08-20-2009, 05:49 AM
PS3 sales have been better overall then 360 sales, if you match up their release dates the PS3 is beating 360 in units moved.
About the coding issue.
The reason the PS3 is hard to code for is not because the architecture sucks, it's actually brilliant and powerful- but it's very new. They use Cell computing which requires multithread coding and an entirely new way of thinking; the PS3 really is next generation unlike the Xbox 360 which is just a gussied up PC.
That's why Valve likes coding for the Xbox360, because they simply write the code for the PC version and then port it over to the Xbox360 which is cake. They won't simply admit that it requires talent and effort to code for the PS3, as well as money, so they say it's stupid to code for the PS3.
This is also why multiplatform games look better on the Xbox360- sometimes. Because most of the time the game is coded specifically for the Xbox360 and then they use a developers kit from Sony to help port it over. Though as time goes on this is going to get better and better on the PS3 as they update the the kit.
Even better is that the PS3 hasn't even reached full power yet, while the 360 is basically pushing the very limit of it's hardware the PS3 has shit tons of room left which is going to become more apparent over the years.
About the coding issue.
The reason the PS3 is hard to code for is not because the architecture sucks, it's actually brilliant and powerful- but it's very new. They use Cell computing which requires multithread coding and an entirely new way of thinking; the PS3 really is next generation unlike the Xbox 360 which is just a gussied up PC.
That's why Valve likes coding for the Xbox360, because they simply write the code for the PC version and then port it over to the Xbox360 which is cake. They won't simply admit that it requires talent and effort to code for the PS3, as well as money, so they say it's stupid to code for the PS3.
This is also why multiplatform games look better on the Xbox360- sometimes. Because most of the time the game is coded specifically for the Xbox360 and then they use a developers kit from Sony to help port it over. Though as time goes on this is going to get better and better on the PS3 as they update the the kit.
Even better is that the PS3 hasn't even reached full power yet, while the 360 is basically pushing the very limit of it's hardware the PS3 has shit tons of room left which is going to become more apparent over the years.

