I have amended the rules once again. Sorry about that, but I think the change will work better:
Instead of giving you all two days to finish your events, I will give you four. Consequently, I have cut the amount of planned rounds to five. The Carnival/Prison days will still be three. I have also cut out the post maximum for the cooperative events.
I should probably note that because of these changes, I will likely relocate three players to the prison after each round, depending on the scores and such.
In addition, I am adding something that I'll call "opportunities" for some events. For each event, I will give one player an IC option via PM. These options will dictate how the rest of the event will play out. For example, four players are fighting a boss NPC. In my update, a friendly NPC offers an item that will boost the abilities of the players, but they must share in order for everyone to be affected. I would then PM one of the players with the option of sharing the item or using it all up on him or herself. This will not necessarily give a tangible advantage, though it would cause some drama IC. And you all know how I feel about drama.
As always, please PM me any questions and/or concerns that you might have. My one request is that you be respectful, though, and I will try to be the same.
Instead of giving you all two days to finish your events, I will give you four. Consequently, I have cut the amount of planned rounds to five. The Carnival/Prison days will still be three. I have also cut out the post maximum for the cooperative events.
I should probably note that because of these changes, I will likely relocate three players to the prison after each round, depending on the scores and such.
In addition, I am adding something that I'll call "opportunities" for some events. For each event, I will give one player an IC option via PM. These options will dictate how the rest of the event will play out. For example, four players are fighting a boss NPC. In my update, a friendly NPC offers an item that will boost the abilities of the players, but they must share in order for everyone to be affected. I would then PM one of the players with the option of sharing the item or using it all up on him or herself. This will not necessarily give a tangible advantage, though it would cause some drama IC. And you all know how I feel about drama.
As always, please PM me any questions and/or concerns that you might have. My one request is that you be respectful, though, and I will try to be the same.

