New Best Moves - by Orion - 02-09-2008, 12:44 AM
Switching to New Best Moves - by Ander - 02-09-2008, 04:05 AM
Switching to New Best Moves - by Orion - 02-09-2008, 05:31 AM
Switching to New Best Moves - by OldNoriAccount - 02-14-2008, 01:51 AM
Switching to New Best Moves - by OldNoriAccount - 02-16-2008, 12:24 AM
Switching to New Best Moves - by OldNoriAccount - 02-18-2008, 06:37 PM
Switching to New Best Moves - by Tempo - 02-18-2008, 07:54 PM
Switching to New Best Moves - by OldNoriAccount - 02-18-2008, 08:33 PM
Switching to New Best Moves - by Tempo - 02-18-2008, 08:46 PM
Switching to New Best Moves - by OldNoriAccount - 02-18-2008, 09:25 PM
Switching to New Best Moves - by Waffuru - 02-19-2008, 12:14 AM
Switching to New Best Moves - by OldNoriAccount - 02-19-2008, 12:25 AM
Switching to New Best Moves - by Kaden - 02-19-2008, 05:46 PM
Switching to New Best Moves - by Mal Nova - 02-21-2008, 04:29 AM
Switching to New Best Moves - by Orion - 03-06-2008, 11:55 AM
Switching to New Best Moves - by OldNoriAccount - 03-12-2008, 03:03 PM
Switching to New Best Moves - by Celena - 04-01-2008, 09:56 PM
Switching to New Best Moves - by OldNoriAccount - 04-01-2008, 10:47 PM
Switching to New Best Moves - by John Doe - 04-04-2008, 04:02 AM
Switching to New Best Moves - by OldNoriAccount - 04-04-2008, 03:38 PM
Switching to New Best Moves - by John Doe - 04-04-2008, 05:23 PM
Switching to New Best Moves - by OldNoriAccount - 04-04-2008, 09:23 PM
Switching to New Best Moves - by Mal Nova - 04-05-2008, 03:07 AM
Switching to New Best Moves - by OldNoriAccount - 04-05-2008, 04:52 PM
Switching to New Best Moves - by Ander - 04-05-2008, 11:24 PM
Switching to New Best Moves - by Mal Nova - 04-06-2008, 06:50 PM
Switching to New Best Moves - by OldNoriAccount - 04-06-2008, 10:21 PM
Switching to New Best Moves - by Mal Nova - 04-06-2008, 11:25 PM
Switching to New Best Moves - by Kazuya - 04-11-2008, 10:52 PM
Switching to New Best Moves - by Celena - 04-11-2008, 11:55 PM
Switching to New Best Moves - by Mal Nova - 04-12-2008, 11:11 PM
Switching to New Best Moves - by Ander - 04-14-2008, 12:32 AM
Switching to New Best Moves - by Celena - 04-14-2008, 10:28 AM
Switching to New Best Moves - by Kazuya - 04-14-2008, 07:40 PM
Switching to New Best Moves - by Ander - 04-15-2008, 12:32 AM
Switching to New Best Moves - by Kazuya - 04-17-2008, 06:47 AM
Switching to New Best Moves - by Celena - 04-17-2008, 09:53 AM
Switching to New Best Moves - by Kazuya - 04-17-2008, 02:53 PM
Switching to New Best Moves - by Ander - 04-17-2008, 11:50 PM
Switching to New Best Moves - by Ander - 05-09-2008, 01:14 AM
Switching to New Best Moves - by Claire - 05-10-2008, 10:49 AM
Switching to New Best Moves - by Juno - 05-11-2008, 04:14 PM
Switching to New Best Moves - by Orion - 05-12-2008, 10:37 AM
Switching to New Best Moves - by Ander - 05-13-2008, 06:17 AM
Switching to New Best Moves - by Orion - 05-14-2008, 05:15 AM
Switching to New Best Moves - by Ander - 05-14-2008, 05:53 AM
Switching to New Best Moves - by Hellfighter 17 - 05-15-2008, 05:53 AM
Switching to New Best Moves - by Piper Juunanagou - 05-15-2008, 06:03 AM
Switching to New Best Moves - by Hellfighter 17 - 05-15-2008, 06:16 AM
Switching to New Best Moves - by Piper Juunanagou - 05-15-2008, 06:53 PM
Switching to New Best Moves - by Jinpo - 05-16-2008, 12:57 AM
Switching to New Best Moves - by Kazuya - 05-16-2008, 01:24 AM
Switching to New Best Moves - by Kazuya - 05-16-2008, 03:30 AM
Switching to New Best Moves - by Jinpo - 05-19-2008, 02:32 AM
Switching to New Best Moves - by Hellfighter 17 - 05-19-2008, 03:06 AM
Switching to New Best Moves - by Medraut - 05-19-2008, 02:12 PM
Switching to New Best Moves - by Kazuya - 05-19-2008, 06:33 PM
Switching to New Best Moves - by Ruhiel - 05-21-2008, 11:29 PM
Switching to New Best Moves - by Kazuya - 05-22-2008, 12:55 AM
Switching to New Best Moves - by Ruhiel - 05-22-2008, 03:18 AM
Switching to New Best Moves - by Kazuya - 05-22-2008, 11:10 AM
Switching to New Best Moves - by Ruhiel - 06-02-2008, 10:38 PM
Switching to New Best Moves - by Ander - 06-03-2008, 01:58 AM
Switching to New Best Moves - by Kazuya - 06-03-2008, 05:24 PM
Switching to New Best Moves - by Juno - 06-04-2008, 04:13 AM
Switching to New Best Moves - by Kazuya - 06-06-2008, 03:47 AM
Switching to New Best Moves - by Juno - 06-06-2008, 03:50 AM
Switching to New Best Moves - by Kazuya - 06-13-2008, 10:38 PM
Switching to New Best Moves - by Kazuya - 06-13-2008, 11:27 PM
Switching to New Best Moves - by Kazuya - 06-14-2008, 04:32 AM
Switching to New Best Moves - by Orion - 06-14-2008, 07:31 AM
Switching to New Best Moves - by Aero - 06-26-2008, 09:54 PM
Switching to New Best Moves - by Hellfighter 17 - 06-26-2008, 10:20 PM
Switching to New Best Moves - by Kazuya - 06-28-2008, 07:27 AM
Switching to New Best Moves - by Kaden - 01-07-2008, 08:42 AM
Switching to New Best Moves - by Aqua - 01-08-2008, 06:03 AM
Switching to New Best Moves - by Aqua - 01-09-2008, 05:16 AM
Switching to New Best Moves - by Piper Juunanagou - 01-09-2008, 05:33 AM
Switching to New Best Moves - by Aqua - 01-14-2008, 12:08 AM
Switching to New Best Moves - by Toshiro - 01-14-2008, 12:52 AM
Switching to New Best Moves - by Celena - 01-14-2008, 12:58 AM
Switching to New Best Moves - by Kaden - 01-14-2008, 01:49 AM
Switching to New Best Moves - by Kaden - 01-14-2008, 02:33 AM
Switching to New Best Moves - by Mal Nova - 01-15-2008, 04:20 AM
Switching to New Best Moves - by Shun - 01-15-2008, 10:29 AM
Switching to New Best Moves - by Orion - 01-16-2008, 07:20 AM
Switching to New Best Moves - by Piper Juunanagou - 01-16-2008, 04:46 PM
Switching to New Best Moves - by Orion - 01-18-2008, 06:51 AM
Switching to New Best Moves - by Tamsin - 01-20-2008, 07:53 PM
Switching to New Best Moves - by Brianna Myoto - 01-21-2008, 04:27 AM
Switching to New Best Moves - by Mal Nova - 01-21-2008, 04:39 AM
Switching to New Best Moves - by Ander - 01-25-2008, 05:15 AM
Switching to New Best Moves - by Janemba - 01-26-2008, 12:59 AM
Switching to New Best Moves - by Mal Nova - 01-26-2008, 01:26 AM
Switching to New Best Moves - by Orion - 01-26-2008, 12:26 PM
Switching to New Best Moves - by Waffuru - 01-27-2008, 01:47 AM
Switching to New Best Moves - by Ander - 01-27-2008, 02:11 AM
Switching to New Best Moves - by Mal Nova - 01-27-2008, 04:23 AM
Switching to New Best Moves - by Juno - 05-13-2008, 01:50 AM
Switching to New Best Moves - by Piper Juunanagou - 06-13-2008, 11:10 PM

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