03-28-2010, 06:18 PM
Belle Hibiki Wrote:Warhammer was an incredibly shitty game.
Aside from its clunky controls/interface, PvP was basically zerging undefended keeps 90% of the time because Defenders got jack all for participating. In fact, it was beneficial for them to allow keeps to be capped so that they could cap back for large renown gains later.
Also, world PvP always sounds like a super awesome idea until you actually try to do it. Population imbalances fuck everything up. What keep sieges should have been was a regular, instanced battleground with a high population cap. Shit, WoW figured this out ages ago and essentially made Wintergrasp a 100v100 battleground that you played every couple of hours. Imagine what it would have been like for Warhammer if they had done the same.
On WoW: Fuck my guild and fuck their inability to down Blood Princes what the fuck this isn't hard.
Those bitches are holding you back, time to cut the fat and get into a real raiding guild.

