12-08-2009, 04:31 AM
Karin Osaki Wrote:That opening more up to individual's in the way they are going, being that it is easier to get gear now, and the game itself is easier, draws in more players, and thus, more money? Is that what your saying, albiet my confusing way of saying it?
Because if that's the case, which it could be, you'd be wrong. Considering since 3.2 WoW's player base has been steadly declining. I attribute that to it's shift in game play.
Hahahahaa...
Oh man. I genuinely laughed. It's funny to see someone say "if this is what you meant, you're wrong." amirite?
Karin Osaki Wrote:I'd rather play a game with 5,000 people where you earn your gear and reach milestones/feel proud of achievements you get then a game where you can just fly through it because it has to be dumbed down for newer players.
Feeling a sense of achievement is just as much on the player as it is the game. The old stuff is still there. If you can't feel achievement for beating something that's harder, then... I don't know what to tell you.
Shit, remember when people played games just to get a "high score"?
![[Image: Kaden2.jpg]](http://img.photobucket.com/albums/v403/Nezumi16/Sigs/Kaden2.jpg)
"It's on my brain, driving me insane. It's on my mind, all of
the time, and if it left... I would be fine."

