08-26-2009, 03:45 AM
I don't really care too much. I mean, I do love flavor and I want it to be as flavorful as possible, but if you have to sacrifice making lore/flavor sense in a game for the sake of balance, I'm all for that. Some games make their decisions based on "well, that doesn't make sense flavorwise" and balance gets thrown out. An example is a DBZ Rpg insisting on making Saiyans the strongest because "in the canon Saiyans were always stronger than most everyone by the end" and thus Super Saiyan being the only viable powerup.

