Leo Wrote:Honestly I'm starting to think it's not the heal they're trying to fix on her, it's the heal + knockback. I literally tried a game where a Janna saved her entire team from my wrath 3 times in a row. It's not even a skillshot, so I reckon they can't force it to be too powerful.
Yeah, it's a very potent skill, but the knockback is what I've found to me more useful (far more useful) out of it. Oh well. (EDIT: Point being, the heal wasn't what I wanted and, now that it's worse, won't care about.)
Quote:Suppression is interesting, though I think it's a slippery slope. Summoner skills is what differ LoL from DotA and HoN and Suppression is one step closer to the last mentioned. Besides, I don't see a counter to suppression. Most things in LoL is about countering the opponent, with no counter, imbalance is bound to happen.As long as they keep Suppression to things that shouldn't be completely gimped by Merc Treads (like ultimates, for example) I think they'll be fine. Also of note was Shurelia saying that Cleanse was going to be changed to just deal with CC effects (so no more cleansing off DoTs or debuffs) while the Quicksilver Sash would keep the Cleanse effect.
![[Image: Kaden2.jpg]](http://img.photobucket.com/albums/v403/Nezumi16/Sigs/Kaden2.jpg)
"It's on my brain, driving me insane. It's on my mind, all of
the time, and if it left... I would be fine."

