04-02-2010, 07:24 AM
The game has changed a lot. It's mechanics are no where near what they were when Raids were about skill and not gear score. In my personal opinion it stems from the fact that Blizzard took the work out of obtaining the gear.
While this new system harbors players who don't enjoy 40 man raids, it's made the community adapt so that they can't achieve ICC without getting complete idiots. This is the case on my server. Stormreaver is brutal for this. Heroic 10 or 25 TOC want gear scores of 5k.
I'm rocking 20k crits on my Holy Light casts and my gear score is 4.5k and I struggle healing ToC 10. That's where my second opinion starts. From what I've seen, they've increased the dependancy on gear by a shit ton. I'm stacking +20 Int gems on ALL OF MY SLOTTED GEAR and I'm not even breaking 25k unbuffed with my mana pool.
I was healing Zul Gurub in some Greens on my 60 priest back in the day. Nobody cared. I was getting the job done.
While this new system harbors players who don't enjoy 40 man raids, it's made the community adapt so that they can't achieve ICC without getting complete idiots. This is the case on my server. Stormreaver is brutal for this. Heroic 10 or 25 TOC want gear scores of 5k.
I'm rocking 20k crits on my Holy Light casts and my gear score is 4.5k and I struggle healing ToC 10. That's where my second opinion starts. From what I've seen, they've increased the dependancy on gear by a shit ton. I'm stacking +20 Int gems on ALL OF MY SLOTTED GEAR and I'm not even breaking 25k unbuffed with my mana pool.
I was healing Zul Gurub in some Greens on my 60 priest back in the day. Nobody cared. I was getting the job done.
[SIGPIC][/SIGPIC]
![[Image: Viper-Adjusted-Mini-Sig.png]](http://img.photobucket.com/albums/v308/OBLCDiomedes/Viper-Adjusted-Mini-Sig.png)
![[Image: Trixie-Mini-Sig-Fixed.png]](http://img.photobucket.com/albums/v308/OBLCDiomedes/Recent%20Signatures/Trixie-Mini-Sig-Fixed.png)
Fighting to the bitter end is an advantage when your opponent does not wish to perish.

