07-09-2009, 07:01 AM
Well, staggering on both sides.
And yeah, that does get lame. I think there should be a nice balance.
I'd also like to see a shooter where wounds actually meant something; like, if you get shot in the foot, you run slower, if you got shot in the shoulder, your aim becomes shit, etc.
I know Fallout tried to do that sort of thing, but it felt more gimmicky in 3 than anything. I've heard it's a more interesting system in the other ones.
And yeah, that does get lame. I think there should be a nice balance.
I'd also like to see a shooter where wounds actually meant something; like, if you get shot in the foot, you run slower, if you got shot in the shoulder, your aim becomes shit, etc.
I know Fallout tried to do that sort of thing, but it felt more gimmicky in 3 than anything. I've heard it's a more interesting system in the other ones.

