07-22-2009, 06:45 PM
I guess I just prefer it when games draw a line under a story when it finishes. I like that feeling of completion.
I know I've played loads of games where you can carry on playing after the main story is over, but I can't remember ever spending any serious amount of time with a game after I've completed the story, I just don't really see the point, if I felt like playing some more I'd just start a new game. Except in games like Oblivion and Fallout 3, where the main story doesn't envelope the whole game, and the sidequests are like mini stories in themselves.
I know I've played loads of games where you can carry on playing after the main story is over, but I can't remember ever spending any serious amount of time with a game after I've completed the story, I just don't really see the point, if I felt like playing some more I'd just start a new game. Except in games like Oblivion and Fallout 3, where the main story doesn't envelope the whole game, and the sidequests are like mini stories in themselves.

